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Made in au
Raging Ravener






I'm just getting back into 40k after a 13 year break and I'm pleased to see a few new factions have turned up since 2nd ed.
After seeing the Imperial Knights models I was hoping that the Mechanicum might be getting its own army list.
What new factions would you like to see?
   
Made in us
Irked Necron Immortal





I would love to get the old ones, krorks, and necrontyr/pre-sleep necron factions, but that falls more in line with forgeworld than GW proper

This message was edited 1 time. Last update was at 2014/05/31 23:40:06


Everything I say, barring quotes and researched information, is my personal opinion. Not fact.

"Being into 40k but not the background is like being into porn but not masturbation..." - Kain

"I barely believe my dice are not sentient and conspiring against me." - knas ser 
   
Made in au
Raging Ravener






Would the army lists of the Necrotyr be that different from the modern lists? I haven't read much fluff on the Necrons.

   
Made in gb
Sinister Chaos Marine





 mekugi wrote:
Would the army lists of the Necrotyr be that different from the modern lists? I haven't read much fluff on the Necrons.



Yup, It was before the Necrons went all robot death-warriors and they were actually alive and biological. So I think most units would work as fleshy living guys, except for Destroyers and Flayed ones I think. There are some people who think that the Tau are non-robot Necrons, and that would be pretty cool if GW left some hints at that. But it's just conspiracy's really.
   
Made in us
Loyal Necron Lychguard





Virginia

 Toastaster wrote:
 mekugi wrote:
Would the army lists of the Necrotyr be that different from the modern lists? I haven't read much fluff on the Necrons.



Yup, It was before the Necrons went all robot death-warriors and they were actually alive and biological. So I think most units would work as fleshy living guys, except for Destroyers and Flayed ones I think. There are some people who think that the Tau are non-robot Necrons, and that would be pretty cool if GW left some hints at that. But it's just conspiracy's really.


Wow, never thought about the Necrontyr being it's own faction. But what would be cool is having Old Ones be their own thing.

P.S. I'll worry about a whole new faction as soon as Sisters get an actual "codex" and plastic, affordable miniatures.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in fr
Regular Dakkanaut





I would love to play humans from earth. We would be quite an OP army since we have tanks that move faster than a brick, have stealth, have a BFG, have rapid deployment and don't bring knives to a gunfight.

On the more thread related note. squats, just for lulz.
   
Made in us
Pauper with Promise




Oklahoma, USA

Some of the Mechanicum stuff they've been releasing for Forge World looks beautiful, and I'd love to see them as a full regular faction in their own right. At the same time though, there's such a huge ratio of the armies that are already Imperial, I'm not sure we really need another one. But at the same time, it's difficult to release a new alien race that players would immediately click with. It seems difficult at this point to release a new army that would fit in when there's so many already.

Instead, I like the idea of creating a codex that can be used in multiple ways, for example, having units for a cultist/traitor Guard army listed in the back of the Astra Militarum codex. I think that would be a great way to introduce new armies and factions without having to go all out with an entirely new army.

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Made in gb
Dakka Veteran





I would love to see a proper sisters army before GW bring out any new races!

I would however love to see a human race that survived in pre-grimdark fashion, somehow a bunch of planets where hidden away, they have a fully functioning STC and can unleash weapons beyond the imagination of the rest of the Galaxy, problem being that of course everyone is out to get them including the imperium as they are technically 'heretics'

I think it would fit the fluff that there is a group of humans with the knowledge and ability to save the human race from Chaos, the nids and everyone else but the Imperium is so stubborn and broken they would rather destroy them.

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Made in au
Raging Ravener






 Theolla wrote:
Some of the Mechanicum stuff they've been releasing for Forge World looks beautiful, and I'd love to see them as a full regular faction in their own right. At the same time though, there's such a huge ratio of the armies that are already Imperial, I'm not sure we really need another one. But at the same time, it's difficult to release a new alien race that players would immediately click with. It seems difficult at this point to release a new army that would fit in when there's so many already.

Instead, I like the idea of creating a codex that can be used in multiple ways, for example, having units for a cultist/traitor Guard army listed in the back of the Astra Militarum codex. I think that would be a great way to introduce new armies and factions without having to go all out with an entirely new army.


I agree there are lots of Imperial Factions...The endless variants on SM chapters helps with that. But aren't the Mechanicum somewhat separate to the Imperium? I kind of see them as being closely aligned but ultimately maintaining an aloof independance. They only worship the Emperor tangentially as the Omnisiah and they field pretty distinct armies with loads of servitors and skitarii as well as automata and of course the knights and titans.
I reckon there's enough scope in the fluff to encompass internal divisions between particular forge worlds and the Mechanicum in general to release them as an independent faction that allies closely with Imperial forces...Or chaos forces for chaos forge worlds.
I know I'm dreaming, but how long has it been since a new faction has been released?
   
Made in gb
Cackling Chaos Conscript





HELL. Or just England

2 races/armies id thought about where:

A mercenary army, so possibly a little like IG, but with a more varied race back ground (ie not just human) with some other special bits and pieces.

The second one was a kind of 'beastmen' faction. So very low tech, mostly armed with big fat swords/axes and metal shields and armour. They relay on some kind of 'spiritual protection' to protect them and their massive strength. Maybe something a little like the beastmen from the dual masters TCG, with a big world trees granting their strength.

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Made in ca
Commander of the Mysterious 2nd Legion





I'd like to see certin factions that already exist get some love first. Sisters of battle for example

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Made in nz
Boom! Leman Russ Commander




New Zealand

Traitor Legions

5000
 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Mechanicum already has an army list in the Heresy books.

I'd prefer GW stop adding new Codexes when people are still running around with three-editions-old books (Orks) or nigh-unplayable books (Sisters, by some argument Space Wolves) personally, but if they had to add more stuff a complete Stormtrooper Regiment book instead of the half-assed Tempestus book would be cool.

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Made in au
Raging Ravener






I get the "fix the stuff that's there already" comments, but I was asking a different question...
What (in an ideal world where there aren't codices 3 ed's behind) new faction would you like to see added to the 40k universe?
   
Made in us
Douglas Bader






 mekugi wrote:
What new factions would you like to see?


Space marines. A new faction that includes all space marine chapters in a single codex instead of wasting half the armies on slight variations of the same faction.

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Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 Peregrine wrote:
 mekugi wrote:
What new factions would you like to see?


Space marines. A new faction that includes all space marine chapters in a single codex instead of wasting half the armies on slight variations of the same faction.


Pretty much. I mean yeah, I know that ever since the dawn of time (well, 2nd edition) there have been Ultramarines/Codex, BA (sometimes with DA) and SW separately but do they really need it? I mean, an all-bike (ravenwing) and all-termie (Deathwing) army should be allowed by the pure Codex to begin with (hell so should all Assault and all Devastator marines, see 8th and 9th companies). Virtually everything else should be like an extra page in a single codex for special wargear and the little bit of extra rules that they get, not a full blown codex. If fluff is the concern then they should summarize the fluff in one codex and have a cheapo digital/BL supplement that has the more detailed fluff for the major chapters.

This message was edited 1 time. Last update was at 2014/06/02 01:01:30


- Wayne
Formerly WayneTheGame 
   
Made in au
Raging Ravener






WayneTheGame wrote:
 Peregrine wrote:
 mekugi wrote:
What new factions would you like to see?


Space marines. A new faction that includes all space marine chapters in a single codex instead of wasting half the armies on slight variations of the same faction.


Pretty much. I mean yeah, I know that ever since the dawn of time (well, 2nd edition) there have been Ultramarines/Codex, BA (sometimes with DA) and SW separately but do they really need it? I mean, an all-bike (ravenwing) and all-termie (Deathwing) army should be allowed by the pure Codex to begin with (hell so should all Assault and all Devastator marines, see 8th and 9th companies). Virtually everything else should be like an extra page in a single codex for special wargear and the little bit of extra rules that they get, not a full blown codex. If fluff is the concern then they should summarize the fluff in one codex and have a cheapo digital/BL supplement that has the more detailed fluff for the major chapters.

I hear what you are saying. But compared to 2nd ed, which was the last time I was playing my DA army (until recently). Having a cogent rule set for different chapters is really great. Back in the day Space Wolves seriously outclassed all other SM's to the point where it was only through loving the fluff of DA did it seem worthwhile fielding them-I used to get so frustrated at the difference between the fluffy terminators in my mind and the vanilla Deathwing that appeared on the board.
I do think they could make a single big book o' space marines codex and have a short chapter designated to each of the more unique chapters...would shorten the dev cycle and take less time away from other factions.
That said, space marines are kind of the antithesis of a new faction.
   
Made in us
Irked Necron Immortal





I wonder if there is enough interest to justify a Hrud or Umbra faction? They both seem like very interesting Xeno's factions that are relatively widespread.

Everything I say, barring quotes and researched information, is my personal opinion. Not fact.

"Being into 40k but not the background is like being into porn but not masturbation..." - Kain

"I barely believe my dice are not sentient and conspiring against me." - knas ser 
   
Made in au
Raging Ravener






 Jaceevoke wrote:
I wonder if there is enough interest to justify a Hrud or Umbra faction? They both seem like very interesting Xeno's factions that are relatively widespread.

Hrud are kind of like space Skaven right? I just read the Lexicanum entries on both Hrud and Umbra...Neither seemed likely to field an army, especially the Umbra?
   
Made in us
Hacking Proxy Mk.1





Australia

Some sort of alien/AI hybrid. It might feel out of place with necrons still existing but they lost a lot of what made them the 'robot' faction.

HQs would consist of actual aliens, along the lines of the traditional grey with big head guys. Not humanoid though, 40k has far too many humanoid aliens already. Just enough resembelence to classic aliens to keep that tounge in cheek feel but give them a lot more eyes, four insect like legs and no viable arms but a mechanical brace around the torso with some displays and little servo arms.
In game they would have little offensive power but be able to buff like crazy or something.

Troops would be about the size of a grot and share a similar look to the alien with 4 legs and 4 small guns, but it would be made of a living metal and have no face, so with guns pointing in every direction there is no identifiable front to the model.

Elites would be much taller, bulkier constructs with armoured legs and arms that look like blades but are still capible of firing. Its body would make it twice as tall as the troops, its legs tree times as thick (on a 40mm base) and it would have 8 arms.

Fast attack would include a flying saucer and some bigger living metal constructs, this time leaning heavily in one direction, making it a very clear front. Their 'back' legs act as spears while the front become scythes and the thing is kept in the air by exhaust ports on its back.

Heavy support would be a giant, heavily armored ball, not unlike that thing from the Incredibles, but more futuristic. Armed with a heavy laser that rotates a full 360 on top and another on the bottom.


Fluff wise not much would be known of them except that they have visited earth in the past. On the table I think they would play like undead in WHFB, you need to keep the HQ alive to control them.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

I'd like to see a supplement for Tau with units from their Auxiliaries

http://wh40k.lexicanum.com/wiki/Auxiliaries#.U4viq_ldVIE

Nicassar would really help with Psychic phase
Demiurg could bring some kind of Ion weaponry and Cutting Beam
Tarellian Dog-Soldiers and Galgs with Preferred Enemy or Hatred (Imperial factions) to fight in the open
More kinds of Vespids
And Gue'vesa! Lots of units

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 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Longtime Dakkanaut




Houston, Texas

2nd ed is more than 13 years old. It's older than 2001.
The Old Ones. The Rak'Gol, The Men of Iron, Adeptus Custodes, Individual Chaos Legions, Individual Tyranid Hive Fleets with their own niches (Gigantism, Fire-breathing, Armored hides all around, Bizarrely high birth rates, Increased psychic power, etc), an Eldar Wraithbone Mechanicus type thing, Dinosaur riding Exodites.
To name a few.

Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
Made in us
Longtime Dakkanaut





West Chester, PA

I would like a flotilla of humans trapped in the warp since the Age of Technology.

Or actual bugs, sort of feral and organized into colonies of subterranean dwelling bugs.

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

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Made in us
Longtime Dakkanaut




Houston, Texas

 TheSilo wrote:
I would like a flotilla of humans trapped in the warp since the Age of Technology.

Or actual bugs, sort of feral and organized into colonies of subterranean dwelling bugs.

They wouldn't be widespread enough to be an army.
There's not anything like that in fluff
Although you could do a codex of different world's wildlife, for campaigning on that planet. Roll a 12 on a 2d6 a 300meter Leviathan shows up and eats half a random army, then leaves. That could be fun.

Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
Made in il
Warplord Titan Princeps of Tzeentch






Expanded ordo assassnariom.

They can't ALL be the super-monstrus guys with BS7 WS7 and bricktons of super-expensive equipment.
There must be some sort of "trainees" out there who are not all that much better then a space marine.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in au
Raging Ravener






Exodites on dragons would be great!
I like the idea of neutral native fauna interacting in a game...Would make for interesting randomness.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 BoomWolf wrote:
Expanded ordo assassnariom.

They can't ALL be the super-monstrus guys with BS7 WS7 and bricktons of super-expensive equipment.
There must be some sort of "trainees" out there who are not all that much better then a space marine.


There's a HH novel where an Assassinorum team is formed. It had kinds of assassins I never head about before (a hacker/information expert one). I found it great to better understand Assassins... and not all of them have those uber-stats (the Venenum and the hacker one are some of those)

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Longtime Dakkanaut





West Chester, PA

 ThePrimordial wrote:
 TheSilo wrote:
I would like a flotilla of humans trapped in the warp since the Age of Technology.

Or actual bugs, sort of feral and organized into colonies of subterranean dwelling bugs.

They wouldn't be widespread enough to be an army.
There's not anything like that in fluff
Although you could do a codex of different world's wildlife, for campaigning on that planet. Roll a 12 on a 2d6 a 300meter Leviathan shows up and eats half a random army, then leaves. That could be fun.


Sorry for trying to introduce new ideas into the discussion.

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

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Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

GW doesnt keep the ones they currently have up to date as it is. Theres at least 4 that are borderline unplayable needing a new dex badly, one being released next month finally (orks are only bad because the meta shifted to everyone has ignores cover out the wazoo, and they depended on cover. Start of 6th they were fine, new dex's owned them).

I'd rather they didnt release another race. Would also be rather hard to implement a new race without adding some bologna alternate dimension excuse for some advanced race to suddenly appear outta nowhere in the lore. Everything thats not playable right now doesnt really have the arsenal to be playable.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
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Made in us
Longtime Dakkanaut




Houston, Texas

 Vineheart01 wrote:
GW doesnt keep the ones they currently have up to date as it is. Theres at least 4 that are borderline unplayable needing a new dex badly, one being released next month finally (orks are only bad because the meta shifted to everyone has ignores cover out the wazoo, and they depended on cover. Start of 6th they were fine, new dex's owned them).

I'd rather they didnt release another race. Would also be rather hard to implement a new race without adding some bologna alternate dimension excuse for some advanced race to suddenly appear outta nowhere in the lore. Everything thats not playable right now doesnt really have the arsenal to be playable.

Only problem is they're are a lot of existing races without representation.
You could also use Individual Chaos Legions, or Niche Tyranid hive fleets.

Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
 
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