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2014/04/03 07:58:46
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
yeah,
This game is out today.
The game costs £3 but you don't get the whole game!
I was going to buy it until I looked at the DLC.
There is already £4.70 worth of DLC, on day one the DLC costs more than the game!
I'm not paying extra for Terminators and dreadnoughs!
These are clearly part of the game and charging extra for them is IMO pure greed.
You need to pay £7.70 to get the whole game experience. a shame as it looks good.
I spend £10-15 a month on iOS games, and when I pay £3 I expect the game to be great and I want the whole game.
I'll accept/buy DLC in 6 months later if I think it's worth it and I genuinely believe that it's additional content.
I hope this game fails, costs the company money and they rethink future iOS releases pricing.
Panic.
This message was edited 2 times. Last update was at 2014/04/03 08:14:38
I like how the developer states that they came up with the idea of execution animations that were pretty much one of the biggest aesthetic highlights of Relic's Dawn of War games.
EDIT: Ninja'd
This message was edited 2 times. Last update was at 2014/04/03 08:20:38
2014/04/03 08:21:18
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
I'm hoping you've never played video games before...? haha This game looks awful, have you watched any other videos? The dev videos are obviously going to make it look better than the actual game is, don't waste your money
This message was edited 2 times. Last update was at 2014/04/03 08:32:36
Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death. My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die" :
2014/04/03 08:32:20
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
BlaxicanX wrote: Waiting for a GW apologist to jump into the thread and start defending the game's pricing.
"C'mon guys it's only 13 dollars! If you don't like it don't buy it!"
Then let me be the one to jump in and defend GW here:
GW are neither the game's developer nor its publisher. This game has nothing to do with GW outside of them collecting the money the Ride to Hell:Retribution* developers paid them for the license. Whatever faults this game has, and however stupid it's Day-1 DLC policies are, they are not down to GW.
That said, this alone shows why GW's exceptionally lazy "scatter shot" method of farming out its IP to a bunch of shovelware-creating mobile dev teams was a bad idea, something I said right from the beginning when all these announcements started. So if you must blame GW for something, blame them for that, not for the quality of the games.
*Strong language.
This message was edited 1 time. Last update was at 2014/04/03 08:34:21
H.B.M.C. wrote: GW are neither the game's developer nor its publisher. This game has nothing to do with GW outside of them collecting the money the Ride to Hell:Retribution* developers paid them for the license. Whatever faults this game has, and however stupid it's Day-1 DLC policies are, they are not down to GW.
With GW's track record of clamping down on IP 'infringements', I guess they have a hand in most stages of a new product they license.
So, dictating the price may well be part of that.
To me, it looks like a compromise, with GW wanting more of a cut of the initial price, and the publisher wanting to keep the main game selling. GW gets shouted down on the initial price, but gets to keep their excessive DLC cost.
When it comes out on the day of release, it's part of the game that was split off to sell to you. When it's on the disc you bought, and yet you need to pay to unlock the content that's already on the disk, it's not an add-on.
BlaxicanX wrote: Waiting for a GW apologist to jump into the thread and start defending the game's pricing.
"C'mon guys it's only 13 dollars! If you don't like it don't buy it!"
Then let me be the one to jump in and defend GW here:
GW are neither the game's developer nor its publisher. This game has nothing to do with GW outside of them collecting the money the Ride to Hell:Retribution* developers paid them for the license. Whatever faults this game has, and however stupid it's Day-1 DLC policies are, they are not down to GW.
That said, this alone shows why GW's exceptionally lazy "scatter shot" method of farming out its IP to a bunch of shovelware-creating mobile dev teams was a bad idea, something I said right from the beginning when all these announcements started. So if you must blame GW for something, blame them for that, not for the quality of the games.
*Strong language.
That is what I blame them for. They get 100% of the blame, in fact, because they're a reasonably large company which has the ability to research developers before committing to them.
I've whined at length about GW's lack of balls when it comes to using their IP outside of the tabletop. Their policy with it is the very same that we're seeing with all these supplements; "let's invest in something as cheaply as we possibly can and charge obscene prices for it!". The actual pricing of the game isn't in GW's hands, but I'd bet my house that the price for hiring this developer was a massive deciding factor when deciding whether or not to do so.
This message was edited 2 times. Last update was at 2014/04/03 09:02:03
2014/04/03 09:05:32
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
BlaxicanX wrote: Waiting for a GW apologist to jump into the thread and start defending the game's pricing...
...That said, this alone shows why GW's exceptionally lazy "scatter shot" method of farming out its IP to a bunch of shovelware-creating mobile dev teams was a bad idea...
That is what I blame them for. They get 100% of the blame, in fact, because they're a reasonably large company which has the ability to research developers before committing to them...
Agree'd, they could have asked popcap or rovio to make the game 69p and they would have all made millions!
I have no problem at all with publishers creating 40k games in a variety of genres, hardcore or casual; and I don't really need anything that replaces the tabletop game in every aspect.
I like playing a Tower Defense game now and again and would like to see something set in the 40k universe too - but... really this thing competes with half a dozen similar games on my phone that do the job as well or better. I don't see myself getting this - especially if I can get another full game at the price of a bloody Dreadnought expansion...
Maybe it's the exorbitant cost of the 40k license, but I can't really see this thing succeeding at that price.
2014/04/03 10:53:30
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
This game is a prime example of why GWs share price has floundered.
Even though they claim they understand their greatest asset to be IP. Their actions after the unfortunate collapse of thq have resulted in their ip being 'whored' out to as many cheap developers as possible.
GWs share price should be higher. its IP is undoubtedly worth more than its current market cap. But either incompetence or stubboness has meant they have yet to team up with another bbig developer/ production company willing to put the investnent into a 40k product.
Dawn of war was the best thing to happen to GWs IP in years. their reluctance to accept and replicate this in games and other media seems bewildering. They really need to understand that they will make more money from getting their IP into well produced mainstream media formats instead of gouging their loyal, but relatively small core of hobbyists.
This message was edited 1 time. Last update was at 2014/04/03 10:54:44
2014/04/03 11:00:56
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
BlaxicanX wrote: Waiting for a GW apologist to jump into the thread and start defending the game's pricing.
"C'mon guys it's only 13 dollars! If you don't like it don't buy it!"
Then let me be the one to jump in and defend GW here:
GW are neither the game's developer nor its publisher. This game has nothing to do with GW outside of them collecting the money
That's simply not true, it's the same pretending-to-not-be-responsible the Football Association trotted out this week wrt the pricing of replica kits.
It is well within GW's power and right to say the licensee can/can't promote and sell the game in certain ways. That they choose not to is entirely GW's doing.
OfcGW don't give a flying gak about brand or company perception anyway, so I don't see why anyone would realistically expect or hope they would take a reasonable approach.
Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch." Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!"
2014/04/03 11:05:28
Subject: Re:Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
Baragash wrote: OfcGW don't give a flying gak about brand or company perception anyway, so I don't see why anyone would realistically expect or hope they would take a reasonable approach.
That's my point. It's money coming to them, and it raises the number in a quarterly report. How that number goes up seems to be irrelevant to them. It it was relevant then they wouldn't be farming the IP out to every two bit mobile developer.
Skinnereal wrote: I guess they have a hand in most stages of a new product they license.
From the behind the scenes videos, interviews, and so on that came with Ultramarines: The Movie, they seemed pretty clear that all Games Workshop's role in the production was to cash the licensing check. That may not be the same across mediums, but it seems how they do.
lord_blackfang wrote: Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote: The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
2014/04/03 11:30:19
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
It's a shame that GW don't seem to be willing to replicate the likes of the orignal DOW series, sure by number 3 it was in shambles somewhat, but they were still the games that I loved playing the most as a young teenager and still play now. The fact that they were the the main reason that i got into the hobby should be another reason as to why the likes of them should be replicated.
The main problem with this is it is a tower defense game and I can get much better ones for free, looking at you plants vs zombies, so why should I fork out 6/7 quid for a game with sub par everything? It's a shame really, was looking forward to this.
Oh, love how in the interview the guy managed to drop in the words forge and narrative, reckon GW wrote him the script
Slaanesh: "Hey guys we're back! We brought presents. And yes, they ARE sexually suggestive"
Tzeentch: "So did we miss anything while we were away"
Khorne and Nurgle trade a shifty glance
Tzeentch: "Hey! Whos been touching my stuff! Where did my Old World go?!"
Khorne and Nurgle wander off whistling.
2014/04/03 11:52:31
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
BlaxicanX wrote: Waiting for a GW apologist to jump into the thread and start defending the game's pricing.
"C'mon guys it's only 13 dollars! If you don't like it don't buy it!"
Then let me be the one to jump in and defend GW here:
GW are neither the game's developer nor its publisher. This game has nothing to do with GW outside of them collecting the money the Ride to Hell:Retribution* developers paid them for the license. Whatever faults this game has, and however stupid it's Day-1 DLC policies are, they are not down to GW.
That said, this alone shows why GW's exceptionally lazy "scatter shot" method of farming out its IP to a bunch of shovelware-creating mobile dev teams was a bad idea, something I said right from the beginning when all these announcements started. So if you must blame GW for something, blame them for that, not for the quality of the games.
I do have to back you on this. It's not GW, but their licencees that have done this.
Small World app for android was $9.99 and then they had three dlc's for like 2 or three bucks a pop. It is just what things cost anymore guys... You all sound like my grandfather who wonders why gas is not 25 cents a gallon any more. If you don't want or like the price don't buy it. That is the basic principal of capitalism from the buyers perspective. I am sorry for those of you that can never seem to get it.
Stikk bommas are special among ork society for one reason - They know when you pull the pin out of a stikk bomb you throw the bomb not the pin!
2014/04/03 13:09:46
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
feth the price, every thread could be a price thread, noone cares, get over it. The point here is that this "game" is a gakky reskin of another "game" that was gak to begin with, and you shouldn't buy it at any price.
Dead account, no takesy-backsies
2014/04/03 13:29:59
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!
You know, I've been a fan of the GW IP for a long time. When I recently got back into the tabletop hobby, I was delighted with the GW store and the staff. But I tell ya... my "old man" senses are over-riding the nostalgic glee at alarming rates. It's not just the pricing model (which is absurd) it's the non-apologetic pursuit of all things capital. It's the we-can-do-no-wrong attitude taken to the apex, which is amazing given the sea of new IP out there which is actually as good as, if not better, than what GW puts out.
These kinds of deviations to the brand just further hurt the image and strengthen their money-grubbing position. The game is gak, from a gak developer. While I do not expect ever release for every platform to be stellar... this was just a joke. Kill Team on the Xbox was at least enjoyable, and had a tie in with Space Marine. This? This lane-based garbage has no business on a platform, let alone wearing the skins of beloved members of the 40k franchise.
Automatically Appended Next Post:
rothrich wrote: Small World app for android was $9.99 and then they had three dlc's for like 2 or three bucks a pop. It is just what things cost anymore guys... You all sound like my grandfather who wonders why gas is not 25 cents a gallon any more. If you don't want or like the price don't buy it. That is the basic principal of capitalism from the buyers perspective. I am sorry for those of you that can never seem to get it.
Gas isn't 25cents due to inflation and subsidies, It's not directly related to capitalism. 9.99$ being "what things cost anymore" is also a fallacy - the number is arbitrary and not directly tied to the cost of goods. Given the buying power of the dollar, 10$ for this content (or those like it) is over-valuating the product heavily. To that point, we're also not capitalists -- the term still gets used, but to call the market economy capitalist is laughable.
This message was edited 1 time. Last update was at 2014/04/03 13:37:06
2014/04/03 14:14:04
Subject: Warhammer 40,000: Storm of Vengeance - the iSO Heresy, DLC Rising!