Hello everyone, after much deliberation and research I have finally decided to build a Crisis Suit Heavy Farsight Enclaves army but with a twist. I plan on constructing the army with this conversion in mind:
http://www.dakkadakka.com/gallery/63075-Crisis%20Stui%2C%20Tau.html
Love the look of these guys and think it would look amazing on the table top, also considering running it as an "Auxiliary" army of Humans serving the Tau. Now instead of a typical x3 Riptide spam army I am wanting a more custom and personal feel, being a big fan of Gundam and other Mecha Anime series growing up and currently I am going with a very Heavy Battle Suit themed army, one which I feel will be decently competitive but not super cheese or boring to play against. Also I feel that a Crisis Suit heavy army will fit into my aggressive playstyle much more then a standard Tau list. That being said here is the list, please feel free to post and thanks for responding!
HQ:
-Commander Farsight (*Warlord*)
-x7 Crisis Suit Bodyguard Team
*w/ x2 Suits with x2 Plasma Rifles & Target Lock
*x2 Suits with x2 Burst Cannons & Target Lock
*x2 Suits with x2 Fusion Blasters & Target Lock
*x1 Suit with x2 Flamers, Neuroweb System Jammer, Command and Control Node, Multi-Spectrum Sensor Suit
ELITE:
-Riptide
*w/ Ion Accelerator,
TL Smart Missile System, Early Warning Override, Velocity Tracker, Earth Caste Pilot Array
-Riptide
*w/ Ion Accelerator,
TL Smart Missile System, Early Warning Override, Velocity Tracker
TROOPS:
-(x3) Crisis Suit Team *Deep Striking*
*w/ Bonding Knife, x2 Suits with x2 Fusion Blasters Each, x2 Target Locks, x1 Suit with x2 Flamers
-(x3) Crisis Suit Team
*w/ Bonding Knife, x2 Suits with x2 Burst Cannons Each, x1 Suit with x1 Burst Cannon, Airbursting Fragmentation Projector
-(x3) Crisis Suit Team
*w/ Bonding Knife, x2 Suits with x2 Burst Cannons Each, x1 Suit with x1 Burst Cannon, Cyclic Ion Blaster
-(x3) Crisis Suit Team
*w/ Bonding Knife, x2 Missile Pods Each, x1 Early Warning Override
-(x3) Crisis Suit Team
*w/ Bonding Knife, x2 Missile Pods Each, x1 Early Warning Override
-(x3) Crisis Suit Team
*w/ Bonding Knife, x2 Missile Pods Each, x1 Early Warning Override
TOTAL ARMY: 2000 POINTS
Model Count:
-x26 Crisis Suits
-x2 Riptide
Tactics:
-A smaller version of the Farsight Bomb with a total of x8 Suits coming in. I have x3 Suits including Farsight with x2 Plasma Guns for heavily armored infantry,
MC's and light vehicles, x2 Suits with x2 Burst Cannons to increase fire output and x2 Suits with x2 Fusion Blasters for vehicles and
MC's.
I also have x1 Suit with x2 Flamers and the Signature Systems from Codex: Tau Empire.
(*Note: I am doing this because the rule in the Farsight Enclave book states only CHARACTERS have to take items from the Farsight Enclave Signature Systems, and since Bodyguards are not Characters this allows me to do this, debate on this can be found here: http://www.dakkadakka.com/dakkaforum/posts/list/582816.page *)
-x7 teams of Crisis Suits each with specific roles. The x2 teams with x2 Burst Cannons are my standard Combat teams, the x4 teams (including the Commander team) with x2 Missile Pods are my "Peek and Greet" squads who will jump in and out of cover bombarding my opponent with missiles and the last team with x2 Suits with x2 Fusion Blasters and x1 Suit with x2 Flamers will also be Deep Striking and hitting the enemy either on objectives or vehicles.
-x2 Riptides to provide Fire Support and be my primary Anti-Air Defense unit. One has the "Earth Caste Pilot Array" for Nova Charge awesomeness.