Yea the person who gave you that advice about the powerfist has probably been on the receiving end of a "hidden fist" seargent a few times. It isn't worth the 25 points because sternguard are already expensive (22 pts/model). I also just recently bought the sternguard box and found that there are enough weapons, arms, shoulder pads, and veteran Looking doodads to outfit an entire 5 man tactical squad with sternguard goodies. So you can just find 5 cheap tactical marines. Hack off their arms and kitbash yourself a 10 man sternguard squad. As for the weapon load out, the best choices are flamers and meltas. Only use combi weapons unless you really think you are going to run into a lot of horde armies, then you should pick up the heavy flamer. If you still really want plasma then pick up a captain and a command squad. So a solid list would look something like this (at 1000 points)
HQ Captain Plasma Gun
Elites: 10 man sternguard,, 2x combi flamer, heavy flamer.
Troops: 10 man tac squad, plasma gun, combi-plasma sarge.
10 man tacsquad, plasma gun, combi-plasma sarge.
3x rhinos (for your tac squads and sternguard)
Command squad: 4x melta guns, apothecary, drop pod.
I'm not sure this should be around 900 points you can calculate it out and fill out the rest. The sternguard or the command squad can hop in the drop pod and melta something to death, and then probably survive due to space marine armor and feel no pain. The captain can join the command squad if you give him shield eternal for eternal warrior and a 3++. I think this is a list any new space marine player can put together. Good Luck!
|