Switch Theme:

Which ASSAULT army, should I play?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Furious Fire Dragon




So, I kind of want to try out an assault based army, and looking at most of the codexes my best bets lay in;

Chaos Daemons
Chaos Space Marines
Grey Knights

So there in lies my question, which one of these guys is one of the best assault armies? I want to run around like a crazy man and charge into combat. And please don't tell me "Assault is junk, you'll just get shot up first turn and then your done" Since I really want to just hit all the CC and spend as few points on shooting as possible for Chaos Daemons I've been thinking Khorne just because players around here have MEQ everywhere and I want them to die, brutal tear jerking death, in combat. Same goes for CSM. Part of the reason I want Khorne is also because I currently play Eldar, and I'd love to back away from shooting, back away from psychic powers, back away from finesse, and just punch faces.
   
Made in ca
Fixture of Dakka




Why do you not choose Nids or Orks?

I would think going assault you would want lots of bodies to soak up the shots, so Nids or Orks could be the way to go. Go horde instead of small Elite, unless that is your plan.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Stern Iron Priest with Thrall Bodyguard



UK

My friend does slaanesh heavy demons, three units of 20 demonetes is nasty.

Csm are not a good choice you pay through the nose for marks on assault units and they are not really that effective in 6th.

This isn't a great edition for assault armies.
   
Made in ca
Fixture of Dakka




Thing with Deamons, it's hit or miss. Either you roll lucky on your charts, or you roll poorly. If you don't mind the random army you maybe fielding, it can be the army for you.


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in eu
Regular Dakkanaut




Well if you want an assault army that is as ignorant as possible, then I'd suggest you a Khorne Flesh Hound spam list.

4 Heralds on juggernaught with the axe that gives you Instant Death on 6s, 1 unit of Bloodcrushers, 3 units of 15 Flesh Hounds, Fateweaver (at least in competitive games) to mitigate randomness and then as many bloodletters as you can.

As unsophisticate yet playable as possible, I'd say

This message was edited 1 time. Last update was at 2014/04/04 12:25:42


 
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

No love for Blood Angels, Black Templar, or just regular ole marines? If your intent is to "run around like a crazy man" I'd say that disqualifies grey knights, as your units are way too valuable to plunge headlong into the fray as I suspect you'd enjoy doing.

I like crazy assault-based armies too, and I can tell you that it's very satisfying to land a few drop pods full of sword-wielding maniacs right into the soft tissues of the enemy.

Why not orks?


5000
Who knows? 
   
Made in us
Storm Trooper with Maglight





Buffalo, NY

I'd say Orks, Nids, or Daemons are all perfect, go with whichever models you like best. Orks are also supposed to get an update soon so there's always that to look forward to. Daemons are probably the most competitive right now if you go purely assault.

Definitely avoid GK, if you want to run around like a crazy man your poor silver knights will die quick painful deaths. Getting GKs into assault takes a bit of finesse (or personal teleporters I guess).
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Orks, for sure.

Some DE builds work in assault, though not as well as they might.

Daemons

As long as you don't mind being shot off the mat by gunline gits (i don't) any of these work pretty well.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in cy
Dakka Veteran





Cyprus and London

mu guess is wait a bit for the new blood angels codex to come out there is rumours its soon. Im sure it will be a major uplift which brings it up to speed with the 6th edition rule book. At the moment everyone thinks their crappy. I still love them though....plus they look awesome - 10/10 just for looks if indeed they get slaughtered all the time during tournaments.

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in us
Land Raider Pilot on Cruise Control





White Scars Biker army? Hammer of Wrath and all that fun!


Ruthlessness is the kindness of the wise.
>Raptors Lead the Way < 
   
Made in gb
Nurgle Veteran Marine with the Flu






Yorkshire, England

I play Chaos Space Marines which have some pretty nasty assault units such as Khorne Berserkers and Raptors/Warp-Talons. I hear that Daemons can be pretty hard-hitting in assault.
   
Made in us
Lurking Gaunt






I'll put in another vote for my first love, Tyranids.

I won't lie, we are in a bit of a jam due to our latest codex and assault being a tad weak this edition, but when you do get that unit of warriors in combat and roll ALL the dice, the victory points don't matter anymore.

Plus, we don't just kill their dudes in melee...

Your little space men are delicious.
   
Made in us
Member of a Lodge? I Can't Say




OK

Daemons are by far the best assault army. The only problem is with the advent of knights all their fast and hard hitting cc threats (except MCs) can't hurt Knights.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in gb
Ambitious Acothyst With Agonizer




De army with either lots of hellions and the baron, or lots and lots of Beast packs and Kymeras - brutal.

Also Grotesques in a raider with a hemonculi and an archon is v nasty especially when you win combat force them to brake and you are initiative 7




 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

How are daemons by far the best?
Lack of toughness, poor saves, slow movement (unless slaanesh)
Yes, they can do damage in assault, but by the time they get there and take overwatch, its not looking good.

My khorne daemons are now sat on a shelf collecting dust.
I do run my slaanesh daemons, but thats because everything there has a way of removing armour (2+ mainly)
They are fast, but a single mistake or poor luck on the chart and it falls apart very quickly.

The main issue is that no unit in the daemons book has the movement, attacks and resilience that actually makes up a dedicated combat unit.
Most are a glass hammer at best.

If you want pure combat, i'd run pups or nids.
Both are able to put out plenty of damage and take it in return without buckling.


For the record, i hate saying this about daemons since they are my favorate army and i do have around 10,000 points now, but between 6th and the new book, they have a few issues. (mainly that bloody chart haha)

   
Made in us
Thane of Dol Guldur




 Jackal wrote:
How are daemons by far the best?


3 Bloodthirsters, 4 Khornite Daemon Princes, + whatever else. May not be the best CC, but its up there.
   
Made in us
Sinewy Scourge




Murfreesboro, TN

jasper76 wrote:
 Jackal wrote:
How are daemons by far the best?


3 Bloodthirsters, 4 Khornite Daemon Princes, + whatever else. May not be the best CC, but its up there.


^ This is terrible. A Lord of Change with staff will beat a Bloodthirstert most of the time, and if he rolls precognition, EVERY time. And literally and other Daemon Prince + Biomancy is better in CC than a Khornate Prince.

If you want to REALLY go assualt then under the current meta, its Deathstar time. Eldar/DE Beast-Star and Eldar Seer council + Baron are the beast in the CC realm right now. Nids have a few contenders as well, but they're well, nids.

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Thane of Dol Guldur




Fair enough...that core army put the biggest CC hurting on me I've had to date, and I've played the Seer Council several times. Perhaps it was just good rolls.
   
Made in us
Frenzied Berserker Terminator






TAU OFC



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Ork Boy Hangin' off a Trukk





Fort Collins, CO

Orks are a no brainer! 48 dice on the charge for a truck full of choppa boyz turn 2. Its hard to match the workout of throwing 5000 pounds worth of dice each turn. Feel the burn!

I feel the need, the need for speed. 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

danny1995 wrote:So there in lies my question, which one of these guys is one of the best assault armies?

It depends on how you define best.

If what you want is the easiest army to win games with (using assault) right now, then that's demons. What it will be in the future (say, by the time you finally get an army up and running) is unknown and unknowable.

But that's, of course, just one definition of "best". Without more clarification from you, the responses you're likely to get (as has been largely true so far) will be a reflection of what armies people already own, not what army is best for you.

You seem to have a pretty decent grasp on it, whatever your definition is, as the three armies you've listed are three good choices.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in ca
Furious Fire Dragon




I'm considering Orks, I have 9 Choppa Boyz with 1 power klaw Nob, and three Warbikes (I can throw some bits on for Nob bikers) as well as a Leman Russ I can turn into a Looted Wagon for some fire power. Add to that a Battleforce to add 3 more Nob bikers, a trukk for the choppa boyz, and 20 Shoota Boyz (might make them 'Ard Boyz because they'll be on foot and it'll fill out points). If I get myself a Warboss on Bike, I will have 1000 points, including a nice fast really hard hitting unit, and a slightly slower slightly softer assault unit. And then I have a fair amount of fire power to back them up in the Looted Wagon with a Boomgun and the shoota boyz.
   
Made in us
Locked in the Tower of Amareo




Whatever you do, don't choose BA. They are in a league of futility all their own. If the other meq codices are any gauge, BA won't be much better after this summer, either.
   
Made in us
Thane of Dol Guldur




danny1995 wrote:
I'm considering Orks, I have 9 Choppa Boyz with 1 power klaw Nob, and three Warbikes (I can throw some bits on for Nob bikers) as well as a Leman Russ I can turn into a Looted Wagon for some fire power. Add to that a Battleforce to add 3 more Nob bikers, a trukk for the choppa boyz, and 20 Shoota Boyz (might make them 'Ard Boyz because they'll be on foot and it'll fill out points). If I get myself a Warboss on Bike, I will have 1000 points, including a nice fast really hard hitting unit, and a slightly slower slightly softer assault unit. And then I have a fair amount of fire power to back them up in the Looted Wagon with a Boomgun and the shoota boyz.


Yeah dude, Orks are fun to paint, and easy to convert whatever you want in the codex. Awesome choice to have. The new codex, whenever it comes out, would be fun, and there aint nothin wrong tall IMO with the existing codex
   
Made in nz
Disguised Speculo





Davor wrote:
Why do you not choose Nids or Orks?
 Colpicklejar wrote:
Why not orks?
 rabidguineapig wrote:
I'd say Orks.
 Ascalam wrote:
Orks, for sure.
Stashgordon36 wrote:
Orks are a no brainer! 48 dice on the charge for a truck full of choppa boyz turn 2. Its hard to match the workout of throwing 5000 pounds worth of dice each turn. Feel the burn!


Orks are not a CC army. We're a shooty army with the ability to "bully" other shooty armies in CC. Put Orks up against CC specialists and watch them die.

 gardeth wrote:
jasper76 wrote:
 Jackal wrote:
How are daemons by far the best?


3 Bloodthirsters, 4 Khornite Daemon Princes, + whatever else. May not be the best CC, but its up there.


^ This is terrible. A Lord of Change with staff will beat a Bloodthirstert most of the time, and if he rolls precognition, EVERY time. And literally and other Daemon Prince + Biomancy is better in CC than a Khornate Prince.


The mono-CC god, who literally cannot do anything but close combat but is suppost to be the best at it, is worse at CC than the magic god? feth this game.
   
Made in us
Locked in the Tower of Amareo




Actually Orks own CC specialists that rely on quality of wounds over quantity. TH/SS termies come to mind. Against high attack shredders, yeah, they are not quite as potent. But still, it takes a LOT of attacks to take down cheap T4 guys.
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Nob bikers with a boss are a real assault unit, but what else really is there?

I mean, MANz are okay, I suppose, but what else? Sluggas? I'll believe a 6th ed slugga list when I see it. Stormboyz? commandoez?

When I think of an ork army, my mind immediately springs to a bunch of shootas and lootas with maybe a couple of lobbas or rokkit buggies.

Shooting.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in au
Towering Hierophant Bio-Titan





DE with nothing but Venoms and Wyches, with the Duke as your HQ for combat drugs. Plenty of anti-infantry, + Haywire upgrades allow you to deal with tanks just fine.

Feel free to expand with Beastpacks, Haemonculi + troop Wracks, Grotesques, Incubi, Archon deathstars, Succubus, many of the IC's, etc.

Really easy to build. Still decently competitive .

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






You want ASSAULT? Well, look no further than the CRASSUS ARMOURED ASSAULT TRANSPORT!

Error 404: Interesting signature not found

 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Chaos Daemons are the only "assault" army in 40k, everything else that pretends to be an assault army is a "shoot and assault" army or a "dies horribly" army.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
 
Forum Index » 40K General Discussion
Go to: