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Grenade Launchers will give you some decent range, but the flamers will net you a larger spike in damage, at the expensive of getting so close that the Tauroses will probably die next turn.
Very list-dependent choice. If you need versatile damage output, grenades, if you need some fast anti-horde, HF. I wouldn't mix and match.
The Hunter Killers are unnecessary, 3 TL Lascannons will reliably pop most armor, to the point that extra HK's will be redundant, and cost points you don't need to be spending.
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