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Made in us
Longtime Dakkanaut






Was monkeying around with a list for Beastmen, but something different than the usual Gor/Bestigor block fare. My most likely opponent would be Dwarves, so having magic for anti-magic purposes wasn't an issue. Just wondering what people thought, especially what my main foils in a Dwarf army would be. I admit it's a very unusual list, and I know Centigors aren't generally considered all that great, but here we go:

Doombull (348)
Heavy Armor, Shield, Ramhorn Helm, Dawnstone, Sword of Swiftslaying, Gnarled Hide, OTS

Gorebull (237)
BSB, Heavy Armor, Shield, Dragonhelm, Talisman of Endurance

Centigors (635)
x17, Musican, Standard Bearer, Throwing Axes, Goros Warhoof

Harpies (70)
x5, Scouting

Minotaurs (385)
x5, Full Command, Great Weapons, Bloodkine w/ Blackened Plate

Minotaurs (385)
x5, Full Command, Great Weapons, Bloodkine w/ Gambler's Armor

Razorgor (55)

Razorgor (55)

Razorgor (55)

Ghorgon (275)

2500/2500

One big bull joins either unit of Minos, giving me 3 big blocks, 1 big monster, 3 "chaff" (if you can really call Razorgors chaff) redirectors and a scouting unit of Harpies.

The Bloodkine and character at the front of each unit would force my opponent to split attacks up, keeping minos alive as long as possible to hit lines. That many S7 attacks will make even 2+ armor into a 6+, and as long as I can keep winning combats the attacks should keep stacking up. The doombull is a blender and can handle things on his own if the unit he's with goes sideways, but will have enough models to give him a LoS! until he can get where he needs to be. The Centigors are underwhelming, I know, but I didn't think unsupported Gor blocks would fare all that much better. Everything moves fairly fast (M6+) so I figured I'd only have to risk a couple turns of shooting, and with decent target saturation at that. Try to kill the doombull? Ghorgon makes it. Kill the ghorgon? Minos are okay. etc. etc.

Thoughts? My biggest issue it seems would be the flame cannon hitting my centigors. I also wasn't sure if I should swap the throwing axes for great weapons instead of spear/shield, but I didn't want to lose the 4+ armor save on Centigors.
   
Made in us
Killer Klaivex




Oceanside, CA

The unit champ doesn't count towards the 5 needed for a look out. As is, your characters don't get a look out.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Nimble Mounted Yeoman




Tillicoutry, albion apparently

A half decent organ gun shot will wound the centingors on 3s with no armour saves BTW

Do you know what your opponent usually takes or is he a straight-up gunline player?

 
   
Made in us
Crafty Bray Shaman




NOVA

I like it overall. I've spent a fair amount of time trying to figure out a way to make the Centigors work.

As far as Matt's comments, I thought that MI getting LoS followed the "3 = 5" math that they get for most things. I don't have my rulebook with me, so I can neither confirm nor deny. If you do need 5, then I would drop the Harpies and a couple of centigors to bump the Mino blocks up 1 each. You'll need the LoS against cannons (which dwarves will have in abundance).

You'll also have to look out for Gyrocopters/bombers. They don't seem to be super popular in my area, but they are about the only chaff that Dwarves have, and, well, your main combat blocks have frenzy. I imagine you won't have too many troubles with that given all the razorgors you have, but it's something to be aware of.

 
   
Made in us
Gor with Big Horns






Sorry to rain in on your parade, because i love the idea of making a magic-less BM army, BUT there is a reason that Gor blocks are there... their core.. You have literally !!0!! points in core. You need to fix that before you go on making more lists.

P.S. unless you are not following the BRB for army construction in which case, so be it....

Boom

When your opponent starts to complain that your army is overpowered and you look down at your Beastmen army book and smile to yourself, your doing something right 
   
Made in us
Crafty Bray Shaman




NOVA

 Puddle_Pirate wrote:
Sorry to rain in on your parade, because i love the idea of making a magic-less BM army, BUT there is a reason that Gor blocks are there... their core.. You have literally !!0!! points in core. You need to fix that before you go on making more lists.

P.S. unless you are not following the BRB for army construction in which case, so be it....


See, I hadn't mentioned that because I seem to vaguely remember that Ghorros makes his unit core. But, well, it's been a while since I looked at his rules.


Automatically Appended Next Post:
Which, if true, actually would invalidate a good chunk of my earlier advice because he's right at the min core right there...

This message was edited 1 time. Last update was at 2014/04/25 02:46:55


 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

 spyguyyoda wrote:
 Puddle_Pirate wrote:
Sorry to rain in on your parade, because i love the idea of making a magic-less BM army, BUT there is a reason that Gor blocks are there... their core.. You have literally !!0!! points in core. You need to fix that before you go on making more lists.

P.S. unless you are not following the BRB for army construction in which case, so be it....


See, I hadn't mentioned that because I seem to vaguely remember that Ghorros makes his unit core. But, well, it's been a while since I looked at his rules.


Automatically Appended Next Post:
Which, if true, actually would invalidate a good chunk of my earlier advice because he's right at the min core right there...


Ghorros does make Centigor core.


Automatically Appended Next Post:
 spyguyyoda wrote:
As far as Matt's comments, I thought that MI getting LoS followed the "3 = 5" math that they get for most things. I don't have my rulebook with me, so I can neither confirm nor deny. If you do need 5, then I would drop the Harpies and a couple of centigors to bump the Mino blocks up 1 each. You'll need the LoS against cannons (which dwarves will have in abundance).


No. Because, as per the rulebook, you need 5 rank and file for a look out sir.

This message was edited 1 time. Last update was at 2014/04/25 13:26:16


Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Longtime Dakkanaut






HawaiiMatt wrote:The unit champ doesn't count towards the 5 needed for a look out. As is, your characters don't get a look out.

-Matt

well crap. Not sure I can find enough points to add another mino to each unit.

Son of Landuin wrote:A half decent organ gun shot will wound the centingors on 3s with no armour saves BTW

Do you know what your opponent usually takes or is he a straight-up gunline player?

I have no idea! I do know he likes running a tanky dwarflord with the "above T4(?) double your strength" runic weapon, but that's about it.
I'm pretty much accepting there will be massive casualties from warmachines before I can get tucked into CC. Scouting Harpies were meant to get close to the worst offending war machine if possible. I was honestly a bit more worried about Flame Cannons against the Centigors.

Puddle_Pirate wrote:Sorry to rain in on your parade, because i love the idea of making a magic-less BM army, BUT there is a reason that Gor blocks are there... their core.. You have literally !!0!! points in core. You need to fix that before you go on making more lists.

P.S. unless you are not following the BRB for army construction in which case, so be it....

As others have said, Ghorros makes a unit of Centigors into a Core choice. Hence the giant 635 point block that makes up my minimum core.

Pretty much went that way because that makes this force a complete 180 degree change from my usual Beastlord/GBS/Gors/Bestigors/no rares list.
   
 
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