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2014/02/18 19:38:44
Subject: Escalation Report #4 Baneblade IG vs Dark Eldar
After the results of the LVO40K Championships Exit Poll which showed a very slim margin in favor of Lords of War in tournament play, Frankie and Reece take another look at these controversial units in a test game. Reecius with his Tartarus 151st IG with a Baneblade vs. Frankie's tournament winning Deldar Alliance.
NOTE: We got the rule about Lances vs. Super Heavies wrong, lances DO work on Super Heavies, only permanent AV reductions do not work (like Scarabs) sorry for the confusion.
This message was edited 1 time. Last update was at 2014/02/18 19:54:31
Great report Reece I really think that Baneblade is a good matchup against Frankie's MSU Deldar army as it has good chances, with prescience, to knock out multiple Venoms at a time. The only question I have for you is in regards to the Locked Velocity on the Vendetta. Were you moving at Cruising Speed when that happened because if you did then you're locked in at 36" movement which should've flown you off the table?
Also I was one of the ones who voted no for Lords of War in the LVO Exit Poll. Right now you see a lot of Eldar combinations doing very well at the tournaments. With Lords of War that wont change as they will all be bringing the Revannt plus MSU Jetbikes which will make for a bland tournament scene. I really hope you guys don't allow this.
This message was edited 1 time. Last update was at 2014/02/18 22:32:30
-5000 Pts. of Orks
-1750 Pts. of Ravenwing
2014/02/19 00:03:05
Subject: Escalation Report #4 Baneblade IG vs Dark Eldar
Fragile wrote: The barrage blast does not ignore shrouded. The distance from the WK to the shooter is already given the WK Shrouded.
That's not right. Cover for barrage weapons is determined from the site of the blast. The 36 inch targeting restriction is applied to barrage weapons for the purposes of determining units that are targetable, but that is all.
You can get around the range issue too if some other unit that is within range shoots at the target and illuminates it with a spot light. Then the target receives no benefit from night at all.
Sorry, originally used blast instead of barrage.
This message was edited 1 time. Last update was at 2014/02/19 04:34:02
2014/02/19 05:02:12
Subject: Escalation Report #4 Baneblade IG vs Dark Eldar
Fragile wrote: The barrage blast does not ignore shrouded. The distance from the WK to the shooter is already given the WK Shrouded.
That's not right. Cover for barrage weapons is determined from the site of the blast. The 36 inch targeting restriction is applied to barrage weapons for the purposes of determining units that are targetable, but that is all.
You can get around the range issue too if some other unit that is within range shoots at the target and illuminates it with a spot light. Then the target receives no benefit from night at all.
Sorry, originally used blast instead of barrage.
While cover is determined from the center of the blast, Shroud and Stealth from Night-fight is determined from where it is fired, not where the unit would be getting cover. So, for example, if the barrage was fired from the basilisk 25" away, the target may not be getting cover from intervening terrain, but it will be getting Shroud from Night-fight.
But all that is moot because the target was searchlighted.
It seemed reasonably balanced considering the armies being played and the inexperience with the rules. I look forward to seeing more batreps with LoW. I really do believe you will find the no ranged D LoW are fun, good for the meta, and balanced just fine.
Then again I am the guy who thinks that the ranged D is not so much going to win handily against escalation geared armies but rather decimate the meta and reduce the variety by half or more. Therefore my opinion doesn't matter because the internet has judged.
BTW your use of LoS blockers in the mid field keeps the baneblades/etc. balanced. For people trying these out make sure you have at least 1 big LoS blocker at midfield.
Now we just need frontline gaming to start selling their "official" midfield LoS blocker themed to go with your choice of megamat! Buy now! I heard your billboards were...popular. (I actually think you could do well for yourselves selling themed terrain for your megamats in a new bundle deal)
2014/02/19 23:26:40
Subject: Re:Escalation Report #4 Baneblade IG vs Dark Eldar
ansacs wrote: Now we just need frontline gaming to start selling their "official" midfield LoS blocker themed to go with your choice of megamat! Buy now! I heard your billboards were...popular. (I actually think you could do well for yourselves selling themed terrain for your megamats in a new bundle deal)
This is 100% true, fyi.
2014/02/20 07:02:58
Subject: Escalation Report #4 Baneblade IG vs Dark Eldar
The baneblade doesn't seem too bad but I can see that main gun being pretty vicious on tables lacking in los blockers. It can just hit so much in one good shot. It's the stuff like the storm lord that could get pretty discusting, I can see a lot of shenanigans with it. D weapons are a bit of a non starter IMO. I can see any event that allowed escalation and fw super heavies, you'd see a lot of warhounds and a lot of revenants and that's about it.
Do you play 30k? It'd be a lot cooler if you did.
2014/02/22 06:30:56
Subject: Escalation Report #4 Baneblade IG vs Dark Eldar
LoS blocking terrain makes the game SO much more interesting and tactical. An official FLG terrain piece, funny, we may actually already be working on that =)
Interesting report. A semi local shop did run a 2000 point event letting us bring our big boys to the event and we found the same thing to be true: the LoW weren't at the top tables. Demons took overall, Farsight Tau not far behind. Revenants are super good, but they can go down. I think the only superheavy that didn't get removed from the table was a Thunderhawk.
No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby.