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![[Post New]](/s/i/i.gif) 2010/09/03 15:32:18
Subject: Space marine drop pods. Are they worth it?
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Boosting Space Marine Biker
Netherlands
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I read somewhere in this thread that OP plans to buy 2 pods. I'd go for 3 instead. You're forced to drop half (rounded up) in turn 1 and the rest goes in reserve. If you have 3 then you can drop 2 in turn one and reserve the third. That way you can at least focus some of your force. If you drop just one pod in turn one, the opponent can use his entire army to kill what was inside.
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![[Post New]](/s/i/i.gif) 2010/09/03 16:26:45
Subject: Space marine drop pods. Are they worth it?
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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High_Marshal_Helbrecht wrote:I would suggest if you fancy an army with a lot of Heavy Weapons on the Infantry, you do like i suggested at the beginning of the thread, paint your army BT, but run them from the Vanilla Marines codex, gives you far more heavy firepower
I agree with this. There are good ways to run BT, but a Drop Pod assault might not be one of them.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2010/09/03 17:09:37
Subject: Space marine drop pods. Are they worth it?
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Bounding Black Templar Assault Marine
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Yeah, as a BT player, im a BIG advocate of Rhino's especially since if you pay like the 5 points for a smoke launcher, EVERY hit against you will be a "Glancing" hit rather than a penetrating hit!
Since we are such a CC focused army, one turn when all you can do is stand and shoot either bolters or bolt pistols etc. and have an entire army shoot back at you, not a good idea!
But by all means, paint them as BT, run them as Vanilla
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"...where Astarters of lesser chapters wear the Emperor's Aquila. We do not wear His symbol. We are His symbol."
Ostrakon wrote:If Hitler, Osama bin Laden, and you were in a room together, and I only had 2 bullets, I would shoot you twice.
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![[Post New]](/s/i/i.gif) 2010/09/03 22:53:45
Subject: Space marine drop pods. Are they worth it?
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Bounding Black Templar Assault Marine
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ok ill probably use them as vanilla, does this mean i can use devistator squads?
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No pity!
No remorse!
No fear!
Black Templar - 3,000pt Army
Dark Angels -1,500 pt Army (In Construction) |
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![[Post New]](/s/i/i.gif) 2010/09/03 22:57:28
Subject: Space marine drop pods. Are they worth it?
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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PURE SKINZzz wrote:ok ill probably use them as vanilla, does this mean i can use devistator squads?
Yes, though Drop Pods and Devastators will require a bit of practice. It's a pretty hard way to play.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2010/09/04 01:06:05
Subject: Space marine drop pods. Are they worth it?
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Bounding Black Templar Assault Marine
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Well i will have to get some practice in haha
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No pity!
No remorse!
No fear!
Black Templar - 3,000pt Army
Dark Angels -1,500 pt Army (In Construction) |
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![[Post New]](/s/i/i.gif) 2010/09/04 01:15:55
Subject: Space marine drop pods. Are they worth it?
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Decrepit Dakkanaut
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Actually practice isn't a bad idea, even outside of a game. The ability to judge distances accurately without the necessity of measuring is one of the skills of Warhammer 40k.
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![[Post New]](/s/i/i.gif) 2010/09/04 01:26:53
Subject: Space marine drop pods. Are they worth it?
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Bounding Black Templar Assault Marine
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Ill have to get some practice in then because im new to the game, ive never played before
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No pity!
No remorse!
No fear!
Black Templar - 3,000pt Army
Dark Angels -1,500 pt Army (In Construction) |
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