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![[Post New]](/s/i/i.gif) 2014/04/08 00:59:55
Subject: First Time Tyranid Player looking for input
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Irked Necron Immortal
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I'm looking to build a general list of tyranids that can perform decently at all comers in a non-competitive build. I just really have no idea but this is my planned build for the moment
2007 pts - I'm over by a little bit, but trying to get to 2000
HQ
230 pts Flyrant - 2X twin linked devourer with brainleech worms
Elite
205 pts Haruspex - regen, adrenal glands
100 pts Zoanthrope Brood - 2 Zoanthropes
Troops
301 pts Genestealer Brood - 8 Stealers + Broodlord, Adrenal Glands, Toxin Sacs, Scything Talons
72 pts Termagant Brood - 12 Termagants
84 pts Hormagaunt Brood - 12 Hormagaunts Adrenal Glands,
100 pts Tyranid Warrior - 3 warriors, 1 with Barbed Strangler
Heavy Support
190 pts Carnifex, regen, Heavy Venom Cannon, Twin-linked Devourer w/brainleech worms
1 Subterranian Swarm at 740 pts from Rising Leviathan III Tyranid Codex Dataslate
1 Trygon Prime
1 Trygon
1 Mawloc
3 Ravener Broods
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![[Post New]](/s/i/i.gif) 2014/04/08 03:10:46
Subject: Re:First Time Tyranid Player looking for input
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Warning From Magnus? Not Listening!
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This looks like a fine non-competitive list. I have a couple suggestions however:
1) I would either run 2 FMCs, or none. Having only one will get it shot down early. I would either trade out the carnifex or haruspex for a flyrant/harpy/crone, or I would change to a tyrant with tyrant guard for some cc goodness.
2) Genestealers are tough to use. You probably know that they aren't competitive. If you want to run them, I would keep the upgrades to a minimum so that you can have more bodies to soak up overwatch and other shooting. Probably drop the adrenal and maybe the toxin sacs as well. You'll get more out of them if you have extra guys.
3) Drop the regen off of the haruspex and the carnifex. Those 60 points could be spent on more models, like bumping up your term and horm squads. While regen MIGHT get you back a wound or 2 a game, good opponents will just focus down one MC at a time until it's dead (especially at high point values like this), so you won't get anything out of your regen. Instead, having another 15 terms on the board will soak up more fire and ensure your troops will be able to hold objectives late game.
With these suggestions, I would run something like this:
HQ:
Tyrant w/ LW/BS, toxin sacs, desiccator larvae
2 Tyrant guard
Elite:
Haruspex w/ adrenal
2 Zoanthropes
Troops:
3 warriors w/ 2 deathspitters and a barbed strangler
20 terms
20 terms
10 genestealers w/ brood lord and scything talons
Subterranean Swarm
Trygon Prime
Tyrgon
Mawloc
3 Ravener Broods w/ deathspitters (so they do something the turn they come in)
This puts you at 1996 points and will do well in a non-competitive meta. Tons of heavies, will hit hard, and troops to hold objectives.
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Necrons - 3000 pts
HH Imperial Militia/Cults - 1000 points Check out my P&M blog! (https://www.dakkadakka.com/dakkaforum/posts/list/805464.page)
Bretonnia - 4500 pts
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![[Post New]](/s/i/i.gif) 2014/04/08 09:25:21
Subject: First Time Tyranid Player looking for input
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Irked Necron Immortal
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Thanks for the suggestions. I hadn't thought about the regen that way and I definitely see you point about it's worth vs. more bodies on the board.
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![[Post New]](/s/i/i.gif) 2014/04/08 13:30:44
Subject: Re:First Time Tyranid Player looking for input
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Lurking Gaunt
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Practice makes perfect! Play with the above list a couple times (one game can be misleading  ) find your play style and boom! You will find you favor units above others.
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Death is ever vigilant |
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