changerofways wrote:
Your biker lord isnt all that strong at the end of the day. Any true
CC MC or
FMC or Hero
HQ will crush him. Remember that and use him and his squads durability and mobility to take out more shooting based squads. Use your speed to avoid getting caught by
SS/
TH termies or whatever.
Yes, that's exactly the plan, rush towards the deadliest enemy ranged unit and butcher it
Scary
CC monsters and units meant to tarpit the enemy (Plague Zombies,
SS/
TH termies, etc..) are best outmanouvered and dealt by Oblits, Soul Grinder and
LoC's psychic abilities.
I'm also interested on comments on the Flesh Hounds. I know they are considered very good, I wonder though if a group of 12 is
good enough.
My original plan was to include 15 of them, but I'm struggling in fitting more than 12. Is it worth dropping 50 points somewhere? The problem is that I don't really know where to cut that many point, I fear I'd need to drop an Oblit or the Soul Grinder...