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![[Post New]](/s/i/i.gif) 2014/03/20 19:38:22
Subject: Gretchin Casualties?
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Screamin' Stormboy
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Ok, so i know if i have a squad of gretchin in front of a squad of boyz and somebody is shooting at the boyz they get a 4+ cover save.
But i have a buddy who insists that for every boy saved, one gretchin in the mob that's offering the cover save dies.
I'm not saying he's wrong .. just want to know if it's accurate or not.
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Wot's faster than a warbuggy, more killy than a warbike, and flies through da air like a bird? I got no bleedin' idea, but I'm gonna find out.
Da Boyz 4 - 2 |
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![[Post New]](/s/i/i.gif) 2014/03/20 19:42:16
Subject: Re:Gretchin Casualties?
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Regular Dakkanaut
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I believe the Boyz being shot at will get a 5+ cover for intervening models and no gretchin will die from any save's. Not sure if thats an old mehanic
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![[Post New]](/s/i/i.gif) 2014/03/20 19:43:20
Subject: Re:Gretchin Casualties?
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Enigmatic Chaos Sorcerer
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stu wrote:I believe the Boyz being shot at will get a 5+ cover for intervening models and no gretchin will die from any save's. Not sure if thats an old mehanic
It is. In 3rd I believe you couldn't get a cover save for a unit being in front of you with the exception of Gretchin shields who then lost one model for each successful save.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2014/03/20 19:46:04
Subject: Gretchin Casualties?
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Confessor Of Sins
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That sounds like an old rule - at least a quick sweep through my current Ork codex can't turn it up.
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![[Post New]](/s/i/i.gif) 2014/03/20 19:50:45
Subject: Gretchin Casualties?
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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Diz be third edd indeed just tell him to show you the rule if he keeps insisting.
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2014/03/20 19:53:41
Subject: Gretchin Casualties?
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Virulent Space Marine dedicated to Nurgle
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Probably old. But would definately be an amusing Mechanic
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![[Post New]](/s/i/i.gif) 2014/03/20 19:57:56
Subject: Gretchin Casualties?
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Trazyn's Museum Curator
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Blaylokk wrote:Ok, so i know if i have a squad of gretchin in front of a squad of boyz and somebody is shooting at the boyz they get a 4+ cover save.
But i have a buddy who insists that for every boy saved, one gretchin in the mob that's offering the cover save dies.
I'm not saying he's wrong .. just want to know if it's accurate or not.
He's wrong. That's not how the current rules work.
It's also a 5+ save; in 5th it was a 4+ save from intervening models.
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What I have
~4100
~1660
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A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2014/03/20 20:22:56
Subject: Re:Gretchin Casualties?
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Screamin' Stormboy
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ok got it.
5+ cover saves and no intervening casualties
Thanks guys!
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Wot's faster than a warbuggy, more killy than a warbike, and flies through da air like a bird? I got no bleedin' idea, but I'm gonna find out.
Da Boyz 4 - 2 |
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![[Post New]](/s/i/i.gif) 2014/03/30 22:52:22
Subject: Re:Gretchin Casualties?
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Screamin' Stormboy
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Also ... doe this mean i can shoot through my own grot line with my boys? and the enemy just gets a 5 up cover save?
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Wot's faster than a warbuggy, more killy than a warbike, and flies through da air like a bird? I got no bleedin' idea, but I'm gonna find out.
Da Boyz 4 - 2 |
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![[Post New]](/s/i/i.gif) 2014/03/30 22:55:02
Subject: Re:Gretchin Casualties?
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Longtime Dakkanaut
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Blaylokk wrote:Also ... doe this mean i can shoot through my own grot line with my boys? and the enemy just gets a 5 up cover save?
I am almost certain it is shooting through enemy models only (your dudes get out of the way). But I could be wrong.
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BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2014/03/30 23:27:36
Subject: Re:Gretchin Casualties?
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Screamin' Stormboy
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looks like i have to dig out my rulebook for clarification .. either way .. i'm under the impression i can shoot thru other friendly squads.
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Wot's faster than a warbuggy, more killy than a warbike, and flies through da air like a bird? I got no bleedin' idea, but I'm gonna find out.
Da Boyz 4 - 2 |
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![[Post New]](/s/i/i.gif) 2014/03/31 00:38:40
Subject: Gretchin Casualties?
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Powerful Phoenix Lord
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Pardon poor representation
|__..............................................__|
|.........|__.........................................|
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O.......G...........................................S
O is Ork
G is Gretchin
S is Space Marine
Since the Ork is more than 25% obscured (by the Gretchin) from the SM POV he gets a save. Conversely, since the SM is not 25% obscured from the Orks POV, he does not get a cover save.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/03/31 09:19:33
Subject: Re:Gretchin Casualties?
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Screamin' Stormboy
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Forgot to take the shooters POV into consideration .. Thanks!
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Wot's faster than a warbuggy, more killy than a warbike, and flies through da air like a bird? I got no bleedin' idea, but I'm gonna find out.
Da Boyz 4 - 2 |
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![[Post New]](/s/i/i.gif) 2014/03/31 09:29:00
Subject: Re:Gretchin Casualties?
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Servoarm Flailing Magos
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dementedwombat wrote:Blaylokk wrote:Also ... doe this mean i can shoot through my own grot line with my boys? and the enemy just gets a 5 up cover save?
I am almost certain it is shooting through enemy models only (your dudes get out of the way). But I could be wrong.
Your dudes in the same unit get out of the way. Other units offer cover saves for your enemy too.
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![[Post New]](/s/i/i.gif) 2014/03/31 09:32:40
Subject: Gretchin Casualties?
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Grizzled Space Wolves Great Wolf
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Happyjew wrote:Pardon poor representation |__..............................................__| |.........|__.........................................| |.........|..............................................| O.......G...........................................S O is Ork G is Gretchin S is Space Marine Since the Ork is more than 25% obscured (by the Gretchin) from the SM POV he gets a save. Conversely, since the SM is not 25% obscured from the Orks POV, he does not get a cover save.
The 25% thing is if the model you're firing at is obscured by terrain. "Intervening models" is a separate rule. You don't need to cover 25% of the model. "If a target is partially hidden from the firer's view by models from a third unit (models not from the firer's unit, or from the target unit), it recieves a 5+ cover save ..... Similarly, if a model fires through the gaps between models in an intervening unit, the target is in cover, even if it is completely visible to the firer." It then goes on to describe that the cover save is due to the firing troops being distracted by the intervening unit (either worried by the more immediate threat of an intervening enemy unit, or pausing because there's a friendly intervening unit). At least that's how we play it. The rule is vague though, because there is a line saying "the same way as if it was behind terrain", which would imply that you need 25% coverage, however that's never explicitly stated, at the start of the sentence it simply says "partially hidden", NOT 25% hidden. The description of WHY you get a cover save when firing through intervening models also lends support to the idea that you don't need 25% coverage.
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This message was edited 1 time. Last update was at 2014/03/31 09:47:34
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![[Post New]](/s/i/i.gif) 2014/03/31 20:25:11
Subject: Gretchin Casualties?
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Gore-Soaked Lunatic Witchhunter
Seattle
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At least that's how we play it. The rule is vague though, because there is a line saying "the same way as if it was behind terrain", which would imply that you need 25% coverage, however that's never explicitly stated, at the start of the sentence it simply says "partially hidden", NOT 25% hidden. The description of WHY you get a cover save when firing through intervening models also lends support to the idea that you don't need 25% coverage.
Possibly because that makes it a cover save, and thus weapons that Ignore Cover can ignore the cover save granted by intervening models.
Just a guess, though.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2014/03/31 20:51:48
Subject: Re:Gretchin Casualties?
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Growlin' Guntrukk Driver with Killacannon
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Eldarain wrote:stu wrote:I believe the Boyz being shot at will get a 5+ cover for intervening models and no gretchin will die from any save's. Not sure if thats an old mehanic
It is. In 3rd I believe you couldn't get a cover save for a unit being in front of you with the exception of Gretchin shields who then lost one model for each successful save.
Fun enough, they recycled that rule for the Chaos Helcult in the Helbrutes dataslate.
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War does not determine who is right - only who is left. |
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