varl wrote:you also have to think about if you really want your vehicles that close to the enemy so you can take advantage of that no-scatter deepstrike radius. this sort of things works great on a biker unit, but on a tank it's a bit riskier.
Yeah, that's another thing. The vehicles that can carry the augur arrays are fast, but have an armor value of 11/10/10, so I'm not sure whether or not I should sink even more points into them to increase their survivability.