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Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Longtime Dakkanaut






London UK

yeah,
This game is out today.
The game costs £3 but you don't get the whole game!

I was going to buy it until I looked at the DLC.
There is already £4.70 worth of DLC, on day one the DLC costs more than the game!

I'm not paying extra for Terminators and dreadnoughs!
These are clearly part of the game and charging extra for them is IMO pure greed.




You need to pay £7.70 to get the whole game experience. a shame as it looks good.

I spend £10-15 a month on iOS games, and when I pay £3 I expect the game to be great and I want the whole game.
I'll accept/buy DLC in 6 months later if I think it's worth it and I genuinely believe that it's additional content.
I hope this game fails, costs the company money and they rethink future iOS releases pricing.

Panic.

This message was edited 2 times. Last update was at 2014/04/03 08:14:38


 
Made in gb
Longtime Dakkanaut






London UK

yeah,
Moopy wrote:I really don't see where people the the notion that DLC is supposed to be "Part of the game"

H.B.M.C. wrote:... it's part of the game that was split off to sell to you...

Terminators and Dreadnoughts are a part of the steam version that sells for £6.99

So basically instead of charging £6.99 outright.
They chopped off bits and charged £3 for the main game... and then made the chopped off bits iOS DLC.

Disgusting.

Panic...

This message was edited 3 times. Last update was at 2014/04/03 09:13:41


 
Made in gb
Longtime Dakkanaut






London UK

yeah,
 BlaxicanX wrote:
 H.B.M.C. wrote:
 BlaxicanX wrote:
Waiting for a GW apologist to jump into the thread and start defending the game's pricing...
...That said, this alone shows why GW's exceptionally lazy "scatter shot" method of farming out its IP to a bunch of shovelware-creating mobile dev teams was a bad idea...
That is what I blame them for. They get 100% of the blame, in fact, because they're a reasonably large company which has the ability to research developers before committing to them...

Agree'd, they could have asked popcap or rovio to make the game 69p and they would have all made millions!

Panic...
 
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