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1850 Psychic HarleStar (Battle-Forged) [V2.0]  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

Option 1: Battle-Forged Harlestar with Vect (Eldrad Removed)
*Detachment 1*
Farseer: RoWard, RoWit, Spear [130]
Farseer: RoWard, RoWit, Spear [130]
3x Windriders [51]
3x Windriders [51]
10x Harlequins: Shadowseer, 9x kisses, Troupe Master w/PW [266]
1x Crimson Hunter: Exarch [170]

*Detachment 2*
Farseer: RoWard, RoWit, Spear, Mantle, Stones of Ana, Jetbike [200]
Spiritseer [70]
3x Windriders [51]
3x Windriders [51]
1x Crimson Hunter: Exarch [170]

*Ally Detachment 1*
Lelith Hesperax [170]
5x Wyches [50]

*Ally Detachment 2*
Vect [240]
5x Wyches [50]


Total: 1850
Mantleseer follows the Harlestar and supports them with extra powers if need be. Vect makes sure I get first turn so I can get veil or invisibility up.

Option 2: Unbound Harlestar with Vect and Support
Eldrad
Farseer: RoWit, RoWard, Stones of Ana
Farseer: RoWit, RoWard
Farseer: RoWit, RoWard
Spiritseer
Spiritseer
Lelith Hesperax
Vect
10x Harlequins: Shadowseer, 10x Kisses
3x Windriders
3x Windriders
Riptide: Ion Accelerator
Crimson Hunter: Exarch
Crimson Hunter: Exarch

Total: 1848

This list, unbounded and spam-tastic, has the Harlestar outfitted, and some heavy support from the Riptide + Crimsons. 2 sets of windriders for objective grabbing if need be.
Too much?

This message was edited 4 times. Last update was at 2014/05/29 17:29:49


azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Regular Dakkanaut




USA

why bother with bikes on the farseers if they're going to footslog along with the harlie's?

Also, assuming you are playing tactical objectives, the bikes will be going after objectives almost every turn.

Finally, I'd consider some swooping hawks for precision deepstriking to get objectives as well.
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

Good point. Dropping all the jetbikes give me enough points to add another squad of windriders for objective snatching.

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Longtime Dakkanaut




United States of America

I wouldn't take eldrad in the unit, he has no fleet and will slow the unit down. As for the whole idea, a unit of 10 harlequins already rolfstomp anything they charge without all these buffs.

But regardless good luck!

11k+
4k
7k
3k 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





As Arbiter says Harlies are pretty strong in CC anyway. Getting them there alive is the trick. A Spiritseer would probably be a better fit and up the Archon to the Baron for syealth + shrouding goodness.

I would prefer to see you upgrade both Hunters to Exarchs. They are paper thin, you need them to kill what they shoot at.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Longtime Dakkanaut




United States of America

How does that work now? The codex says 1 CH can be an exarch in a primary detachment, so you can only take 1? Or am I missing something?

11k+
4k
7k
3k 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





1 per detachment so he can upgrade both.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

As some one who has run a similar Harlestar extensively I think i could chip in.

Firstly, do not try to make it a bigger target then it has to be. For example, it's not a Seer Council, you don't need 3 Farseers AND Eldrad in the same unit. Remember, under the new rules if you fail to cast a power no one else in the *unit* can cast the same power, meaning even if 2 Farseers have fortune if you fail 1 you can't have it. So my advice would be to drop 1 Farseer all together, and give another Farseer a Jetbike and MotLG. That way you only have Eldrad and a Farseer in the unit, with a Laughing Seer backing them up psychically if they fail.

Another point is that you have very little use for Lilieth, apart from being pretty. See adds very little to the unit other then AP 2, but low strength means she will only kill 2 Terminators a turn at best anyway. That and your Archon is basically just a 2++ save, i think this would be one of the rare occasions you will SAVE points by bringing Vect. Not only does he help you get first turn to get your Psykic powers up, he grants Fearless (meaning you can drop the Shard), Grants preferred enemy (EVERYTHING!) to the entire unit which grants re-rolls of 1's to hit and wound (Less need for Prescience/Doom) AND puts out the same amount of attacks as the Djin Blade Archon does that ALSO wound on 3's re-rolling 1's. Yeah...Vect is a pimp.

So in the end your Harlestar would look like 8 Harlies with Kisses, 1 Shadowseer and a Troupe Master w/ Power Weapon backed up by Eldrad (He gained fleet this edition, he doesn't slow them down) and a Farseer with Spirit Stones being Lead by The Mighty Pimp Himself.

This drops 32 Ws 5 Str 4 Rending attacks which re-roll all 1's at I6, 4 none rending, 5 Str 5 Ap 3 (You take a power lance), 7 Ws 8 attacks which re-roll 1's and wounds on 3's at AP 3, 3 Ws 5 AP3 Fleshbane Force Weapon Attacks as well as 3 Witchblade attacks. That will wreck stuff up!

Also, consider rolling on Telepathy for Eldrad, as Invisibility is better then Fortune in many situations and helps more in combat. 4 Rolls on Telepathy gives 2/3 of the chance to get Invisibility, while the other 2 Farseers try to get Fortune.

My £0.02

 
   
Made in us
Longtime Dakkanaut




United States of America

Lol, I need to check to make sure eldrad has fleet, I assumed he still didn't without looking it up.

But I still think this "star" is to much, as I have said before, 10 harlequins will still wreak anything their points cost or less with ease, why not drop everyone but eldrad? You could then take a lot more support.

11k+
4k
7k
3k 
   
Made in us
Killer Klaivex




Oceanside, CA

Another thing to keep in mind, is that I have a feeling many games are going to limit you to single detachments; 1 CAD, 1 ALLY. If you start building lists with multiples, it rapidly spirals out of control.
Swapping for Vect drops you to a single ally, and the rest fits in the primary CAD.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

Played 2 quick games with the list and had a few things go right and things go wrong. First game a riptide Nova-charge IA'd my star on first turn and killed 8 harlequins (direct hit, something like 13 wounds). Gotta make sure Baron is in the front (though Fortune wasn't up so I was a bit worried). After that though, Veil of Tears prevented anything from shooting them. At all. They didn't take a single shot after the riptide. As such, I've been considering running a 5x Harlie squad just for a second Shadowseer (different squad means second chance to cast/back up).

As to Lelith: With 4 seers (Eldrad included) and 2 Spiritseers, I've gotten Hammerhand and Empower every time (and usually Enhance too). That makes her S6 (7 on the charge after a token or two) and consistently wounding (Prescience always, Doom half the time). She was putting out something like 12 attacks (4 base +1 weapon +1 charge +6 League [WS10 upgraded with Enhance vs. WS4] ), hitting with 10 or so of them with Prescience, and wounding with 9 of them. Game 1 she took out 7 LC terminators on her own, and the few that returned fire had to get through her 2++ rerollable (Fortune and Sanctuary). On her own, she's weak, I know, but buffed crazy in the Harlestar she puts out stupid amounts of damage.

Exarch'd both Hunters.

Shrunk the Star by a Farseer, Spiritseer, and Eldrad. Hopefully that makes it less bulky.

Never used Vect before. He has the Shadowfield and Fearless I see, so that's basically the point of Baron. I'll add him in and drop the shard too.

As to the "too many detachments" thing: I'm not particularly worried for two reasons:
1) It's still not unbounded, so I'm dropping almost 400 points in troops that could go and buy 2 riptides (funnily enough I'm considering this).
2) I suffer hard in the 'support' realm so it's an eggs-in-one-basket deal. The star dies, and I have nothing else to do anything with.

All that said, I've edited the first post list to two different variations based on your guys' recommendations. Which list is better now?

This message was edited 1 time. Last update was at 2014/05/29 17:26:22


azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





How did an AI do 13 wounds. Its a large blast so that maximum 5 hits if you've not deployed in a straight line for some crazy reason?

Hesperax is boss now with the right buffs. She adds Ap2 that the list is other wise lacking. I like Vect but I don't think he suits the Harlestar as well as Hesperax. Though that is dependent on your penchant for rolling sixes...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

 FlingitNow wrote:
How did an AI do 13 wounds. Its a large blast so that maximum 5 hits if you've not deployed in a straight line for some crazy reason?


I thought I was against the burst gun. I was deployed in a nice circle to fit behind cover better. I won't be doing that again.

 FlingitNow wrote:
Hesperax is boss now with the right buffs. She adds Ap2 that the list is other wise lacking. I like Vect but I don't think he suits the Harlestar as well as Hesperax. Though that is dependent on your penchant for rolling sixes...


AP2? Doesn't she just ignore armor outright? I don't see where the AP2 is. (Unless you just mean AP2 because it ignores all armor anyway)
Also Vect is for the Shadowfield and the first-turn stealing. Gotta get the veil or invisibility up ASAP.

This message was edited 1 time. Last update was at 2014/05/29 17:43:33


azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah by Ap2 I meant she ignores armour.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
 
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