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Made in au
Guard Heavy Weapon Crewman



Aus

Tau 1850pts

HQ

Ethereal 50pts

Commander 135pts
- Puretide engram neurochip, command and control node, multi-spectrum sensor unit

Troops

Firewarrior Team (10) 90pts

Firewarrior Team (9) 81pts

Firewarrior Team (9) 81pts

Elites

XV8 Crisis Team (2) 88pts
- x2 TL fusion blasters

XV8 Crisis Team (2) 88pts
- x2 TL fusion blasters

Fast Attack

Terta Scout Speeder Team (2) 120pts
- Targeting arrays, disruption pods

Terta Scout Speeder Team (2) 120pts
- Targeting arrays, disruption pods

Terta Scout Speeder Team (2) 120pts
- Targeting arrays, disruption pods

Heavy Support

XV88 Broadside Team (3) 267pts
- TLHY missile pods, x6 missile drones

XV88 Broadside Team (3) 267pts
- TLHY missile pods, x6 missile drones

XV88 Broadside Team (3) 267pts
- TLHY missile pods, x6 missile drones

Fortifications

Skyshield Landing Pad 75pts

Total 1849pts

Thoughts? Basic plan would be use the crisis teams as suicidal anti AV14, then sit back for 5 turns annihilating anyone who gets within 36" of my gun line, then steal some objectives late in the game

An idea i was possibly thinking would be to swap the FW out for Kroot, they'd fill the same role as the FW and would be slighty cheaper if not quite as resilient

"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert Einstein 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





You might as well find the points for a Riptide and run them as a FBSC if you're taking that many broadsides. Free Tank Hunter anyone? Besides that, yes Broadsides are good, and yes, you have many of them.

"Backfield? I have no backfield." 
   
Made in se
Regular Dakkanaut




A lot of firepower, but

a) How would you handle objectives? Three small footslogging squads won't be enough.
b) Anti-fliers? What if your opponents 3 Vendettas arrives turn 2 and blast away your Missilsides?
c) Enemy deep strikers / infiltrators / drop pods?
d) Multiple moving AV 14 (Land Raider rush)?
e) IG indirect fire combined with OotF to keep your deep strikers away (maybe combined with some AV14 Russ shooting back at you)?
f) Psykers? One Puppet Master on your Missilside squad and another Missilside squad is dead.

I would at least add EWO to one Missileside squad to counter enemy deep strikers and give some anti-air. Drop one missileside to add a squad of Kroot+ a dog in reserves, sneaking in and capturing objectives. And give your Crisis 2 fusions, instead of twin-linked fusions.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Two things firstly get more Broadsides if you're going to do it then do it! Also all Missilesides should have EWO always. Plus as stated above Broadsides should be taken in FBSCs for free tank hunter and PE(Marines). I'm running 12 Broadsides currently at 1500 and have not found the 2 min units of FWs an issue for scoring yet. Going to Nottingham at the weekend for BBs to give it more of a test against all tye craziness of Escalation and SHA.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

take EWO on ALL YOU BROADSIDES.

thats how you deal with fliers.

taking a FBSC is also a good idea.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I'd drop the Tetras Broadsides don't generally need MLs wgen running in 3s.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

 FlingitNow wrote:
Two things firstly get more Broadsides if you're going to do it then do it! Also all Missilesides should have EWO always. Plus as stated above Broadsides should be taken in FBSCs for free tank hunter and PE(Marines). I'm running 12 Broadsides currently at 1500 and have not found the 2 min units of FWs an issue for scoring yet. Going to Nottingham at the weekend for BBs to give it more of a test against all tye craziness of Escalation and SHA.


AHHH! beaten to the punch by sir stilton himself.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Shas'la with Pulse Carbine



San Diego, CA

Recheck the point costs on those Crisis Suits, you seem to be over costing them by a few points.

7000
5000
1000
3000 
   
 
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