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![[Post New]](/s/i/i.gif) 2014/03/09 11:41:46
Subject: How do you run your IG shotgun vets?
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Gimlet-Eyed Inquisitorial Acolyte
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I really want to build a shotgun vets squad, but I'm not sure the best way to equip them. For the moment they'll probably be footslogging. I'm thinking either demo charge and 3 meltas or demo and 3 flamers, and is harker a good idea?
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3000pts 30 wins 2 draws 12 loses
5000pts 13 wins 1 draws 9 losses
WoC "where the points don't matter" 6 wins 0 draws 4 losses
Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard
X-wing: Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2014/03/09 11:55:37
Subject: How do you run your IG shotgun vets?
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Lone Wolf Sentinel Pilot
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1) Chimera, 3 meltaguns or plasmaguns
2) Chimera, 3 flamer
3) 3 flamer, demolition, drop from Valkyrie
4) Harker and 3 plasma
But there is no much sense they have lasguns or shotguns, because of low effect
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Mordant 92nd 'Acid Dogs'
The Lost and Damned
Inquisition
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![[Post New]](/s/i/i.gif) 2014/03/09 12:03:24
Subject: How do you run your IG shotgun vets?
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Is 'Eavy Metal Calling?
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It's not the most effective, but I've found Carapace, 3 flamers and a power fist with shotties is a neat counter-charge unit, especially with a PF lord Commissar or priest. It's by no means optimised, but not terrible, and I think it's probably better to use them for counter-attack than playing aggressively.
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![[Post New]](/s/i/i.gif) 2014/03/09 12:28:46
Subject: Re:How do you run your IG shotgun vets?
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Pyromaniac Hellhound Pilot
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I like them with demolitions and three meltas, mounted in a Chimera or Valkyrie. If you're going to footslog them, though, then you'll probably want to either run them with flamers as a charge deterrent (it's not quite as efficient as a PCS with flamers and it doesn't take advantage of your increased ballistics, but give them demolitions and they can make short-ranged template hell as well as have really nice anti-tank capability) or and/or keep them behind a tank that wants to move forward or a cheap infantry squad to help them close the distance. No experience with Harker, so I can't help you there.
Really, it comes down to "do you need more anti-tank/monster, or more anti-infantry".
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![[Post New]](/s/i/i.gif) 2014/03/09 12:46:59
Subject: How do you run your IG shotgun vets?
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Warning From Magnus? Not Listening!
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Barker, 2 flamers, hvy flamer, demo/carapace (you're choice)
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My P&M blog
DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2014/03/09 13:13:05
Subject: How do you run your IG shotgun vets?
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Raging Ravener
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If you take Harker you can't have Carapace armour sadly
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This message was edited 1 time. Last update was at 2014/03/09 13:13:55
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![[Post New]](/s/i/i.gif) 2014/03/09 14:30:10
Subject: How do you run your IG shotgun vets?
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Nasty Nob on Warbike with Klaw
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Don't forget, new Codex and plastic Vets/Stormtrooper kit coming in the next few weeks.
I wouldn't build too much
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![[Post New]](/s/i/i.gif) 2014/03/09 21:01:26
Subject: How do you run your IG shotgun vets?
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Gimlet-Eyed Inquisitorial Acolyte
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Yeah only saw the leaked pics today, might hold back on them for a few weeks
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This message was edited 1 time. Last update was at 2014/03/09 21:01:36
3000pts 30 wins 2 draws 12 loses
5000pts 13 wins 1 draws 9 losses
WoC "where the points don't matter" 6 wins 0 draws 4 losses
Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard
X-wing: Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2014/03/09 21:55:55
Subject: How do you run your IG shotgun vets?
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Raging Ravener
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Leaked pictures? :O
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![[Post New]](/s/i/i.gif) 2014/03/09 21:59:37
Subject: How do you run your IG shotgun vets?
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Nasty Nob on Warbike with Klaw
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![[Post New]](/s/i/i.gif) 2014/03/10 00:23:04
Subject: Re:How do you run your IG shotgun vets?
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Lone Wolf Sentinel Pilot
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I give all my Veteran Sergeants shotguns anyway because blasting the enemies of the Imperium with shotgun shells is awesome in concept and game-wise its more sensible than a Las Pistol and CCW loadout.
You shoot far more than you actually get to throw attacks in combat, so the shotgun is a no-brainer on the Sergeant.
As for giving the squaddies shotties, I probably wouldn't bother. Even if you find a target you can actually assault like GEQ, do you really want to increase the distance to the unit even more than losing the guys at the front of your unit has already accomplished?
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This message was edited 1 time. Last update was at 2014/03/10 00:25:37
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![[Post New]](/s/i/i.gif) 2014/03/10 02:27:59
Subject: How do you run your IG shotgun vets?
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Battleship Captain
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If you're determined to run a shotgun squad, it should be a 3x melta squad in a Vendetta. Any other build and transport-type is going to risk being stuck on foot and out of 12" range, rendering most of your weapons useless,
and with melta and a vendetta, you are safely going to ensure you'll always be within 12" when you disembark, as well as being able to fire all of your weapons when/if you choose to assault, versus a lasgun/melta squad which just can fire the meltaguns.
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