C&C appreciated
Iron Hands CT
*************** 2 HQ ***************
Captain (joins Command Squad bikes)
- Artificer Armor
- Power Sword
- Storm Shield
- Space-Marine-Bike
Command Squad
- Space Marine Bikes
- Apothecary
- 4 Veterans with Grav Guns
- Chapter Master (joins Centurions)
- Storm Shield
- Artificer Armor
- Power Sword
*************** 2 Troops ***************
Bike Squad (objective claimer)
5 Space Marines
- 2x Grav-Guns
1 Attack Bike with Multi Melta
Scout Squad (home objective guard)
5 Scouts
- 5 x Sniper Rifles
- Camo Cloaks
*************** 2 Heavy Support ***************
Centurion-Devastators
3 Centurions
- 3 x Missile Launchers
- 3 x Grav-Cannons with Grav Amps
- Omniscope
Predator Annihilator
- TL-Lascannon, 2 Lascannon side sponsons
- HK-Missile
Total: 1250
Tactics: so this list is geared towards anti-MEQ / anti-TEQ / anti-MC. I got 2 Death Stars, 1 being the Captain with the 4 Grav Gun Bikes (3 wounds, T5, 2+/3++, IWND, 5+ FNP tanking wounds) and the other being the Chapter Master with the 3 Centurion Devs (move and shoot Orbital Bombardment, 2+/3++, 4 wounds, T5 (majority toughness), IWND, 6+ FNP tanking wounds). Both perform reasonably well when assaulted.
Then I have the objective grabbing 2 grav gun bike squad with the MM, and the 3+ in cover sniper scouts sitting on the home objective.
Finally, the Predator Annihilator to take out tanks (especially Vindicators or Leman Russ Demolishers who can insta-kill my death stars). AV13 and IWND should make it last longer than regular SM tanks.
Thoughts?
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