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![[Post New]](/s/i/i.gif) 2014/03/17 15:01:05
Subject: Imperial Knights and tournaments.
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Thunderhawk Pilot Dropping From Orbit
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So are tournaments going to allow these since they have their own codex? I'd really like to play some with one.
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Click the images to see my armies!
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![[Post New]](/s/i/i.gif) 2014/03/17 15:04:29
Subject: Re:Imperial Knights and tournaments.
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Pyromaniac Hellhound Pilot
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Totally depends on the tournament.
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![[Post New]](/s/i/i.gif) 2014/03/17 15:12:51
Subject: Re:Imperial Knights and tournaments.
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Armored Iron Breaker
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Yeah I was chatting with a GW rep at the local GW store and he was saying "they would have to", yet I spoke with another guywho runs a FLGS and he said he wasnt going to allow them.
Soooo yeah. Totally depends on the tournament..
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"It's like the 12 days of Christmas...except its the 12 days of Death" Ian Christe
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![[Post New]](/s/i/i.gif) 2014/03/17 15:15:02
Subject: Imperial Knights and tournaments.
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Decrepit Dakkanaut
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Kal-El wrote:So are tournaments going to allow these since they have their own codex? I'd really like to play some with one.
Every Tournament Organizer is juggling what to allow right now. Whether it's Escalation, Stronghold Assault, Forge World rules, Formations, Data Sheets, the umpteen data slates that came out during Christmas, Lords of War, and painted/unpainted.
Talk to the guys that run your local tournaments, man.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2014/03/17 15:19:45
Subject: Re:Imperial Knights and tournaments.
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Thunderhawk Pilot Dropping From Orbit
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My local area is pretty expansive, about a 4-8 hour bubble around where I live. I feel like that if more and more tournaments allow them in, then more will catch on and start allowing them. Fortifications was kinda like this iirc...so think it's possible the knights will too? Right now I'm just looking for an overall outlook from people...not my bubble.
1 store is allowing the. In one tournament, but not another currently because it was a previous rule no supers.
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This message was edited 1 time. Last update was at 2014/03/17 15:20:44
Click the images to see my armies!
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![[Post New]](/s/i/i.gif) 2014/03/17 15:56:48
Subject: Re:Imperial Knights and tournaments.
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Stoic Grail Knight
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Rezyn wrote:Yeah I was chatting with a GW rep at the local GW store and he was saying "they would have to", yet I spoke with another guywho runs a FLGS and he said he wasnt going to allow them.
This seems to be the new GW mantra- just put all of the expansions into the main rules, then they have no choice! You have to buy our big kits! *Cackle*
It's like someone at GW thought they came up with the secret reason why everyone doesn't gravitate towards Apocalypse-size games. It's not a cost or preference issue, we just haven't been told what to do yet.
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![[Post New]](/s/i/i.gif) 2014/03/17 16:34:15
Subject: Imperial Knights and tournaments.
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Stubborn Dark Angels Veteran Sergeant
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As much as I hate D weapons in regular 40k the knight titan is not overpowered with it. I think the unit is right for what it is and honestly will shake the game up quite a bit.
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RoperPG wrote:Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon? |
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![[Post New]](/s/i/i.gif) 2014/03/17 17:12:47
Subject: Re:Imperial Knights and tournaments.
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Rezyn wrote:Yeah I was chatting with a GW rep at the local GW store and he was saying "they would have to", yet I spoke with another guywho runs a FLGS and he said he wasnt going to allow them.
Soooo yeah. Totally depends on the tournament..
If GW sponsored a tournament on the terms that it had to include Knight Titans, then it would include Knight Titans. Otherwise it would be up to the organiser.
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![[Post New]](/s/i/i.gif) 2014/03/17 18:16:55
Subject: Imperial Knights and tournaments.
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Impassive Inquisitorial Interrogator
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I'm heading to a tournament in Virginia at the end of the month that's allowing them. Lots of other events are allowing them in as well since they're a Codex. Eh, I suppose I don't have as much of a problem with them as I used to, but they're still pretty good.
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You don't see da eyes of da Daemon, till him come callin'
- King Willy - Predator 2 |
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![[Post New]](/s/i/i.gif) 2014/03/18 00:45:26
Subject: Imperial Knights and tournaments.
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Thunderhawk Pilot Dropping From Orbit
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Matt1785 wrote:I'm heading to a tournament in Virginia at the end of the month that's allowing them. Lots of other events are allowing them in as well since they're a Codex. Eh, I suppose I don't have as much of a problem with them as I used to, but they're still pretty good.
This is good news IMO.
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Click the images to see my armies!
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![[Post New]](/s/i/i.gif) 2014/03/18 01:54:42
Subject: Re:Imperial Knights and tournaments.
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Zealous Shaolin
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I'm going to play in a doubles tournament this weekend (1000pts per player, 2 players per team) and the knights are allowed because the organizers feel that they are on par with riptides in terms of power and difficulty to kill.
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![[Post New]](/s/i/i.gif) 2014/03/18 01:56:44
Subject: Re:Imperial Knights and tournaments.
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Thunderhawk Pilot Dropping From Orbit
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Guarder22 wrote:I'm going to play in a doubles tournament this weekend (1000pts per player, 2 players per team) and the knights are allowed because the organizers feel that they are on par with riptides in terms of power and difficulty to kill.
Right on! I hope they are right.
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Click the images to see my armies!
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![[Post New]](/s/i/i.gif) 2014/03/18 02:47:48
Subject: Re:Imperial Knights and tournaments.
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Tea-Kettle of Blood
Adelaide, South Australia
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Guarder22 wrote:I'm going to play in a doubles tournament this weekend (1000pts per player, 2 players per team) and the knights are allowed because the organizers feel that they are on par with riptides in terms of power and difficulty to kill.
Which I feel is a better argument against Riptides than for Knights.
At least Riptides can be dealt with in close combat...
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/18 03:08:13
Subject: Imperial Knights and tournaments.
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Insect-Infested Nurgle Chaos Lord
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So can knights
You just have to expect a huge smoking crater afterwards
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/03/18 03:25:46
Subject: Re:Imperial Knights and tournaments.
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Devestating Grey Knight Dreadknight
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I personally would be very interested to see how a full knight army did at a tournament, but I personally think that they won't be accepted in that form for awhile.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2014/03/18 03:46:42
Subject: Imperial Knights and tournaments.
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Tea-Kettle of Blood
Adelaide, South Australia
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I suspect people will be more likely to ally in psychic support and some anti-air than run full Knights.
Provided you can (A) hurt it, (B) strike before it or survive 3 Strength D attacks, (C) deal with 6 hull points at AV 13, and (D) catch it.
Riptides are slower, have even worse CC ability than a Haruspex, and are susceptible to tarpits, poison and instant death.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/18 04:08:06
Subject: Imperial Knights and tournaments.
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Insect-Infested Nurgle Chaos Lord
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I play DE
Lances and Haywire hurt it,
3 S D attacks on a single unit are of limited use when multiple units are attacking it, and they swing simultaneously..,
Haywire and Lances work well on AV 13
DE can catch it
Haven't tried it with Orks yet. Will let you know.
Downed one with Nurgle daemons, but haven't played against them enough to say for certain.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/03/18 04:11:35
Subject: Imperial Knights and tournaments.
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Tea-Kettle of Blood
Adelaide, South Australia
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I was talking about close combat...
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/18 04:42:53
Subject: Imperial Knights and tournaments.
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Insect-Infested Nurgle Chaos Lord
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Ok, so take out the word Lances
Everything else holds true in my statement.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/03/18 04:48:45
Subject: Imperial Knights and tournaments.
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Tea-Kettle of Blood
Adelaide, South Australia
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Can Dark Eldar even hurt AV 13 in combat?
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/18 04:51:26
Subject: Imperial Knights and tournaments.
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Resolute Ultramarine Honor Guard
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I can't think of a reason not to allow a new codex into a 40k tourney. Frankly I'd rather see 6th ed Eldar kept out if we're just picking things we think are OP and don't want to deal with.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2014/03/18 04:54:04
Subject: Imperial Knights and tournaments.
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Insect-Infested Nurgle Chaos Lord
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Apparently someone has been lucky enough to have never experienced Haywire grenades
In short, yes they can. Wyches with haywire grenades are one of the best tank-hunting units in the codex.
Frankly though, DE don't need to CC a knight. They can just flank and gank it at range
I've fought four battles with my DE vs Knights so far, and on every occasion the knight or knights (there was one battle with two) have died without doing that impressive an amount if damage.
One even went down hard to a Talos, after being tarpitted by several units of Wyches, Granted the ensing exposion took out the wyches and the Talos, but it won me the game
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This message was edited 2 times. Last update was at 2014/03/18 04:56:48
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/03/18 05:11:27
Subject: Imperial Knights and tournaments.
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Stealthy Sanctus Slipping in His Blade
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Lobukia wrote:I can't think of a reason not to allow a new codex into a 40k tourney. Frankly I'd rather see 6th ed Eldar kept out if we're just picking things we think are OP and don't want to deal with.
I said just as much about an upcoming team tournament behind held locally. Apparently the tourney organizer is partial to his Eldar. They don't have to include them, but I don't have to give them my money to attend either. Probably just rent a table at the LGS to play on while they play "safe" 40k.
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A ton of armies and a terrain habit...
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![[Post New]](/s/i/i.gif) 2014/03/18 05:19:51
Subject: Imperial Knights and tournaments.
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Tea-Kettle of Blood
Adelaide, South Australia
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Ascalam wrote:Apparently someone has been lucky enough to have never experienced Haywire grenades 
Someone uses a Codex that doesn't contain vehicles.
Of all the things I worry about when it comes to Dark Eldar, their abilities in close combat don't rank very high up on the list.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/03/18 05:28:52
Subject: Imperial Knights and tournaments.
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Insect-Infested Nurgle Chaos Lord
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Fair enough then
Didn't notice your Nid rank
I prefer to not get my DE close enough to get beaten up, given the chance...
They are pretty mean against vehicles though
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/03/19 04:14:53
Subject: Imperial Knights and tournaments.
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Thunderhawk Pilot Dropping From Orbit
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I'd like to stomp around in 3 of them.
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Click the images to see my armies!
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![[Post New]](/s/i/i.gif) 2014/03/19 07:50:37
Subject: Imperial Knights and tournaments.
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Decrepit Dakkanaut
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Nothing forces a tourhament to use any codex, if they dont want to include it.
It is however a MUCH tougher proposition to ban a *codex* than it is to ban "super heavy vehicles" or the like - as once you start banning a codex as you dont like it, then youre going to have people saying "why not Tau? why not Eldar?" - it starts to seem a much more arbitrary distinction.
They are a 40k codex, and thus any decent tournament going forward should use them. If they dont (and I dont have a knight army) then I will be less inclided to intend, as it suggests they may have other changes to the game I also dont like.
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![[Post New]](/s/i/i.gif) 2014/03/19 08:12:21
Subject: Imperial Knights and tournaments.
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Longtime Dakkanaut
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If someone says ok to D weapons , then the tournament is already something that people wouldn't like.
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![[Post New]](/s/i/i.gif) 2014/03/19 08:57:49
Subject: Imperial Knights and tournaments.
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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D weapon close attack aint as scary as ranged attack D weapons, ive played against a full knigth titan army before and i will still use the same tactic, deffrollah battlewagons with boarding planks(powerklaw) good thing about em being walkers they cant do death and glory  and remember! The blast scatters!
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2014/03/19 12:50:15
Subject: Imperial Knights and tournaments.
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Beautiful and Deadly Keeper of Secrets
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Having fought a 1500-2000 list of Imperial Knights, it actually feels far easier then facing a pure Eldar or Tau myself, the lack of high powered shots that care not for cover, or the ones that ignore cover fully means I don't have to yank as many off the board.
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