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Made in ca
Longtime Dakkanaut





Hey guys so well I wait for some parts to get in I thought I would get some sculpting in and try and build a gundam/tau battle suit here is the wip. Also have pics in my blog I just started on dakka here.
Looking for some cc comments and critique . This is my 4th month sculpting I think so be nice as well








This message was edited 1 time. Last update was at 2014/06/09 15:56:34


I need to go to work every day.
Millions of people on welfare depend on me. 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

The details are hard to see in those pictures. The basic layout of the leg looks good. But the edges are a to soft and uneven. For me it looks as if you have tried to sculpt to much details in one go. And as a result you couldn't smooth the areas properly.

Reduce the amount of details you do in one go and remember that you can even sand and cut the GS a bit to sharpen the edges. Build the details up step by step. That allows for better smoothing and sanding in between. It will literally eat your time. But the result will look massively better.

And maybe using a different putty might help you. GS is good for organic stuff. But it is harder to get into sharp details. Milliput ( or other sandable putties) is better. And as it is a lot cheaper than GS you can use it to bulk up your model for a lot less. Most if not all of my sculpts have an milliput standard jellow core. (Or a GS - Milliput mixture)

   
Made in us
Longtime Dakkanaut






I find doing mechanical stuff is a bit easier to do by subtraction as opposed to addition. By that I mean - carving out of something rigid already as opposed to trying to build it up with putty (even when I use putty...it is quite often just a blob to dry so that I can carve and sand it down).

That said - it might be something to consider trying your hand in 3D with. Not a hard skill to develop, and it makes these sorts of things so very much easier (especially when you get to the point of dealing with the symmetry...). Printing is still a bit of an issue for high resolutions - but often I will hammer out a quick design in 3D and have that printed by a cheap print service (like Shapeways). Once I get the printed model in - I'll spend some time cleaning it up and adding fine details. The 3D printing though allows you to uniformly build up the base and keep the various parts that should look the same...looking the same with minimal fuss and hassle.
   
 
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