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Made in us
Beast of Nurgle





Augusta, Ga

I am making a goblin list for fun and I want to include one of the 50pt scrolls from the main rulebook. I've already included a disel scroll and I want to include one of the "instead of dispeling" scrolls. The three choices I'm looking at are the Feedback Scroll, the Scroll of Leaching, and Sivejir's Hex Scroll. My biggest problems in magic come from a Lizardman player with a tooled up Slann and a Lv.4 Dark Elf Sorceress, but almost every army will be represented. I'll be playing in a fantasy league and there are no set lists. I'm planning this as a 2000pts army and the character getting the scroll will be a Night Goblin Shaman, lv1.


No more "Dr. Dont Kill Anybody". 
   
Made in us
Confessor Of Sins




WA, USA

I'd say of the 50 point scrolls, I'd go with the Feedback Scroll, and hope on the chance of blowing up their caster when they try to 6-die a spell.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in gb
Agile Revenant Titan




In the Casualty section of a Blood Bowl dugout

I would not bother, and spend 50 points on something more useful.

 curran12 wrote:
I'd say of the 50 point scrolls, I'd go with the Feedback Scroll, and hope on the chance of blowing up their caster when they try to 6-die a spell.

This is very unlikely. Even if the opponent 6-dices a spell, on average you're only dealing 2 wounds. Most powerful casters pack a 4++ (Slanns do by default, iirc) which turns into one wound inflicted. Not really worth it for 50 points.

The Hex scroll only has a 1/3 chance of working, and even then the effects can be reversed on a 4+

The Scroll of Leeching could actually come in fairy useful, but it's very situational. You might say it's best used when your opponent kicks of his magic phase with a 6-dice cast. However, chances are that, if you ignore it anyway, you'll still have enough dispel dice to shut down his magic phase.

So yeah, I'd just spend the points elsewhere.

DT:90S+++G++MB++IPwhfb06#+++D+A+++/eWD309R+T(T)DM+

9th Age Fantasy Rules

 
   
Made in us
Beast of Nurgle





Augusta, Ga

I appreciate the advice of not taking one, but that wasn't what I was asking. They are obviously not the best spent points, but I already knew that. I'm not taking them because I think theyre going to win games. They have fun effects and I'm more interested in which one is the most likely to actually have its effects go off, not how much that particular effect is going to devastate my opponent. It seems likely that the Hex is probably the least likely to actually work, since on a lv.4 it has 2/3 chance of failing. I'm thinking the Feedback Scroll since the more dice you get from the Scroll of Leaching, the less you need them, since they already cast the spell they really wanted to go off.


No more "Dr. Dont Kill Anybody". 
   
Made in gb
Agile Revenant Titan




In the Casualty section of a Blood Bowl dugout

Eh, well, if it's fun you're after, then maybe you should go for the Hex Scroll. It's a small chance, but it's pretty funny when your opponent's Slann gets turned into a frog. Oh wait...

But seriously, perhaps go for Leeching. It's probably best used on a 3 or 4 die cast, and will effectively let you go from, say, 9-6, to 6-9, which is pretty useful. I think adding a bunch of Dispel Dice to your pool with a smug smile is more fun and satisfying that potentially putting a single wound on your opponent's wizard.

DT:90S+++G++MB++IPwhfb06#+++D+A+++/eWD309R+T(T)DM+

9th Age Fantasy Rules

 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

 The Shadow wrote:
Eh, well, if it's fun you're after, then maybe you should go for the Hex Scroll. It's a small chance, but it's pretty funny when your opponent's Slann gets turned into a frog. Oh wait...

But seriously, perhaps go for Leeching. It's probably best used on a 3 or 4 die cast, and will effectively let you go from, say, 9-6, to 6-9, which is pretty useful. I think adding a bunch of Dispel Dice to your pool with a smug smile is more fun and satisfying that potentially putting a single wound on your opponent's wizard.




The slann gets turned into a human.


On a serious note, what is in the list? As OnG have the mean to make certain options viable whereas other armes don't/

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Beast of Nurgle





Augusta, Ga

Right now it looks like this.

Great goblin shaman w/ channel staff, Arachnarok spider mount w/ shrine.

2 night goblin shamans, one with a dispel scroll, one with the 50pt scroll.

1 Goblin big boss w/banner of discipline

core
2 units of 5 wolf riders with short bows, shields and a musician.

2 Night goblin spearmen units of 30 with full command. 3 fanatics and netters.

3 units of 20 night goblin archers with musician.

Rare
3 Pumpwagons with all upgrades

2 doom diver catapults.

This message was edited 1 time. Last update was at 2014/02/01 20:55:31



No more "Dr. Dont Kill Anybody". 
   
Made in us
Evasive Eshin Assassin





At 2200+, I like to run a Shaman Cabal sort of deal, to play off of Sneaky Stealin', with four lvl1-2 Night Goblin Shamans. I tend to give them the Hex, Feedback, and Dispel Scrolls, and the Channeling Staff. Lots of dirty tricks, lots of chances to do lots of weird little things.

 
   
Made in us
Crafty Bray Shaman




NOVA

Generally speaking, I much prefer the Feedback scroll out of these options. Sure, on average it won't do much, but there might be games where it kills their wizard out of nowhere. And what's more fun than that?

 
   
Made in gb
Gor with Big Horns



Sinnoh

I have managed to Hex a Keeper of Secrets and then net them, thus removing said greater daemon from play --> Strength = 0
(I was lossing big time, and my mate decided not to argue it)


   
Made in us
Beast of Nurgle





Augusta, Ga

Awesome. Yeah, I was kind of planning on having my goblin shamans within 12" of the spider so I'd be channeling on 3's and 4's the spamming Sneaky Stabin' on the Arachnarok and then throwing Gift of the Spider God on him, while attempting to take as many dispel dice as I could from my opponent with Sneaky Stealin'. With three casts of Sneaky Stabin on the Arachnarok my attacks would be -5 to my opponent's armour saves from the spider and -4 from the goblins on the charge. Thowing Gift of the Spider-God on him makes it even better with 8 attack auto wounding on 5's and 8 auto wounding on 6's. Good times.


No more "Dr. Dont Kill Anybody". 
   
 
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