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2014/03/08 18:45:00
Subject: Sisters of Battle w. Warhound 1850 Escalation
Now, a couple of notes on this:
- I haven't played escalation before, so there might be a lot wrong with this list
- I only own SoB models, so no allies
- Since we're not jerks, we ask for the opponents permission before bringing lords of war at my FLGS. Thus, my opponent will know that I'm bringing an LoW and will likely bring one of his own.
My strategy will be as follows:
Spoiler:
My main gunline will consist of the Warhound, the Retributors, the Exorcist and the big sister squad with the power maul priest, behind the Aegis line. The two small sister squads, each with a priest, will be on either flank of the aegis line. The seraphim with Celestine will either start behind something completely blocking LOS or in reserve, and the dominions with repressor will definitely start in reserves (using the old repressor rules, so front AV 13 and two fire points).
The big sister squad will be ‘wrapped’ around the warhound, to prevent charges. The melta’s are there to shoot at closing elite threats (termies or bikers, most likely), as I’m less afraid of a horde making it to the warhound with the amount of flamers and bolter shots in my army. Should they manage to charge my warhound anyway, the maul priest is there to provide a counter-charge and hopefully smash them off it.
Anti-air is primarily done by the Repressors, and secondarily by the warhound’s mega-bolter. If all else fails, the Exorcist could help too. The (rending) quad gun, in particular, is my best hope to drop enemy flyers.
Anti-tank is covered by the Exorcist, the Dominions and of course the warhound’s destructor. Their combined fire should hopefully be able to drop anything shy of a Lord of War (and hopefully them too).
Anti-infantry is the role of the Seraphim and the two small Sister Squads. With the amount of flamer templates I can drop, I’ll hopefully remove enough of enemy hordes to create some space between them and my army, to win another round of shooting before they can charge.
So, that's the plan. Anyone got any suggestions to improve either my list or my strategy?
This message was edited 2 times. Last update was at 2014/03/08 18:45:57
1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl)
2014/03/08 19:05:21
Subject: Sisters of Battle w. Warhound 1850 Escalation
I'd suggest swapping Celestine for Jacobus - especially in Escalation, you're going to appreciate a 5++ a lot more than you will a S5 AP3 melee attack!
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2014/03/08 19:42:02
Subject: Sisters of Battle w. Warhound 1850 Escalation
Furyou Miko wrote: I'd suggest swapping Celestine for Jacobus - especially in Escalation, you're going to appreciate a 5++ a lot more than you will a S5 AP3 melee attack!
Good idea! That'd involve actually buying the Jakobus model, of course, but that's a minor obstacle
How would you suggest using him? I think my three options are:
- Place him in the big sister squad, and use the 35 points for scattered upgrades and combi-weapons
- Place him in the big sister squad dropping the priest there, using the 75 free points to get a 16 model squad
- Place him with the repressors to get another round of rending, while still being in the central gunline
1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl)
2014/03/08 23:07:18
Subject: Sisters of Battle w. Warhound 1850 Escalation
I would drop the Retributors+Quad gun (210pts) for an Avenger Strike fighter (150 base). 2 Skyfire Las-canons and Heavy 7, S6 gun will take down any flyer, and as you pointed out:Mega-bolter as back-up.
Bonus: the Enemy will bring a LoW, and probably destroy Sisters+Gun before any flyer of his arrives.
With the avenger: unless he's got good anti-air himself, it's going to spell trouble for his LoW (targeting flyers)
This message was edited 1 time. Last update was at 2014/03/08 23:07:48
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass.
2014/03/08 23:24:01
Subject: Sisters of Battle w. Warhound 1850 Escalation
BlackTalos wrote: I would drop the Retributors+Quad gun (210pts) for an Avenger Strike fighter (150 base). 2 Skyfire Las-canons and Heavy 7, S6 gun will take down any flyer, and as you pointed out:Mega-bolter as back-up.
Bonus: the Enemy will bring a LoW, and probably destroy Sisters+Gun before any flyer of his arrives.
With the avenger: unless he's got good anti-air himself, it's going to spell trouble for his LoW (targeting flyers)
True, but again, I simply don't have one :(
If I had some cash to spare, I'd definitely get one, but for now it's the best AA I can muster...
1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl)