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Made in us
Crafty Bray Shaman





NCRP - Humboldt County

I would honestly have to say the first time I played L4D. It was 12AM on the release and we had stayed up but connected through skype chatting waiting to play the game together. The first time we encountered a Tank I yelled for everyone to run so loud my sister banged on my door to stfu as it was 3AM and she had to work in 2 more hours!

Jean-luke Pee-card, of thee YOU ES ES Enter-prize

Make it so!

 
   
Made in us
Veteran ORC







VermGho5t wrote:I would honestly have to say the first time I played L4D. It was 12AM on the release and we had stayed up but connected through skype chatting waiting to play the game together. The first time we encountered a Tank I yelled for everyone to run so loud my sister banged on my door to stfu as it was 3AM and she had to work in 2 more hours!


Lol yeah, those tanks were scary, only so much so on Expert though. ESPECIALLY when your low on health.

You know, I hated how much they nerfed the Hunter in the second game...

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in nl
Decrepit Dakkanaut






7 years old, doom 1-2, I believe I don't have to say any more.
   
Made in gb
Servoarm Flailing Magos





I don't remember the games so much as the enemies.
I mean yeah creepy atmosphere and all is good but I find it's the monsters/mutants/pyschos that are memorable.

Pyramid Head was preety good as a horror bad guy and the whole 'it's really James' guilt and self-hate made manifest' thing really made it.

Bioshock was kinda wierd but I wouldn't have said scary. I jumped when I get hit just to the side of my vision and I never knew they were there (Spider splicers mostly)

"Praise Be To The Omissiah!"

"Three things make the Empire great: Faith, Steel and Gunpowder!"

Azarath Metrion Zinthos

Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.

Come at me Heretic. 
   
Made in ie
Boosting Space Marine Biker







my only scares have come from fallout 3,
namely the nuka-cola plant.
little sister: go on turn off the pipboy light, go on...
me:fine bu only for a second
light goes off
light goes on
nuka-luck standing right in front of me...
me:!!!!!!!!!!!!!FATMAN

only other time the games really creepy is when youre in that nice little town of good citizens and you walk into thier basement....

[http://www.youtube.com/user/sneekygreenman] 
   
Made in au
Legendary Dogfighter




Australia

assultmarine wrote:my only scares have come from fallout 3,
namely the nuka-cola plant.
little sister: go on turn off the pipboy light, go on...
me:fine bu only for a second
light goes off
light goes on
nuka-luck standing right in front of me...
me:!!!!!!!!!!!!!FATMAN

only other time the games really creepy is when youre in that nice little town of good citizens and you walk into thier basement....


Ha ha Those folks don't have a problem if you look in thier basment so long as you like thier food.

Elysian Drop Troops 1500pts

Renegades & Heretics 2056pts

 
   
Made in za
Squishy Squig




Pretoria, South Africa

Hmmm, if I have to sit and think about it then Resident Evil 2 Scenario B... I played Scenario A so much I thought I knew the game... Then came scenario B... Gah!
Silent Hill 2 scared the crap outta me... then I turned off the damn radio... that thing makes it ten times worse


 
   
Made in us
Fixture of Dakka





Chicago

My most terrifying moment is from Doom 2. I was around 10-12 at the time, and had finally decided to play without IDDQD + IDKFA (is it sad I still have the muscle memory for them?). It was late at night, I was in the basement, and no lights were on but my monitor. I was in a level with lots of winding corridors (was this a download? I can't remember) and was low on life and ammo.

All of a sudden, I heard it. That clanking, scratching, metallic sound that can only mean one thing: a Arachnotron was awakened and coming for me!

I braced myself for a tough fight, double checked what weapons still had ammo, and rounded the corner, fully prepared to either meet my demise or to overcome this foul creature in a moment of true valor!



And then....



Nothing.

The next hallway was empty!

But, the sound remained.

I kept moving forward, ready for it to pounce at any moment.

Rounding the next corner, I was sure this was where the mighty Spider Demon lay.

Again, nothing.

This continued for what seemed like a hour (probably only a few minutes in actuality). Every corner, every hallway, every room, every nook and cranny caused my heart to leap with that impending doom waiting for me.

It was stalking me. Mocking me with it's terrifying clawing sound. Letting me know it was nearby, but choosing not to reveal itself until it had me just where it wanted me.

Eventually, I snapped and turned off the game.

To this day, I don't know what that Demon had in store for me. Was it simply stuck in a neighboring set of corridors, unable to reach me? Did the sound files glitch and just cause it to be on non-ending repeat? Or, is that Demon still waiting for me, a decade later, ready to pounce... just around the next corner...



At least, they haven't invented that thing from Weird Science. I mean, I'm safe at the moment, here in the real world.

Right?

This message was edited 1 time. Last update was at 2010/10/08 17:19:14


6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in nl
Decrepit Dakkanaut






Grakmar wrote:My most terrifying moment is from Doom 2. I was around 10-12 at the time, and had finally decided to play without IDDQD + IDKFA (is it sad I still have the muscle memory for them?). It was late at night, I was in the basement, and no lights were on but my monitor. I was in a level with lots of winding corridors (was this a download? I can't remember) and was low on life and ammo.

All of a sudden, I heard it. That clanking, scratching, metallic sound that can only mean one thing: a Arachnotron was awakened and coming for me!

I braced myself for a tough fight, double checked what weapons still had ammo, and rounded the corner, fully prepared to either meet my demise or to overcome this foul creature in a moment of true valor!



And then....



Nothing.

The next hallway was empty!

But, the sound remained.

I kept moving forward, ready for it to pounce at any moment.

Rounding the next corner, I was sure this was where the mighty Spider Demon lay.

Again, nothing.

This continued for what seemed like a hour (probably only a few minutes in actuality). Every corner, every hallway, every room, every nook and cranny caused my heart to leap with that impending doom waiting for me.

It was stalking me. Mocking me with it's terrifying clawing sound. Letting me know it was nearby, but choosing not to reveal itself until it had me just where it wanted me.

Eventually, I snapped and turned off the game.

To this day, I don't know what that Demon had in store for me. Was it simply stuck in a neighboring set of corridors, unable to reach me? Did the sound files glitch and just cause it to be on non-ending repeat? Or, is that Demon still waiting for me, a decade later, ready to pounce... just around the next corner...



At least, they haven't invented that thing from Weird Science. I mean, I'm safe at the moment, here in the real world.

Right?


This:

The backgrounded noises some of the beasties in doom 1-2 made when awakened but off screen still give me the creeps. The pinkies growl, the arachnotrons... all of em..

My worst one...

I had been hearing pinkies the whole level, so I was already properly spooked. the situation: Walking one of those tight paths, 1 side = wall, other side = lava. I round a corner and a deafening hiss fills my ears and all I see is the big grinning face of a cacao demon slowly rising in front of me. I panicked and pulled the plug.
   
Made in us
Dakka Veteran






Fallout 3: What about the Dunwich Building? That had a straight-up creepy atmosphere.

I think I'm going to start a charity for the terminally stupid. You can be our spokes person. -- H.B.M.C.

"I remember my dream now, why I dug the holes."
- Jim, The Walking Dead 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Gotta agree with the Dunwich building.

How about the Haunted Hotel from Vampire Bloodlines? No combat to speak of, just you going through a haunted house complete with whispered warnings, laughing children and poltergeist moments. You even get to see the killer charge at you with an axe before fading away again.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ae
Pewling Menial





The hotel wasn't too creepy, especially when playing as a Malkavian, as you get used to things whispering at you randomly. The creepiest bit of that game for me was the Snuff Film part. It wasn't any one stand out scene, so much as it was the whole atmosphere of the storyline.

Thus do we invoke the Machine God.

Thus do we make whole that which was sundered. 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

No Russian.

That's the most horrified I've ever been playing a video game.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Crafty Bray Shaman





I honestly have yet to be scared of anything right now, but when I was about 10 I watched my bro play Silent hill 4, and boy did those two-headed baby monsters scare me. But I have been watching the Silent hill series since I was about 6, so maybe that's where my dark humor comes from

It's weird, I am not creeped out by gore or things others would be terrified of, but if I see a Buffalo's head on the wall I fall apart and cry.

 
   
Made in nl
Decrepit Dakkanaut






Gore is scary? When was this decided?
   
Made in us
Regular Dakkanaut





Monster Rain wrote:No Russian.

That's the most horrified I've ever been playing a video game.


Do you mean disgusted? There wasn't much to be afraid of in that level.

A Black Ram wrote:I honestly have yet to be scared of anything right now, but when I was about 10 I watched my bro play Silent hill 4, and boy did those two-headed baby monsters scare me. But I have been watching the Silent hill series since I was about 6, so maybe that's where my dark humor comes from

It's weird, I am not creeped out by gore or things others would be terrified of, but if I see a Buffalo's head on the wall I fall apart and cry.


I never played that one. Did it have a haunted buffalo's head or something?

My armies:
, , , and a little and now VC

 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Wraithlordmechanic wrote:
Monster Rain wrote:No Russian.

That's the most horrified I've ever been playing a video game.


Do you mean disgusted? There wasn't much to be afraid of in that level.


Disgusted by the game, horrified by the larger societal implications.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in au
Killer Klaivex






Forever alone

Monster Rain wrote:
Wraithlordmechanic wrote:
Monster Rain wrote:No Russian.

That's the most horrified I've ever been playing a video game.


Do you mean disgusted? There wasn't much to be afraid of in that level.


Disgusted by the game, horrified by the larger societal implications.

You're actually disgusted? It's really just showing how far terrorists will go in order to get what they want. After all, we've seen similar events happen in real life: Just look at 9/11. Including such an event for the sake of storytelling is fine, but including it for pure shock value (which I don't think MW2 did) is cheap and trivialises death.

To be honest, I was more disturbed by the dead horse that is Big Bad Commies being beaten again. The game felt like it was written by one of those paranoid Americans of the 50's. It's a trend that needs to stop.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

That's a fair point, and maybe its just me being sensitive or whatever, but that scene haunted me. It is a good game, and I'm not saying it should be taken off the shelf, but it was seriously brutal.

Realistic stuff has always scared me more than monsters and aliens and the like.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in au
Killer Klaivex






Forever alone

Oh, I get where you're coming from. I was thinking "Holy gak, holy gak, what the hell is this?" as I played it, but at least Infinity Ward were decent enough to give us a warning.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Regular Dakkanaut





Cheese Elemental wrote:

To be honest, I was more disturbed by the dead horse that is Big Bad Commies being beaten again. The game felt like it was written by one of those paranoid Americans of the 50's. It's a trend that needs to stop.


Amen to that. the plot synopsis for half that game could have been "Surprise! Russians!" But I will stop there before I drag this off topic with my hatred of MW2's storyline.

My armies:
, , , and a little and now VC

 
   
Made in gb
Grey Knight Purgator firing around corners





Edinburgh, Scotland

I seem to recall some reviewer or someone from IW saying during testing they recorded the number of people who started gunning down civilians... came out at like 70-80% i think, and apparantly not many really considered the moral or ethical implications of what they were doing. They were aware they were playing a video game and had someone handed them an m240 in an airport, their first thought wouldn't be to stroll calmly gunning every Tom, Dick and Harry down.

I can't say I've ever been concerned with the obligatory 'moral choice' in games these days. It's added for replay value. You have good, bad, and neutral endings to see, so play our game through a few times and see them. I think the biggest fail of this was Heavy Rain, at least so I'm told, where your actions are intricately associated to how your game progresses, until the end, where its the same every time. (If anyone has the game, please by all means correct me if I'm wrong on that)

OT:
A few nights ago, playing Fallout3. Just cleared Greyditch of the Fire Ants. Kids asks me to go find the source, saying its in Marigold? Metro Station. At this point I'm only about level 5, not really built for full on dungeon crawling quite yet, but I'll give it a blast. The weird chewy noise that those ants make, in a near pitch black metro station... at like 4am, is properly creepy. There's a quest you can get in there, to take the contents of a safe to some feller in another town. Soon as you pick it up, some guy comes into the room probably to have a conversation about it. Now, being 4am, twitchy as hell from the ants, in the dark, and not expecting to see anyone. This guy pops out, dressed like a raider, with an assault rifle....

He got perforated.
Lots.

My heart didn't stop thumping for a good five minutes. Best, game, ever.
   
Made in au
Furious Raptor




North of Adelaide

garret wrote:I couldnt make it through dead space. traded it in for viva pinata. dont regret it AT ALL

I watched Event Horizon, then Pandorum then played Dead Space at about midnight. I had to go to bed after an hour or so, my hands were shaking

   
Made in us
Been Around the Block




Maryland, USA

I'm terrified of Mudcrabs... but for a different reason.

"I saw a mudcrab the other day..."
"I saw a mudcrab the other day..."
"I saw a mudcrab the other day..."

I know I've been scared by a few games, but I can't think of them off the top of my head right now. I jumped at least once playing through Doom 3 in the dark... there are lots of dark corners with only a flashlight to guide you.

   
Made in us
Pleasure Sacrifice to Slaanesh





ChaosGalvatron wrote:I watched Event Horizon, then Pandorum then played Dead Space at about midnight. I had to go to bed after an hour or so, my hands were shaking


I did almost the exact thing the other day. Crazy. I didn't get scared because I kept on picking out Warhammer 40k type things from Event Horizon. "Pure Chaos!!!"

Though it didn't scare me, Half Life 2 stressed the hell out of me.

 
   
Made in us
Satyxis Raider




In your head, screwing with your thoughts...

Monster Rain wrote:No Russian.

That's the most horrified I've ever been playing a video game.

That's funny, I was ecstatic with childish glee as I brutally murdered everyone in sight. I even shot my teammates a few times for 'kill-stealing'! My only problem with the scene is the forced walking pace; goddamn did I wish I could run full tilt, shooting people in the face and then knifing their families! Oh, and it pissed me off that there were no children in the level. Infinity Ward you pansies, if you're going to make a terrorist slaughter level go all the way!

   
Made in us
Regular Dakkanaut





MasterDRD wrote:
That's funny, I was ecstatic with childish glee as I brutally murdered everyone in sight. I even shot my teammates a few times for 'kill-stealing'! My only problem with the scene is the forced walking pace; goddamn did I wish I could run full tilt, shooting people in the face and then knifing their families! Oh, and it pissed me off that there were no children in the level. Infinity Ward you pansies, if you're going to make a terrorist slaughter level go all the way!


This scared me.

My armies:
, , , and a little and now VC

 
   
Made in us
Stormin' Stompa





Rogers, CT

I am a little shamed by it but, I also loved No Russian.
Its the only mission I really replayed more than once or twice.

   
Made in us
Satyxis Raider




In your head, screwing with your thoughts...

battle Brother Lucifer wrote:THERE WILL BEEEEEEEE NO SHAAAME, I also loved No Russian.
Its the only mission I really replayed more than once or twice AAAAAAALWAYS I WANNA BEEEEE WITH YOU, AND MAKE BELIEEEEEVE WITH YOU, AND LIVE IN HARMONY HARMONY OOOOOOOOOH LOOOOVE!!!!!!!!!!


Fixed that for ya.


   
Made in us
Hollerin' Herda with Squighound Pack





Bossier

Read through all these and all great...I'm a big 230 pound baby when it comes to scary games I remember playing Doom 3 entire time on edge (20 min) then I get to the part where you first get the shotgun I says "oh H*llz yeah!" as I gleefully run towards it as soon as I get it the floor drops and I'm in a room with like 4 zombies...I then poop pants and waste all ammo. I think my fear comes from watching late night USA...way too young.

anyone else think this looks like an upside down Marathon symbol?....classic

1750pts
woodelfs army too 2000pts(....the little fairies) 
   
 
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