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Made in us
Spawn of Chaos




United States

So I play in a shop with a lot of Tau players. After playing some small point games, I realize they bring A LOT of cheese. So I'm wanting to bring some Monte ray Jack to spice things up. So in a 1k point list I'm thinking a Landraider and a Heldrake. I'm also thinking Abaddon or maybe Typhus. Anyways I want this list to be more cheesy than a four cheese stuffed crust pizza. Suggestions?

1000 points
1000 points
1000 points
1000 points
1000 points 
   
Made in us
Wicked Wych With a Whip




if you want way to much CSM cheese. take CSM for 3 drakes. ally in black legion and take a 4th.




Automatically Appended Next Post:
or as many as you can squeeze into 1K

This message was edited 1 time. Last update was at 2014/03/04 01:03:10


 
   
Made in us
Lead-Footed Trukkboy Driver




Elizabethtown College

Ally in some daemons, Fateweaver and a DP. Give the Grim to Fate and laugh as he has a 2 up rerollable. Or go screamers

I always press dat, if you know what I mean. 
   
Made in nz
Disguised Speculo





Don't do it man, CSM cheese can't hold a candle to the stink of the Tau variety at higher points
   
Made in us
Hellacious Havoc





Everywhere at once..

Or go with typhus get a s%&* ton of plague zombies and.the take as many helldaresbas you can great list stinks of cheese

I am changed . . . an outcast now.  
   
Made in ru
!!Goffik Rocker!!






Cheeze race is gona lead you on the path of boring gaming with copy-paste lists vs other copy-paste lists. No inventive tactics, no imagination. Just dice throwing. Besides, it's pretty likely that u'll have to completely change it the moment meta changes.

This message was edited 1 time. Last update was at 2014/03/04 05:32:05


 
   
Made in us
Annoyed Blood Angel Devastator



Arizona

You want to see a hilarious anti tau list. For 1742 points you can do this and watch your friends run. Probably won't win, but you will have fun. Replace Kharn with a Khorne Lord if you rather.

Kharn the Betrayer (160 pts)

Elites (470pts)

Chaos Terminators (470pts)
Icon of Wrath, Mark of Khorne
Chaos Land Raider
Daemonic possession, Dirge Caster, Dozer Blade
3X Terminator with Lightning Claw, Powerfist
Terminator Champion with Lightning Claw, Powerfist



Troops (236 each)
2 squads Khorne Berzerkers (Troops)
7x Chain Axe, 7x Khorne Berzerker
Berzerker Champion with Bolt Pistol, Chainaxe
Chaos Rhino (45pts)
Combi-bolter, Dirge caster (5pts), Dozer Blade (5pts), Searchlight, Smoke launcher

Fast Attack

2X Heldrake with Baleflamer(340 total 170pts each)

Heavy Support

2X Chaos Predator (300 pts total 150pts each)
Dirge Caster, Dozer blade, Lascannons, Twin-Linked Lascannon

Turn 1 flatout rhinos and Raider in Tau face blast scary things with preds.
Attach Kharn to the Termies for Hatred/Shred attacks

Turn2 assault. hellturkeys and preds mess things up.
   
Made in us
Infiltrating Broodlord





Oklahoma City

Serg Rush wrote:
You want to see a hilarious anti tau list. For 1742 points you can do this and watch your friends run. Probably won't win, but you will have fun. Replace Kharn with a Khorne Lord if you rather.

Kharn the Betrayer (160 pts)

Elites (470pts)

Chaos Terminators (470pts)
Icon of Wrath, Mark of Khorne
Chaos Land Raider
Daemonic possession, Dirge Caster, Dozer Blade
3X Terminator with Lightning Claw, Powerfist
Terminator Champion with Lightning Claw, Powerfist



Troops (236 each)
2 squads Khorne Berzerkers (Troops)
7x Chain Axe, 7x Khorne Berzerker
Berzerker Champion with Bolt Pistol, Chainaxe
Chaos Rhino (45pts)
Combi-bolter, Dirge caster (5pts), Dozer Blade (5pts), Searchlight, Smoke launcher

Fast Attack

2X Heldrake with Baleflamer(340 total 170pts each)

Heavy Support

2X Chaos Predator (300 pts total 150pts each)
Dirge Caster, Dozer blade, Lascannons, Twin-Linked Lascannon

Turn 1 flatout rhinos and Raider in Tau face blast scary things with preds.
Attach Kharn to the Termies for Hatred/Shred attacks

Turn2 assault. hellturkeys and preds mess things up.


More like turn 2: one Hellturkey comes on, the Terminators assault a Riptide or a unit of broadsides and the Berzerkers disembark from their transports. You then proceed to get tabled.

Proud supporter of


It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
-Gabriel Angelos 
   
Made in us
Battleship Captain




Oregon

What about building an army around 15 Nurgle Spawn?

Enough wounds and high enough T they won't fallover in a turn of shooting and once they hit their lines they can kill anything fairly quick.

   
Made in us
Annoyed Blood Angel Devastator



Arizona

 bocatt wrote:
Serg Rush wrote:
You want to see a hilarious anti tau list. For 1742 points you can do this and watch your friends run. Probably won't win, but you will have fun. Replace Kharn with a Khorne Lord if you rather.

Kharn the Betrayer (160 pts)

Elites (470pts)

Chaos Terminators (470pts)
Icon of Wrath, Mark of Khorne
Chaos Land Raider
Daemonic possession, Dirge Caster, Dozer Blade
3X Terminator with Lightning Claw, Powerfist
Terminator Champion with Lightning Claw, Powerfist



Troops (236 each)
2 squads Khorne Berzerkers (Troops)
7x Chain Axe, 7x Khorne Berzerker
Berzerker Champion with Bolt Pistol, Chainaxe
Chaos Rhino (45pts)
Combi-bolter, Dirge caster (5pts), Dozer Blade (5pts), Searchlight, Smoke launcher

Fast Attack

2X Heldrake with Baleflamer(340 total 170pts each)

Heavy Support

2X Chaos Predator (300 pts total 150pts each)
Dirge Caster, Dozer blade, Lascannons, Twin-Linked Lascannon

Turn 1 flatout rhinos and Raider in Tau face blast scary things with preds.
Attach Kharn to the Termies for Hatred/Shred attacks

Turn2 assault. hellturkeys and preds mess things up.


More like turn 2: one Hellturkey comes on, the Terminators assault a Riptide or a unit of broadsides and the Berzerkers disembark from their transports. You then proceed to get tabled.


Except for when Tau run when they lose close combat. Facing Tau you need to get creative and make them feel fear tests, or pin them. You also seem to forget that in close combat, Kharn tears riptides to pieces. It depends on what the opponent brings. I said he would probably lose. This list requires target priority, and efficient movement and deployment, and some luck with dice. He said he wanted to bring a cheese list. He got one. I've won against Tau with a similar list. Facing Tau really isn't a place for Chaos cheese or fluff.


Automatically Appended Next Post:
But to your point. Your playing a 1K game against Tau. You need to provide targets. A lot of targets ideally. Wouldn't spend a ton of points on a single unit.

This message was edited 3 times. Last update was at 2014/03/04 14:38:37


 
   
Made in us
Member of a Lodge? I Can't Say




OK

CSM cheese will not work against Tau cheese, they're in whole different leagues. If you run Heldrakes you might as well give them those points.


However, tailoring is probably what you're looking for. If you use land raiders they probably will not be able to touch you.


Here's a good anti-Tau list at 1K points.

Nurgle Lord with sigil, Black mace, gift of mutation (points filler)

6x Plague Marines Flamer x 2

6x Plague Marines Flamer x 2

10 cultists +2 autoguns (for backfield scoring)

2x Land Raider with dozer blades (so they won't get stuck) and dirge casters (no overwatch!)


This will make Tau cry

Plague marines are the only things that can survive amidst the enemy lines, unlike regular CSM which will just go poof once they kill what they charge.

This message was edited 1 time. Last update was at 2014/03/04 14:59:48




Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Annoyed Blood Angel Devastator



Arizona

Or if you want to piss them off. I mean REALLY piss them off. Anything with Belakor will do you fine.
   
Made in us
Member of a Lodge? I Can't Say




OK

Serg Rush wrote:
Or if you want to piss them off. I mean REALLY piss them off. Anything with Belakor will do you fine.


Be'Lakor dies extremely fast against Tau. 4 T5 wounds isn't anything to them.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Frenzied Berserker Terminator






CSM doesn't have "Cheese" barring bringing 3 heldrakes. and even that's not incredibly cheesy given other codices.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Longtime Dakkanaut





I agree with land raiders against tau.

Most net-list tau armies are more or less incapable of even glancing land raiders. Usually the only things they will have that can are ion accelerator riptides, and they at best can only glance without nova charging, if they nova charge between nova charge and gets hot they could take 2 wounds just for trying to hurt you, and 1 str 9 shot per riptide against av 14 usually does diddly. If they take a skyray, they could glance one land raider to death.

I agree with herp guys list. 100%.

I would keep cultists in reserves, and roll the land raiders up, target the softest units with the land raiders, then charge the hardest tau units with the contents, if you kill the hard stuff in assault, which you will with plague marines. The soft stuff is less likely to hurt you then the hard stuff. Also your land raiders are more likely to mess up the soft stuff going in, then the hard stuff.

I am assuming you see nonsense like 2 min sized firewarrior squads 2-3 riptides and a commander, broadsides if they only took 2 riptides.

I would roll up aiming for broadsides or firewarriors with the landraiders guns, then try and get the assault off on the riptides or broadsides. Plague marines get 3 attacks on the charge, have assault and defensive grenades, and count as poisoned 4+. So you get to reroll wound rolls against anything toughness 3 or less, and you never need worse than a 4+ to wound. They will drop riptides.

I would avoid taking helldrakes, tau usualy sport a lot of interceptor shots, so if you take nothing that is coming in from reserves anywhere near them you are essentially making them waste points on upgrades that did diddly for them. Also as tau usually sport a lot of interceptor shots, taking 1 helldrake is more or less going to end up with just a dead helldrake before it gets to shoot if you take just 1.
   
Made in us
Sadistic Inquisitorial Excruciator





Don't bring hell drakes against Tau, the things you need to kill have 2+ saves and toughness 6. That singl bale flamer hit isn't going to do anything to a Riptide.

The land raider idea is pretty solid though.
   
Made in us
Annoyed Blood Angel Devastator



Arizona

 herpguy wrote:
Serg Rush wrote:
Or if you want to piss them off. I mean REALLY piss them off. Anything with Belakor will do you fine.


Be'Lakor dies extremely fast against Tau. 4 T5 wounds isn't anything to them.


Actually as far as cheese goes. I may have thought of something. It is incredibly incredibly dumb. I can not stress that enough. But if it works. It definetly fits the cheese description. However it is a 1k point match. If it fails. There is ZERO chance for recovery, other than opponent failed dice rolls.

I do not typically use psychic powers, or 90% of the things listed, nor do I have my codex infront of me. So forgive me if this isn't possible to do.

Belakor casts invisibility on a Chaos Lord. Chaos Lord is equipped with the Hand of Darkness, Skull of Ku'gath(whatever its called) jump pack, and sigil of corruption. Lord assaults riptide or something at with its weapon skill at 1 because of invisibiltiy. Lord insta kills riptide with hand of darkness.

Is it possible to do all of that with a squad of raptors or warp talons attached for the sole purpose of eating wounds?




Automatically Appended Next Post:
and VotLW of course

This message was edited 1 time. Last update was at 2014/03/04 16:47:59


 
   
Made in us
Member of a Lodge? I Can't Say




OK

blaktoof wrote:
I agree with land raiders against tau.

Most net-list tau armies are more or less incapable of even glancing land raiders. Usually the only things they will have that can are ion accelerator riptides, and they at best can only glance without nova charging, if they nova charge between nova charge and gets hot they could take 2 wounds just for trying to hurt you, and 1 str 9 shot per riptide against av 14 usually does diddly. If they take a skyray, they could glance one land raider to death.

I agree with herp guys list. 100%.

I would keep cultists in reserves, and roll the land raiders up, target the softest units with the land raiders, then charge the hardest tau units with the contents, if you kill the hard stuff in assault, which you will with plague marines. The soft stuff is less likely to hurt you then the hard stuff. Also your land raiders are more likely to mess up the soft stuff going in, then the hard stuff.

I am assuming you see nonsense like 2 min sized firewarrior squads 2-3 riptides and a commander, broadsides if they only took 2 riptides.

I would roll up aiming for broadsides or firewarriors with the landraiders guns, then try and get the assault off on the riptides or broadsides. Plague marines get 3 attacks on the charge, have assault and defensive grenades, and count as poisoned 4+. So you get to reroll wound rolls against anything toughness 3 or less, and you never need worse than a 4+ to wound. They will drop riptides.

I would avoid taking helldrakes, tau usualy sport a lot of interceptor shots, so if you take nothing that is coming in from reserves anywhere near them you are essentially making them waste points on upgrades that did diddly for them. Also as tau usually sport a lot of interceptor shots, taking 1 helldrake is more or less going to end up with just a dead helldrake before it gets to shoot if you take just 1.


Thank you for analyzing my list the exact same way I intended that it be played, I couldn't have said it better. Just one thing, plague marines also reroll wounds against T4.
   
Made in us
[ARTICLE MOD]
Huge Hierodule






North Bay, CA

What about the broadsides with railguns and hammerheads?

   
Made in us
Spawn of Chaos




United States

I recently used a 1k list which is as follows:

Kharne
Two squads of 7 zerkers all with Chain axes
Two landraiders

My opponent had :
Fireblade
Two squads of warriors in fish
squad of pathfinders
Hammerhead
Dakka suits
Fusion Pirannha in reserve

How the match went was turn one the raiders blew up the hammerhead despite nightfighting. Turn two, the raiders blew up the fishes and the pirannha came on taking a hull point from the raider. Turn three, raiders blew up the pirrannha. The rest of the game the raiders blew things up and dakkaed them. I did let the one squad of zerkers out at the command squad with the fireblade and they wiped the tau squad. However they where subsequently shot to pieces in the tau shooting phase.

1000 points
1000 points
1000 points
1000 points
1000 points 
   
Made in us
Jovial Plaguebearer of Nurgle






Land Raiders with Dirge Casters. Use them to block LOS to some Nurgle spawn hidden behind them. If you want ally in some daemons for some khorne hounds.

Shameless link to my painting blog :
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Made in ca
Monstrously Massive Big Mutant





Canada

 herpguy wrote:
Serg Rush wrote:
Or if you want to piss them off. I mean REALLY piss them off. Anything with Belakor will do you fine.


Be'Lakor dies extremely fast against Tau. 4 T5 wounds isn't anything to them.


Hi my name is Be'Lakor, I have Puppet Master. Bang bang!

That's a nice Riptide you have there. It'd be a shame if it shot at your other Riptide or Troops choices and forced your clumped "Supporting Fire" models to all run off the board because this Riptide shot a str 9 ap 2 large blast at them ^_^


Automatically Appended Next Post:
Just as a heads up, I've done this about a dozen times now. It works hilariously well. And Tau players cry when they have to watch 2-3 Infantry units run like scared little minnows off the board because they have to take 1 measly Ld check.

This message was edited 1 time. Last update was at 2014/03/05 05:21:41


Life: An incomprehensible, endless circle of involuntary self-destruction.

12,000
14,000
11,000

 
   
Made in ca
Khorne Veteran Marine with Chain-Axe






The issue with Be'lakor is as mentioned he only has a 4++, relying on shrouded, terrain and BLoS to keep him alive. That is a recipe for failure vs Tau.
GoliothOnline (Starcraft ftw!), how d'you manage to keep him alive?

Dirusda, I played an almost identical list vs Tau but he brought 1 hammerhead w/Longstrike or whatever his name is. That stupid Hammerhead 1-shotted both Land Raiders, exposing my Berserkers to Tau Dakka Turns 1 & 2.
Quickest game ever.

-I dedicate these deaths to Odin Allfather, Spearshaker, One Eye.
Rock hard, ride free, and hold the heathen hammer high!
"Orkses is never beaten in battle; if we win, we win, if we die, we died fightin' so it doesn't count, and if we leg it, we always come back for anuvver go, see?"
God, I'd love to shunt the Hulk into the Eye of Terror and see what comes out. -Reiner
"Sons of the Last Breath"
"Host of Shattered Purity"
"Kabal of the Dying Sun, Cult of Marrow Excised, Coven of Lambent Hunger" 
   
Made in ca
Monstrously Massive Big Mutant





Canada

Not gonna lie, I make him completely untargetable. We make a point to play 40k with a good amount of intricate terrain, there are great buildings and forests on our boards that help with this problem of blocking LoS completely. Getting in range tends to be pretty easy.

The only issue is when they decide to ignore him and focus on the things I'm rolling towards them. Land Raiders are expensive (Especially for Chaos) since we have only 1 generic model and build that performs 1 specific roll that we have better, cheaper options for. Tank Busting. Tri-Las-Preds fit this rolls WAY better and provide far more versatility in comparison.

Lets say you wanna clobber some Tau. One suggestion is to take multiple high priority targets. Using 3 Tri-Las-Preds and shooting all 3 at a single riptide or HH a turn guarantee's you are pushing to be a nuisance, and forced his hand into focusing on them. Meanwhile, you've got 2-3 squads of Zombies infiltrated with a funny character like "Huron" who boasts a Heavy Flamer, forcing him to cluster together since he obviously don't want to get charged, praying for Supporting Fire to wipe out your Zombies as they charge. Only, here's the thing. DON'T ACTUALLY CHARGE HIM. LOL

Wait it out with your troops Either LoS'd and surrounding him, waiting for your Heldrakes to come on and get their Baleflamers in range. Bide your time, you're in no rush. Be'Lakor in the ruins with a 2+ cover or completely untargetable, using Puppet Master to turn your enemies against themselves, while he focuses on your Tanks and Infantry he thinks are trying to sneak up on him.

Worked a good 10 times for me now. ^_^

Life: An incomprehensible, endless circle of involuntary self-destruction.

12,000
14,000
11,000

 
   
Made in ru
!!Goffik Rocker!!






Though, i don't think that zombies will hold for a turn vs tau castle if he has enough markers. Even with fnp. However, interesting tactix Relies on reserves quite heavilly thoung.

This message was edited 1 time. Last update was at 2014/03/05 06:31:30


 
   
Made in au
Major




Fortress of Solitude

Serg Rush wrote:
 bocatt wrote:
Serg Rush wrote:
You want to see a hilarious anti tau list. For 1742 points you can do this and watch your friends run. Probably won't win, but you will have fun. Replace Kharn with a Khorne Lord if you rather.

Kharn the Betrayer (160 pts)

Elites (470pts)

Chaos Terminators (470pts)
Icon of Wrath, Mark of Khorne
Chaos Land Raider
Daemonic possession, Dirge Caster, Dozer Blade
3X Terminator with Lightning Claw, Powerfist
Terminator Champion with Lightning Claw, Powerfist



Troops (236 each)
2 squads Khorne Berzerkers (Troops)
7x Chain Axe, 7x Khorne Berzerker
Berzerker Champion with Bolt Pistol, Chainaxe
Chaos Rhino (45pts)
Combi-bolter, Dirge caster (5pts), Dozer Blade (5pts), Searchlight, Smoke launcher

Fast Attack

2X Heldrake with Baleflamer(340 total 170pts each)

Heavy Support

2X Chaos Predator (300 pts total 150pts each)
Dirge Caster, Dozer blade, Lascannons, Twin-Linked Lascannon

Turn 1 flatout rhinos and Raider in Tau face blast scary things with preds.
Attach Kharn to the Termies for Hatred/Shred attacks

Turn2 assault. hellturkeys and preds mess things up.


More like turn 2: one Hellturkey comes on, the Terminators assault a Riptide or a unit of broadsides and the Berzerkers disembark from their transports. You then proceed to get tabled.


Except for when Tau run when they lose close combat. Facing Tau you need to get creative and make them feel fear tests, or pin them. You also seem to forget that in close combat, Kharn tears riptides to pieces. It depends on what the opponent brings. I said he would probably lose. This list requires target priority, and efficient movement and deployment, and some luck with dice. He said he wanted to bring a cheese list. He got one. I've won against Tau with a similar list. Facing Tau really isn't a place for Chaos cheese or fluff.


That list isn't cheesy. It isn't even good. If anything it is a fluffy khorne build.
The Rhinos go down turn 1 to broadsides or HBCs and the berserkers get Ion-Cannoned.
Kharn and bros assault and destroy a speed bump unit or maybe even a riptide. They then take Str 8 AP 2 pie plates and Str 6-7 spam and are annihilated. Heldrakes do some damage to troops, but cannot hurt broadsides or riptides and are sky fired down. Eldar Jetbikes take objectives.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Frenzied Berserker Terminator






 ImotekhTheStormlord wrote:
Serg Rush wrote:
 bocatt wrote:
Serg Rush wrote:
You want to see a hilarious anti tau list. For 1742 points you can do this and watch your friends run. Probably won't win, but you will have fun. Replace Kharn with a Khorne Lord if you rather.

Kharn the Betrayer (160 pts)

Elites (470pts)

Chaos Terminators (470pts)
Icon of Wrath, Mark of Khorne
Chaos Land Raider
Daemonic possession, Dirge Caster, Dozer Blade
3X Terminator with Lightning Claw, Powerfist
Terminator Champion with Lightning Claw, Powerfist



Troops (236 each)
2 squads Khorne Berzerkers (Troops)
7x Chain Axe, 7x Khorne Berzerker
Berzerker Champion with Bolt Pistol, Chainaxe
Chaos Rhino (45pts)
Combi-bolter, Dirge caster (5pts), Dozer Blade (5pts), Searchlight, Smoke launcher

Fast Attack

2X Heldrake with Baleflamer(340 total 170pts each)

Heavy Support

2X Chaos Predator (300 pts total 150pts each)
Dirge Caster, Dozer blade, Lascannons, Twin-Linked Lascannon

Turn 1 flatout rhinos and Raider in Tau face blast scary things with preds.
Attach Kharn to the Termies for Hatred/Shred attacks

Turn2 assault. hellturkeys and preds mess things up.


More like turn 2: one Hellturkey comes on, the Terminators assault a Riptide or a unit of broadsides and the Berzerkers disembark from their transports. You then proceed to get tabled.


Except for when Tau run when they lose close combat. Facing Tau you need to get creative and make them feel fear tests, or pin them. You also seem to forget that in close combat, Kharn tears riptides to pieces. It depends on what the opponent brings. I said he would probably lose. This list requires target priority, and efficient movement and deployment, and some luck with dice. He said he wanted to bring a cheese list. He got one. I've won against Tau with a similar list. Facing Tau really isn't a place for Chaos cheese or fluff.


That list isn't cheesy. It isn't even good. If anything it is a fluffy khorne build.
The Rhinos go down turn 1 to broadsides or HBCs and the berserkers get Ion-Cannoned.
Kharn and bros assault and destroy a speed bump unit or maybe even a riptide. They then take Str 8 AP 2 pie plates and Str 6-7 spam and are annihilated. Heldrakes do some damage to troops, but cannot hurt broadsides or riptides and are sky fired down. Eldar Jetbikes take objectives.



Agreed, that khorne CSM list is pretty bad.



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Stalwart Veteran Guard Sergeant




you cant outcheese tau with CSM, their codex is almost exclusively cheese. just do your best to make him feel about 3 inches tall as he double riptides a 1k point game. and hope the 7th edition/updated 6th rules do something to affect the current balance of shooting/cc.
   
Made in us
Banelord Titan Princeps of Khorne






Bringing a bastion is a reliable way to hide Belakor, or anything really.

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Made in gb
Junior Officer with Laspistol





Desperado Corp.

Just gonna point out that dual fusion suits will mess up Land Raiders, as will Hammerheads.

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
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