Switch Theme:

Price of Plasma  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Boosting Space Marine Biker




The Eye of Terror

I Read a post where a guy campaigned for 11pt csm with plasma pistol as a 5 pt upgrade. While I disagreed with 90% of what he was saying currently the humble pistol is unused mostly due to over costing. All plasma weapons in the MEQ dexes cost 15 pts and its easy to see why

Cannon
We will call this the baseline. Heavy blasting weapon

Gun
Trades the blast and 12 inches of range for rapid fire, I think this a good deal

Pistol
Trades 12 inches of range and rapid fire for pistol status. Normally resulting in +1 attack for the wielder. This is not a good deal

Thoughts

This message was edited 1 time. Last update was at 2014/04/18 22:45:14


Armies
CSM Zenmarine Warband from assorted tratiors and heritics

DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails  
   
Made in es
Regular Dakkanaut





I think plasma is both over and underpriced at the same time.

For example, a plasma pistol for 15 pts, with that short range and risk of gets hot it is not a popular choice. I would support a point decrease of plasma pistol to 10 points across the board.

Now, when you put a 4 plasma cannons in a devastator squad for 15 points each, I think the cost is too low.

I did run a devastator plasma squad in the 5'th edition where a plasma cannon did cost 25 points, and they worked their points back almost every game, often obliterating whole enemy squads at a time (forcing my enemy either to die or deal with the threat).

A plasma cannon here and there, like in a tactical squad is not a big deal, but whey you mass them like devastator squads do, they should increase in points. I think 20 points per plasma cannon of all units that can have more than 2 would be a good start. And if 20 points are still too cheap, it could be raised even more.

This message was edited 1 time. Last update was at 2014/04/18 22:57:25


3500 pt - Angels of Light - DA successor chapter 
   
Made in ca
Secretive Dark Angels Veteran




Canada

flodihn wrote:
I think plasma is both over and underpriced at the same time.

For example, a plasma pistol for 15 pts, with that short range and risk of gets hot it is not a popular choice. I would support a point decrease of plasma pistol to 10 points across the board.

Now, when you put a 4 plasma cannons in a devastator squad for 15 points each, I think the cost is too low.

I did run a devastator plasma squad in the 5'th edition where a plasma cannon did cost 25 points, and they worked their points back almost every game, often obliterating whole enemy squads at a time (forcing my enemy either to die or deal with the threat).

A plasma cannon here and there, like in a tactical squad is not a big deal, but whey you mass them like devastator squads do, they should increase in points. I think 20 points per plasma cannon of all units that can have more than 2 would be a good start. And if 20 points are still too cheap, it could be raised even more.


I agree I would also approve of upping the cost of combi-plasmas to 12points. Their basically a free plasma pistol at 10points and they instantly become the nail in the coffin for the pistol. At 12 points for the combi and 10 for the pistol you would need to think more carefully about what you would use

Combi- weapons are also supposed to be rare. Not so bloody common that every sargeant and their mum has one. Get real ya know

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 ionusx wrote:
flodihn wrote:
I think plasma is both over and underpriced at the same time.

For example, a plasma pistol for 15 pts, with that short range and risk of gets hot it is not a popular choice. I would support a point decrease of plasma pistol to 10 points across the board.

Now, when you put a 4 plasma cannons in a devastator squad for 15 points each, I think the cost is too low.

I did run a devastator plasma squad in the 5'th edition where a plasma cannon did cost 25 points, and they worked their points back almost every game, often obliterating whole enemy squads at a time (forcing my enemy either to die or deal with the threat).

A plasma cannon here and there, like in a tactical squad is not a big deal, but whey you mass them like devastator squads do, they should increase in points. I think 20 points per plasma cannon of all units that can have more than 2 would be a good start. And if 20 points are still too cheap, it could be raised even more.


I agree I would also approve of upping the cost of combi-plasmas to 12points. Their basically a free plasma pistol at 10points and they instantly become the nail in the coffin for the pistol. At 12 points for the combi and 10 for the pistol you would need to think more carefully about what you would use

Combi- weapons are also supposed to be rare. Not so bloody common that every sargeant and their mum has one. Get real ya know


To be fair, Marines are pretty rare in themselves...

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in ca
Secretive Dark Angels Veteran




Canada

 Ashiraya wrote:
 ionusx wrote:
flodihn wrote:
I think plasma is both over and underpriced at the same time.

For example, a plasma pistol for 15 pts, with that short range and risk of gets hot it is not a popular choice. I would support a point decrease of plasma pistol to 10 points across the board.

Now, when you put a 4 plasma cannons in a devastator squad for 15 points each, I think the cost is too low.

I did run a devastator plasma squad in the 5'th edition where a plasma cannon did cost 25 points, and they worked their points back almost every game, often obliterating whole enemy squads at a time (forcing my enemy either to die or deal with the threat).

A plasma cannon here and there, like in a tactical squad is not a big deal, but whey you mass them like devastator squads do, they should increase in points. I think 20 points per plasma cannon of all units that can have more than 2 would be a good start. And if 20 points are still too cheap, it could be raised even more.


I agree I would also approve of upping the cost of combi-plasmas to 12points. Their basically a free plasma pistol at 10points and they instantly become the nail in the coffin for the pistol. At 12 points for the combi and 10 for the pistol you would need to think more carefully about what you would use

Combi- weapons are also supposed to be rare. Not so bloody common that every sargeant and their mum has one. Get real ya know


To be fair, Marines are pretty rare in themselves...


Yes and their wargear is even rarer. Terminator armor doesn't just rain from the sky and nobody makes dreadnaughts anymore. Their are only about a 20 or so vengeance pattern land speeders in existence, and don't get me started on force weapons.

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Given the comparative pragmatism of the Techmarines, you'd think the idea of bolting a Boltgun and a special weapon together is not beyond their capabilities.

Do you have any real source that says combi-weapons are extremely rare?

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

I think 15 is a good price point for the gun and cannon. 10 for the pistol is much better. 5 is to low.

With the armory system of pricing, we need to keep the same cost across the army, so the fact that dev squads get more milage out of heavies gets marginalized. But I’m OK with them paying a lower price then before. My Devs are seeing a lot more table time these days.

   
Made in us
Stone Bonkers Fabricator General





Beijing, China

The pistol really should be 10 points. 15 is too high, especially for models that are not characters. 5 might even be alright, I think 8 points sounds right.

Many of the pistols are too expensive. Infernus pistols(melta) and Blast Pistols(Dark Light) are also silly expensive.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Longtime Dakkanaut




Minneapolis, MN

it's silly to restrict the point costs to multiples of 5.

The pistol should be somewhere between 8-10 points.
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

I'd shoot for seven points. Put guns at 10, cannons at 20, combi at 10, or 12 in certain cases (Sternguard).

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 liquidjoshi wrote:
I'd shoot for seven points. Put guns at 10, cannons at 20, combi at 10, or 12 in certain cases (Sternguard).


I would like to see them cheaper, but perhaps more dangerous. I really dont like how rerolling to hit makes the downside(overheat) so unlikely.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

Agreed. Re-rolling could keep the Gets Hot! wound, but allow a hit, while a second 1 simply misses. The difficulty is keeping it somewhat dangerous to marines, while not just melting Guardsmen the second they touch it.

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Pistols at 5. They're still 12" weapons with Gets Hot! after all. You're not going to get much out of them in an average game.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

what's OP's actual proposition?

 
   
Made in gb
Boosting Space Marine Biker




The Eye of Terror

no proposition, I just find It weird that they are all the same price despite the gun and cannon being better than the pistol

Armies
CSM Zenmarine Warband from assorted tratiors and heritics

DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I think plasma is too cheap, really. It's S7 AP2, is supposed to be really rare fluff wise. and it costs less than a Space Marine. That doesn't seem right to me.

It should be like -

Pistol - 10-15pts

Plasma Gun - 25 pts

Plasma Cannon - 40 points

Making plasma more expensive would also give 2+ saves a break.

This message was edited 1 time. Last update was at 2014/04/24 15:30:02


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

The problem is when you have to consider tau. It's nowhere near as rare with them. 25 point plasma rifles would make them never be taken, especially since a naked crisis suit costs 22.

This message was edited 1 time. Last update was at 2014/04/24 16:31:27


Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Co'tor Shas wrote:
The problem is when you have to consider tau. It's nowhere near as rare with them. 25 point plasma rifles would make them never be taken, especially since a naked crisis suit costs 22.


Well, Tau plasma would be slightly cheaper than imperial plasma, due to the -1 strength.
It would be more like 15-20pts.

This message was edited 2 times. Last update was at 2014/04/24 16:34:24


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

 CthuluIsSpy wrote:
 Co'tor Shas wrote:
The problem is when you have to consider tau. It's nowhere near as rare with them. 25 point plasma rifles would make them never be taken, especially since a naked crisis suit costs 22.


Well, Tau plasma would be slightly cheaper than imperial plasma, due to the -1 strength.
It would be more like 15-20pts.

Well that works because plasma rilfes are already 15pts .

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Wait what? S7 Ap2 imperial plasma is the same price as S6 AP2 tau plasma? That's odd.

I mean, I get that Imperial Plasma has Gets Hot, but that tends to be negligible, especially on marines.

The reward just far outweighs the risk. Imperial plasma should at least be 3pts or so more expensive than tau plasma.

This message was edited 1 time. Last update was at 2014/04/24 16:42:00


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 CthuluIsSpy wrote:
It's S7 AP2, is supposed to be really rare fluff wise. and it costs less than a Space Marine. That doesn't seem right to me.


Tacticals cost 14 ppm, Plasma Guns cost 15



Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Ashiraya wrote:
 CthuluIsSpy wrote:
It's S7 AP2, is supposed to be really rare fluff wise. and it costs less than a Space Marine. That doesn't seem right to me.


Tacticals cost 14 ppm, Plasma Guns cost 15




Ok, 1 point more than a marine. Still doesn't quite change much.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 CthuluIsSpy wrote:
 Ashiraya wrote:
 CthuluIsSpy wrote:
It's S7 AP2, is supposed to be really rare fluff wise. and it costs less than a Space Marine. That doesn't seem right to me.


Tacticals cost 14 ppm, Plasma Guns cost 15




Ok, 1 point more than a marine. Still doesn't quite change much.


I'd argue that there's considerably more Plasma Guns than Space Marines in the Imperium.

After all, Guardsmen use them not very rarely.


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 CthuluIsSpy wrote:
Wait what? S7 Ap2 imperial plasma is the same price as S6 AP2 tau plasma? That's odd.

I mean, I get that Imperial Plasma has Gets Hot, but that tends to be negligible, especially on marines.

The reward just far outweighs the risk. Imperial plasma should at least be 3pts or so more expensive than tau plasma.


Remember that imperial plasma often REPLACES a boltgun, which is not free while a Tau rifle in most cases is giving a model a shooting attack.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Lone Wolf Sentinel Pilot




 Exergy wrote:
 liquidjoshi wrote:
I'd shoot for seven points. Put guns at 10, cannons at 20, combi at 10, or 12 in certain cases (Sternguard).


I would like to see them cheaper, but perhaps more dangerous. I really dont like how rerolling to hit makes the downside(overheat) so unlikely.

I feel plasma should be the exact opposite. These powerful weapons that are almost artifacts in how rare and ancient most of them all, and it isn't that hard to have an army with well over a dozen plasma weapons.
   
 
Forum Index » 40K Proposed Rules
Go to: