Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/04/14 22:46:03
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
So here's my balanced all round list that is designed to table. Almost no troops as seems to always be the case these days with the new codexes. Here goes:
Pask: Vanquisher w/ lascannon & MMs, relic plating 2 Executioners w/ PCs 608
Commander: Vanquisher w/ lascannon & MMs, relic plating, 2 Exterminators 458
Primaris Psyker 50
Techpriest 40
Veterans: autocannon 70
Veterans: autocannon 70
3 Wyverns 195
3 Wyverns 195
Deathstrike
So 13 hulls on the field. 10 plasma blasts, 24 ignore cover blasts. 2 Vanquishers 2 lascannons 4 multimeltas 11 heavy bolters. Pasks squad could potentially fire at 3 targets. Almost no scoring but they will hide as best as they can whilst I hopefully annihilate everything.
|
This message was edited 1 time. Last update was at 2014/04/14 22:52:26
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 22:47:09
Subject: Re:1850 AM balanced vompetitive
|
 |
Araqiel
|
Looks pretty vompetetive  , what's your AA
|
This message was edited 1 time. Last update was at 2014/04/14 22:47:28
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 23:00:58
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
Typo for the win. AA is mainly volume fire. Against heavy flyer lists I've a decent chance to table turn 1. Turkeys aren't a realistic threat. I can cover the artillery from Necrons who can't hurt the Russes. So its only really FMCs that cause a concern and I'll throw as many Exterminator, heavy bolter and lasgun rounds at them as I can until they're grounded then kill them. But FMC spam is my bad match up.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 23:14:40
Subject: Re:1850 AM balanced competitive
|
 |
Araqiel
|
You don make a valid point though helturkey vector striking may hurt, the flamer could also be a pain. There's also some other cool flyers which are good anti tank such as storm raven. FMC will not like your las guns because of the grounding part. Although he could realistically park 19 inches away, you fire 1 shot each etc. he jumps 12 and only needs to charge 7. Plus there's usually more than one.
Anyway looks fun, do tell how it goes.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 23:24:13
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
He parks 19" away I back up 4". But I've 8 twinlinked S7 from the Exterminators aswell and 11 Heavy bolters too. Once grounded I can comfortably kill 2-3 MCs in a turn with 10 PCs the Wyverns the Vanquishers with attached lascannons and turn 2 hopefully the Deathstrike which IDs DPs and harpies. So I'm far from defenceless against them. Those list will get eaten by Tau, Serpent spam and beast packs all of which I can deal with.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 23:31:49
Subject: Re:1850 AM balanced competitive
|
 |
Agile Revenant Titan
|
Dont underestimate the need for some type of AA
Lost a tourney because i didnt have enough, then went up against Nids with 4 fmcs. Grounded and killed 2, but the other 2 hurt
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 23:34:04
Subject: 1850 AM balanced competitive
|
 |
Fixture of Dakka
|
FlingitNow wrote: Almost no troops as seems to always be the case these days with the new codexes. Here goes:
Your local meta is not using a dual mission format, like the Bay Area Open missions? It tends to ensure that lists have higher amounts of troops.
|
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 23:42:34
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
I do have some AA just not a huge amount. If I go first I can reasonably expect to kill 3-4 FMCs in turn 1. So if I get the bad match up and I go second I could be in trouble. But against me they'll still have to land to do damage which gives me a chance.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 01:55:45
Subject: 1850 AM balanced competitive
|
 |
Longtime Dakkanaut
|
FlingitNow wrote:I do have some AA just not a huge amount. If I go first I can reasonably expect to kill 3-4 FMCs in turn 1. So if I get the bad match up and I go second I could be in trouble. But against me they'll still have to land to do damage which gives me a chance.
How are you planning on killing 3-4 FMCs turn 1 with what you've brought to the table???
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 08:32:01
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
The Wyverns between them (and excluding their Heavy bolters) should put 12-13 wounds on a T5 FMC before saves which should kill either a DP or a Harpy. Pasks unit with PotMS should put 7 twinlinked blasts on 1 MC (wounding on 3s rerolling 1s) and 3 twinlinked blasts a Vanquisher cannon and Lascannon on another. That should be 2 more dead (dependant on cover) Exterminators should easily shred a harpy and that leaves the last tank commander to help finish off any of the 4 mentioned already. So killing 2 Hive Tyrants and 2 Harpies should be well within my ability as I've not accounted for any heavy bolters (or indeed the MM sponsons I'm assuming will be out of range turn 1). So yeah I'm fairly confident in 3 going down and would expect on average for 4 to die.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 10:15:42
Subject: Re:1850 AM balanced competitive
|
 |
Araqiel
|
Not sure but I didn't think you could use blasts against flyers?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 10:33:36
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
Hence why I was talking about the first turn if I go first.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 10:37:30
Subject: Re:1850 AM balanced competitive
|
 |
Araqiel
|
So if you don't go first you can't use blasts right?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 10:54:44
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
Yes so if I don't go first against FMC spam I am going to struggle. How he does on his grounding tests will have a massive impact on the game. Whilst he does have to land to hurt me so that first assault will be key too. So if I go first I most probably table him if I go second its 60-40 in his favour and that is possibly my worst match up from standard competitive lists. I nail Screamerstar the spanner in the works list and Beastpack the top army at the moment and am strong against all the other deathstars.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 12:25:41
Subject: Re:1850 AM balanced competitive
|
 |
Agile Revenant Titan
|
Does wyvern igore cover?
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 12:52:08
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
Yes it does.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 14:07:37
Subject: 1850 AM balanced competitive
|
 |
Longtime Dakkanaut
|
FlingitNow wrote:The Wyverns between them (and excluding their Heavy bolters) should put 12-13 wounds on a T5 FMC before saves which should kill either a DP or a Harpy. Pasks unit with PotMS should put 7 twinlinked blasts on 1 MC (wounding on 3s rerolling 1s) and 3 twinlinked blasts a Vanquisher cannon and Lascannon on another. That should be 2 more dead (dependant on cover) Exterminators should easily shred a harpy and that leaves the last tank commander to help finish off any of the 4 mentioned already. So killing 2 Hive Tyrants and 2 Harpies should be well within my ability as I've not accounted for any heavy bolters (or indeed the MM sponsons I'm assuming will be out of range turn 1). So yeah I'm fairly confident in 3 going down and would expect on average for 4 to die.
So assuming no night fight, assuming you'll have T1, and assuming that your opponent hasn't hidden any of his FMCs, you'll probably do OK against FMC builds? Kind of long odds for all the pieces to fall together. A blob to screen the Russes from assault in case you don't get first turn might not be an awful idea for the price.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 15:16:33
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
NuggzTheNinja wrote: FlingitNow wrote:The Wyverns between them (and excluding their Heavy bolters) should put 12-13 wounds on a T5 FMC before saves which should kill either a DP or a Harpy. Pasks unit with PotMS should put 7 twinlinked blasts on 1 MC (wounding on 3s rerolling 1s) and 3 twinlinked blasts a Vanquisher cannon and Lascannon on another. That should be 2 more dead (dependant on cover) Exterminators should easily shred a harpy and that leaves the last tank commander to help finish off any of the 4 mentioned already. So killing 2 Hive Tyrants and 2 Harpies should be well within my ability as I've not accounted for any heavy bolters (or indeed the MM sponsons I'm assuming will be out of range turn 1). So yeah I'm fairly confident in 3 going down and would expect on average for 4 to die.
So assuming no night fight, assuming you'll have T1, and assuming that your opponent hasn't hidden any of his FMCs, you'll probably do OK against FMC builds? Kind of long odds for all the pieces to fall together. A blob to screen the Russes from assault in case you don't get first turn might not be an awful idea for the price.
Not all of it is assuming no night fighting and I should still kill 2-3 even when putting night fighting in. As I stated if I go first then it should be game over and remember the Wyverns ignore LoS and terrain and cover. Night fighting doesn't really change that.
Even if I go 2nd that doesn't mean game over. Between the Tank Commander PotMS his squad should put 3 grounding tests on FMCs plus another 2 from the Vets. If he fails 2 or more grounding tests from that I should still win. If he fails 1 I'm in trouble fails none and he's going to table me. So yeah FMC spam is my bad match up. Its not as horrendous as it could be as going first should almost guarantee victory against my worst match up.
So you're suggesting bubble wrap to help. How do I get more bubble wrap for the 140 points I've spent on Vets? Or what do you drop? Would the change still leave me able to deal with Beast pack, Screamerstar, Gravstar, GraVesastar, Seer Council and the Farsight bomb?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 16:47:34
Subject: 1850 AM balanced competitive
|
 |
Longtime Dakkanaut
|
FlingitNow wrote: NuggzTheNinja wrote: FlingitNow wrote:The Wyverns between them (and excluding their Heavy bolters) should put 12-13 wounds on a T5 FMC before saves which should kill either a DP or a Harpy. Pasks unit with PotMS should put 7 twinlinked blasts on 1 MC (wounding on 3s rerolling 1s) and 3 twinlinked blasts a Vanquisher cannon and Lascannon on another. That should be 2 more dead (dependant on cover) Exterminators should easily shred a harpy and that leaves the last tank commander to help finish off any of the 4 mentioned already. So killing 2 Hive Tyrants and 2 Harpies should be well within my ability as I've not accounted for any heavy bolters (or indeed the MM sponsons I'm assuming will be out of range turn 1). So yeah I'm fairly confident in 3 going down and would expect on average for 4 to die.
So assuming no night fight, assuming you'll have T1, and assuming that your opponent hasn't hidden any of his FMCs, you'll probably do OK against FMC builds? Kind of long odds for all the pieces to fall together. A blob to screen the Russes from assault in case you don't get first turn might not be an awful idea for the price.
Not all of it is assuming no night fighting and I should still kill 2-3 even when putting night fighting in. As I stated if I go first then it should be game over and remember the Wyverns ignore LoS and terrain and cover. Night fighting doesn't really change that.
Even if I go 2nd that doesn't mean game over. Between the Tank Commander PotMS his squad should put 3 grounding tests on FMCs plus another 2 from the Vets. If he fails 2 or more grounding tests from that I should still win. If he fails 1 I'm in trouble fails none and he's going to table me. So yeah FMC spam is my bad match up. Its not as horrendous as it could be as going first should almost guarantee victory against my worst match up.
So you're suggesting bubble wrap to help. How do I get more bubble wrap for the 140 points I've spent on Vets? Or what do you drop? Would the change still leave me able to deal with Beast pack, Screamerstar, Gravstar, GraVesastar, Seer Council and the Farsight bomb?
Dropping one Wyvern and one Vet Squad would get you enough for a Platoon. Gives you an extra scoring unit, some more bodies, and orders to make those Lasguns actually do something useful.
|
This message was edited 1 time. Last update was at 2014/04/15 16:51:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/15 18:57:25
Subject: 1850 AM balanced competitive
|
 |
Ultramarine Chaplain with Hate to Spare
|
That is actually worth considering. Thanks Nuggz
So new list:
Pask: Vanquisher w/ lascannon & MMs, relic plating 2 Executioners w/ PCs 608
Commander: Vanquisher w/ lascannon & MMs, relic plating, 2 Exterminators 458
Primaris Psyker 50
Techpriest 40
Veterans: autocannon, grenade launcher 75
Platoon: 130
Command:
Infantry unit:
Infantry unit:
2 Wyverns 130
3 Wyverns 195
Deathstrike 160
|
|
|
 |
 |
|