Switch Theme:

Imperial Knights still use old D-weapon rules?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in at
Slashing Veteran Sword Bretheren






Since officially everyone goes by the practice of "codex trumps rulebook", and the rules for D-weapons are specifically worded in the Imperial Knights codex, and this codex being only 2 months older than 7th edition, I'm willing to play Imperial Knights by their old D-weapon rules.

I understand that the new D-weapon rules in 7th edition are only meant for ranged weapons and thus got the nerfing.

Clearly if GW (which has been working on 7th edition for over 1 year) intended these to also apply to close combat, they would have published it with the Knights codex 60 days earlier.

This message was edited 2 times. Last update was at 2014/05/25 19:03:38


2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in de
Decrepit Dakkanaut





Personally, I'd say that the BRB takes precedence here because of it introducing an entirely new edition with changed USR / weapon rules. D-weapons are a global rule that got changed with the new edition and therefore, I'd go with the 7th BRB.

Fingers crossed GW stops being a lazy donkey and releases FAQs soon.

   
Made in au
[MOD]
Making Stuff






Under the couch

Since the rules are printed in the Codex, yes, until GW erratas them those would be the rules you would use.


Trying to divine GW's intent is a mug's game, though. Codexes released just before a new edition quite often contain rules that are superseded once that new edition drops.

 
   
Made in at
Slashing Veteran Sword Bretheren






Does the new rulebook saything along the lines of "codex trumps rulebook"? did the 6th BRB have that? not sure anymore

2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Sir Arun wrote:
Does the new rulebook saything along the lines of "codex trumps rulebook"? did the 6th BRB have that? not sure anymore

Yes. The 'Basic vs Advanced' rules blurb specifies that where there is a conflict between codex and rulebook, you should use the codex version.

 
   
Made in tr
Willing Inquisitorial Excruciator





As many people have stated on many topic across dakka and internets we should have gotten the erratas already and even after then if the kngith codex is not erratad then it has to be used pwe codex.

Weyland-Yutani
Building Better Terrains

https://www.weyland-yutani-inc.com/

https://www.facebook.com/weylandyutaniinc/

 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Never Forget Isstvan!






Its pretty obvious that the BRB overrides the codex in this case, seeing as how its a new edition of the rules.


However feel free to play it how you want.


Hell i have knights and im all for using the new rules. Old str D is a bit strong for regular 40k.

JOIN MY CRUSADE and gain 4000 RT points!
http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-PLCIKYCABW8PG 
   
Made in us
Death-Dealing Devastator





South South South Texas

Sweet. If D weps follow the rules in the codex, then so do my SM grav weapons which means no cover and double hull point damage. Awesome :/

"Give us prey, and we shall hunt" -Battle cry of the Purgation Hounds. 
   
Made in tr
Willing Inquisitorial Excruciator





Grav weappons ignoring cover had nothing to do with codex rules...

Weyland-Yutani
Building Better Terrains

https://www.weyland-yutani-inc.com/

https://www.facebook.com/weylandyutaniinc/

 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Why wouldn't Grav Guns still cause extra Hullpoint damage? they still do a Hullpoint and Cause an Immobilized effect, and extra immobilized effects still take off an extra hull point...

Also, I don't see what in the new rules allows tanks to take Cover Saves against Grav Weapons; it still requires Glancing and Penetrating hits to be able to take a cover/invulnerable save.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Crazyterran wrote:
Also, I don't see what in the new rules allows tanks to take Cover Saves against Grav Weapons; it still requires Glancing and Penetrating hits to be able to take a cover/invulnerable save.
Have a look at the the "Vehicles and Cover - Obscured Target" rules.
It even uses Grav weapons in their example.
   
Made in ca
Ork-Hunting Inquisitorial Xenokiller





Hamilton, Ontario, Canada

the FAQ for Knights has been posted, and it says to refer to the rulebook for D Weapons

40k 7th Edition Record
11 Games played
5 Games Won 
   
 
Forum Index » 40K You Make Da Call
Go to: