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Made in at
Slashing Veteran Sword Bretheren






Is there any rule in 6th edition saying that once a multi-wound model in a unit consisting of other multi-wound models has suffered an unsaved wound, additional wounds allocated to the unit must be placed on this model before moving on to another multi-wound model if these wounds do not need to be placed on the closest model from the firing enemy unit (e.g. when taking Lookout, Sir! rolls?)

If there is no longer such a rule, I think this makes Ogryns a brilliant "living transport" unit to carry an important HQ to where he wants to be - he can keep tanking wounds (majority toughness = 5) due to superior armor save and then start passing them around when he fails his save.

This message was edited 4 times. Last update was at 2014/02/06 15:23:12


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 Ravenous D wrote:
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Made in fi
Tough-as-Nails Ork Boy






There is no such rule. Shuffling Ogryns (Beasts of Nurgle/Ork Nobs) is a good way to soak a few wounds without removing models.

The FAQ has made a few adjustments to "Look out, Sir!", though:

The wound always goes to the closest model, so you'd need to keep a few in BtB in order to pick and choose.

Also, Look out, Sir is always used before armor saves, so a LoS!'ed wound would always hit the Ogryns' armor.
   
Made in at
Slashing Veteran Sword Bretheren






 Warbrucey wrote:
Also, Look out, Sir is always used before armor saves, so a LoS!'ed wound would always hit the Ogryns' armor.


Well, crap.

I guess the idea is to have the HQ take the saves till he is down to 1 wound, and then start having the Ogryns take em. Unless you plan to do some serious fighting with the HQ, as then you'll need him with all his wounds intact.

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Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
The Hive Mind





Also, all wounds at a given step (one firing unit, one initiative step) are resolved at the same closest model. If the IC LOS!'s the wounds they all go to the closest Ogryn.

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Made in us
Lesser Daemon of Chaos




rigeld2 wrote:
If the IC LOS!'s the wounds they all go to the closest Ogryn.


Do they *all* have to go the Ogryn, or can you choose how many to LOS! ? The rule says 'when a wound is allocated...' do x y z. It restricts a single wound from being re-allocated more than once, but it seems like you can choose to only LOS! some of the wounds.

(I realize you may be using 'all' to refer to 'all the ones you choose to LOS!' but I'm just curious as to how people read it)
   
Made in us
Regular Dakkanaut




You allocate wounds one at a time and Look Out, Sir each as you choose.
   
Made in us
The Hive Mind





JubbJubbz wrote:
rigeld2 wrote:
If the IC LOS!'s the wounds they all go to the closest Ogryn.


Do they *all* have to go the Ogryn, or can you choose how many to LOS! ? The rule says 'when a wound is allocated...' do x y z. It restricts a single wound from being re-allocated more than once, but it seems like you can choose to only LOS! some of the wounds.

(I realize you may be using 'all' to refer to 'all the ones you choose to LOS!' but I'm just curious as to how people read it)

Yes, you can opt to not LOS! wounds. But all of them that you do LOS! must be resolved on the same Ogryn (or the next closest if that one dies, etc)

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Never Forget Isstvan!






rig i thought if 2 or more multi-wound models were at equi-distance to the IC that you could allocate the wounds between them.


Of course they would have to be exactly the same distance away otherwise all go to closest.

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Made in us
Hellish Haemonculus






Boskydell, IL

This tactic, that you mention using with Ogryns, is equally viable with Centurions.

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Made in gb
Decrepit Dakkanaut




Eihnlazer wrote:
rig i thought if 2 or more multi-wound models were at equi-distance to the IC that you could allocate the wounds between them.


Of course they would have to be exactly the same distance away otherwise all go to closest.

No,at that point you randomise the first wound, and all further go to that model.
   
Made in au
Wicked Canoptek Wraith




The Golden Throne

Well if you pick one to allocate wounds to, you must think that one is closest otherwise you would be breaking the rule, so that one MUST be the one you continue deflecting the wounds to until it bites it surely? (This is if it seems two models are equidistant from the IC)

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Made in fi
Tough-as-Nails Ork Boy






You determine the closest model and it stays the same for each "set" of allocating wounds: one unit shooting, one initiative step in close combat.

If you have for example three Ogryns in BtB (or exactly 2" away or whatever) you randomise one of them to be the closest and resolve all LOS!'es on that one until it dies or the "set" is complete. For the next "set" you randomise again, if needed.
   
 
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