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![[Post New]](/s/i/i.gif) 2014/04/24 21:53:21
Subject: Does my opponent have to tell me what is in his transports?
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Bounding Assault Marine
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Hello Dakka,
I played a game against a kid the other day who wouldn't tell me what was in his transports, and said that he didn't have to. (according to rules or something).
He doesn't have a rulebook and I couldn't find it in mine, so I was wondering what your response is?
I was under the impression that:
1. if you don't tell your opponent what is in which transport then you can have "hopping" units and special weapons.
2. It is more gentlemanly (or womanly whatever) to be forthright with your opponent as this is a game after all and is more fun playing than winning at all costs. (to some of us).
So does it address telling your opponent what is in which transport anywhere in the big rulebook?
Your help is much appreciated.
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2000+
"Can we stop saying CCSM and CSM to just say CSM and SM? I mean really, don't we already know they have a codex? Plus my colon key is broken." |
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![[Post New]](/s/i/i.gif) 2014/04/24 21:55:11
Subject: Does my opponent have to tell me what is in his transports?
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Drakhun
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You can have games with hidden lists. Although I'm pretty sure that the rulebooks says you can swap lists at the end.
Most of it is gentleman's code of honour, it doesn't bother me if you know what is inside my rhino.
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DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
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![[Post New]](/s/i/i.gif) 2014/04/24 21:56:00
Subject: Does my opponent have to tell me what is in his transports?
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Fixture of Dakka
Vanished Completely
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They must,
Page 121, Deploying Transport Vehicles.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/04/24 21:56:12
Subject: Does my opponent have to tell me what is in his transports?
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Ork Boy Hangin' off a Trukk
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I'm not sure if there's a watertight rule regarding telling people, but it's certainly a tad-douchey and suspect.
Then again, I make no claims to play in competitive environments, so I have no idea how it would go down tourney style.
But in casual friendly play? Doesn't seem quite cricket to me.
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Bad luck?! Schmad luck!
Kain wrote:
WMG: The last ever story of 40k will finally hit M42; only to reveal that Trazyn has completed his greatest heist; stuffing the entire universe into a hyper-pocket.
Thus ending the true and grandest conflict of 40k.
The contest of thievery between the Blood Ravens and Trazyn. |
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![[Post New]](/s/i/i.gif) 2014/04/24 21:56:52
Subject: Does my opponent have to tell me what is in his transports?
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Confessor Of Sins
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Unless you agree beforehand what unit is in what transport it just ends up 'she said, but he said..'
If he doesn't tell you he's deploying unit X in transport Y on the table then he didn't deploy it and you can just say it's in reserve.
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2014/04/24 21:57:03
Subject: Re:Does my opponent have to tell me what is in his transports?
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Nimble Mounted Yeoman
UK
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BRB, Page 118.
A note on Secrecy
To keep things fair, you should always allow your opponent to read your force roster after a game and always make it clear which squads are embarked in which Transports. However, before deploying armies, agree wether or not you will read the opponent's force roster during the game as well.
Kid's a douche.
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This message was edited 1 time. Last update was at 2014/04/24 21:57:31
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![[Post New]](/s/i/i.gif) 2014/04/24 21:58:25
Subject: Does my opponent have to tell me what is in his transports?
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Fixture of Dakka
Vanished Completely
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Again,
Page 121, Deploying Transport Vehicles!
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/04/24 21:58:56
Subject: Does my opponent have to tell me what is in his transports?
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Bounding Assault Marine
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ah, page 121.
Thank you
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2000+
"Can we stop saying CCSM and CSM to just say CSM and SM? I mean really, don't we already know they have a codex? Plus my colon key is broken." |
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![[Post New]](/s/i/i.gif) 2014/04/24 21:59:31
Subject: Does my opponent have to tell me what is in his transports?
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Judgemental Grey Knight Justicar
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BRB Page 118 - A Note on Secrecy
It mentions allowing your opponent to read your roster AFTER a game, but then goes on (in the same sentence) "and always make it clear to your opponent which squads are embarked in which transports".
So, not just honourable to do so, it is in fact in the rules that you should always make it clear to your opponent what unit is embarked in which transport.
*Edit - Ninja'd with P121 as well
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This message was edited 1 time. Last update was at 2014/04/24 22:00:07
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![[Post New]](/s/i/i.gif) 2014/04/24 21:59:38
Subject: Does my opponent have to tell me what is in his transports?
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Bounding Assault Marine
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and page 118! thank you!
Automatically Appended Next Post: Thank you guys so much. I was only looking at the transports section.
Yeah, I don't know if he has read the 6th edition at all, because like every rule we had quandaries on.
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This message was edited 1 time. Last update was at 2014/04/24 22:01:12
2000+
"Can we stop saying CCSM and CSM to just say CSM and SM? I mean really, don't we already know they have a codex? Plus my colon key is broken." |
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![[Post New]](/s/i/i.gif) 2014/04/24 22:04:49
Subject: Re:Does my opponent have to tell me what is in his transports?
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Hellish Haemonculus
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Yes, you are required to tell your opponent which unit is in which vehicle. I don't think it makes much sense (I much prefer some form of notation system that makes it so a third party can ensure there's no cheating, but your opponent doesn't know what's in your vehicles). However, to assuage rampant paranoia and for the sake of simplicity, the rules just require you to tell your opponent what goes where.
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![[Post New]](/s/i/i.gif) 2014/04/24 22:06:46
Subject: Re:Does my opponent have to tell me what is in his transports?
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Archmagos Veneratus Extremis
On the Internet
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Jimsolo wrote:Yes, you are required to tell your opponent which unit is in which vehicle. I don't think it makes much sense (I much prefer some form of notation system that makes it so a third party can ensure there's no cheating, but your opponent doesn't know what's in your vehicles). However, to assuage rampant paranoia and for the sake of simplicity, the rules just require you to tell your opponent what goes where.
It may not make sense from a narrative viewpoint but from a rules on it prevents cheating or convienant confusion or "forgetting".
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This message was edited 1 time. Last update was at 2014/04/24 22:07:21
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![[Post New]](/s/i/i.gif) 2014/04/24 22:11:37
Subject: Does my opponent have to tell me what is in his transports?
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Sadistic Inquisitorial Excruciator
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Oops, wrong thread.
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This message was edited 1 time. Last update was at 2014/04/24 22:12:16
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![[Post New]](/s/i/i.gif) 2014/04/25 15:41:00
Subject: Does my opponent have to tell me what is in his transports?
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Fresh-Faced New User
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Each of my transports has a distinguishing mark or characteristic, so that even when I have multiple ones on the field that are equipped the same there is a quick way to differentiate them.
I also use those markings to write down which unit is in which transport so there can be no contention, but I don't have to give my opponent information that a general would not normally have on a battlefield.
That being said, in friendly games I generally don't worry about it too much.
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![[Post New]](/s/i/i.gif) 2014/04/25 15:44:25
Subject: Does my opponent have to tell me what is in his transports?
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Captain of the Forlorn Hope
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FlyerMM wrote:Each of my transports has a distinguishing mark or characteristic, so that even when I have multiple ones on the field that are equipped the same there is a quick way to differentiate them.
I also use those markings to write down which unit is in which transport so there can be no contention, but I don't have to give my opponent information that a general would not normally have on a battlefield.
What information are you talking about? What does "information that a general would not normally have on a battlefield" mean?
If you are talking about the contents of your transports... Page 121, Deploying Transport Vehicles! says you must tell your opponent what is embarked.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
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![[Post New]](/s/i/i.gif) 2014/04/25 15:47:00
Subject: Does my opponent have to tell me what is in his transports?
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Decrepit Dakkanaut
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You are absolutely required to do so. It would be very easy to cheat, otherwise, by e.g. saying your expensive unit was in the other transport that did not just blow up.
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![[Post New]](/s/i/i.gif) 2014/04/25 15:49:37
Subject: Does my opponent have to tell me what is in his transports?
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Dakka Veteran
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FlyerMM wrote:Each of my transports has a distinguishing mark or characteristic, so that even when I have multiple ones on the field that are equipped the same there is a quick way to differentiate them.
I also use those markings to write down which unit is in which transport so there can be no contention, but I don't have to give my opponent information that a general would not normally have on a battlefield.
That being said, in friendly games I generally don't worry about it too much.
That's a good practice - to have squad or distinctive markings on the transports. I really should do that if/when I ever get around to finishing my Rhinos.
Having hidden units would be a fun house rule way to play, but I agree with others here that the rules are pretty clear you do have to tell your opponent which squads are in which transports.
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![[Post New]](/s/i/i.gif) 2014/04/25 16:50:21
Subject: Does my opponent have to tell me what is in his transports?
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Novice Knight Errant Pilot
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FlyerMM wrote:I also use those markings to write down which unit is in which transport so there can be no contention, but I don't have to give my opponent information that a general would not normally have on a battlefield.
Of course you do. The simple fact is, shuffling around units in a transport would be a very easy way to cheat if contents were unrevealed, and possibly for that, or other reasons, GW wrote the rules so it's not possible to play that shell game.
To keep things straight, I always have my units neatly arranged off the board when they're in transport, and have the sergeant riding on the roof to keep straight which is in what.
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![[Post New]](/s/i/i.gif) 2014/04/25 17:01:43
Subject: Does my opponent have to tell me what is in his transports?
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Heroic Senior Officer
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Cryptek of Awesome wrote:FlyerMM wrote:Each of my transports has a distinguishing mark or characteristic, so that even when I have multiple ones on the field that are equipped the same there is a quick way to differentiate them.
I also use those markings to write down which unit is in which transport so there can be no contention, but I don't have to give my opponent information that a general would not normally have on a battlefield.
That being said, in friendly games I generally don't worry about it too much.
That's a good practice - to have squad or distinctive markings on the transports. I really should do that if/when I ever get around to finishing my Rhinos.
Having hidden units would be a fun house rule way to play, but I agree with others here that the rules are pretty clear you do have to tell your opponent which squads are in which transports.
The distinguishing markings bit would work except that now any unit can ride in any transport. So just because a unit and transport have matching markings, that does not mean someone else cannot also use the transport.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2014/04/25 17:13:36
Subject: Does my opponent have to tell me what is in his transports?
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Nimble Mounted Yeoman
UK
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don_mondo wrote:The distinguishing markings bit would work except that now any unit can ride in any transport. So just because a unit and transport have matching markings, that does not mean someone else cannot also use the transport.
But only the squad that bought it can start in a dedicated transport. If your opponent has watched you embark a squad and then forgets which one it was that's rather their own fault.
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![[Post New]](/s/i/i.gif) 2014/04/25 17:18:43
Subject: Does my opponent have to tell me what is in his transports?
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Heroic Senior Officer
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Brachiaraidos wrote: don_mondo wrote:The distinguishing markings bit would work except that now any unit can ride in any transport. So just because a unit and transport have matching markings, that does not mean someone else cannot also use the transport.
But only the squad that bought it can start in a dedicated transport. If your opponent has watched you embark a squad and then forgets which one it was that's rather their own fault.
Regardless, you still have to tell him if he asks........................
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2014/04/25 18:22:17
Subject: Does my opponent have to tell me what is in his transports?
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Ork Boy Hangin' off a Trukk
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Portugal Jones wrote:FlyerMM wrote:I also use those markings to write down which unit is in which transport so there can be no contention, but I don't have to give my opponent information that a general would not normally have on a battlefield.
Of course you do. The simple fact is, shuffling around units in a transport would be a very easy way to cheat if contents were unrevealed, and possibly for that, or other reasons, GW wrote the rules so it's not possible to play that shell game.
To keep things straight, I have the sergeant riding on the roof to keep straight which is in what.
Welp, I've got some beautiful conversion ideas thanks to that line.
Thank you very much.
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Bad luck?! Schmad luck!
Kain wrote:
WMG: The last ever story of 40k will finally hit M42; only to reveal that Trazyn has completed his greatest heist; stuffing the entire universe into a hyper-pocket.
Thus ending the true and grandest conflict of 40k.
The contest of thievery between the Blood Ravens and Trazyn. |
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