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![[Post New]](/s/i/i.gif) 2010/10/02 01:33:20
Subject: Re:Santo's 40k Skaven Project "The Skave" 28/09/2010, Warplock Specialists overview
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Fixture of Dakka
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Stormvermin looking good there Santobell, liking the powerclaw, and the colour sheme looks ace.
Must..resist..making...spacerats.
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![[Post New]](/s/i/i.gif) 2010/10/02 06:22:56
Subject: Santo's 40k Skaven Project "The Skave" 28/09/2010, Warplock Specialists overview
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Haemonculi Flesh Apprentice
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Ha ha, I have crap loads of skaven and guard laying around and it has been torturous trying to avoid building Hrud myself!
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![[Post New]](/s/i/i.gif) 2010/10/02 21:27:54
Subject: Re:Santo's 40k Skaven Project "The Skave" 28/09/2010, Warplock Specialists overview
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Regular Dakkanaut
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Cool 40k skaven!!! What rules are you going to use them with (guard, latd, etc)?
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All skill is in vain when an angel comes down and pisses in the flintlock of your musket.
…And if you mean heretic due to the fact that I detest your rotted, pathetic, corpse of an emperor, then yes, I guess that I qualify there also…
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![[Post New]](/s/i/i.gif) 2010/10/04 13:18:22
Subject: Re:Santo's 40k Skaven Project "The Skave" 28/09/2010, Warplock Specialists overview
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Raging Rat Ogre
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monkeytroll wrote:Stormvermin looking good there Santobell, liking the powerclaw, and the colour sheme looks ace.
Must..resist..making...spacerats.
Yeah you can resist for now but evetually it eats away at you until you have to tackle the task.
Red Corsair wrote:Ha ha, I have crap loads of Skaven and guard laying around and it has been torturous trying to avoid building Hrud myself!
Skaven in 40k are sorely missed, the plans I have for this original army are beyond even my own understanding. I'm re-writing the Ork codex from cover to cover including backgrounds characters and stats (all of which will reference back to the original book so it's officially playable) with a friendly game section at the back for a more Skavey feel of play - only issues is Hrud are swamp thing style reptile people
necroplayer wrote: Cool 40k skaven!!! What rules are you going to use them with (guard, latd, etc)?
Orks... why... not sure seemed like a good idea at the time...... no not really, a lot of people set them up as Eldar or Imperial Guard which they do suite (minus the loftiness and the tankage) however I felt the mob mentality and fumbling technology of the Orks lends itself well to the style of play one would expect from a Skaven force. They do get a little tougher than their WHFB cousins but a few millennium and massive exposure to warpstone plus selected breading/genetic manipulation easily answers that boggle.
Gathering Storm wrote:The Skave look awesome. The flying Doomwheel is awesome and your rats have original cool looking guns. I like your massive rat ogre, keep up the good work.
Unfortunately I'm having issues with my molds for the Storm-vermin guns so I haven't been able to finish them off as yet and as for the Doom Wheelie Kopta it's about to go under the knife for a major upgrade but it's a super secret (and I will be making more normal koptas like the original).
The Eshins (Commando's) are also about to be reinvented into less robes more ninja rats and soon I will be adding Big Gunns and Tank bustas (Lightning cannons and Globadiers).
Lightning Frog wrote:Who knew rats could be so cool. Doing a great job. The coils are kind of different but I guess a giant rat army with guns is different too, so in a different way it all just comes together.
I'm thinking about capping them off so they look less screw more coil top but I'm of mixed minds the large screws are oddly different.
Commander Cain wrote:Great work, especially on the rat ogre!
Cheers mate thanks for the support, the only issue with the rat ogre is I need to make three more lol.
Now that I've caught up and to show I'm not sleeping on the job... here is the little monster I've been working on... My vermin Lord!
Now it's still early days for him, he's grays and greens but C & C are welcome.
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![[Post New]](/s/i/i.gif) 2010/10/04 16:49:16
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Sword-Bearing Inquisitorial Crusader
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Looks really cool. One suggestion though, clip the sticky out finger off and modify it to be curled round the axe shaft. I must say that I really like the head, excellent GS work.
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![[Post New]](/s/i/i.gif) 2010/10/04 17:01:47
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Raging Rat Ogre
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Gathering Storm wrote:Looks really cool. One suggestion though, clip the sticky out finger off and modify it to be curled round the axe shaft. I must say that I really like the head, excellent GS work. 
Yeah I did actually mean to do that but I ended up painting him instead lol so here is some pics top show how he's coming along.
and finallly a Space Marine POV shot just before he got eaten!
oh and a size comparison Vs LoTD Ghost rider and a Cadian IG trooper.
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![[Post New]](/s/i/i.gif) 2010/10/04 17:13:37
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Stabbin' Skarboy
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Very cool dude! love the greenstuff work and the paint is als looking nice.
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monkeytroll wrote:
In the grim darkness of the future there is only boar.
Waagh Nazdreg!
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![[Post New]](/s/i/i.gif) 2010/10/04 17:50:57
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Contagious Dreadnought of Nurgle
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I love the conversion work. especially the converted plasma rifle. took me a while to figure out what the "Hrud" was holding.
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Pestilence Provides. |
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![[Post New]](/s/i/i.gif) 2010/10/04 19:53:45
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Nurgle Chosen Marine on a Palanquin
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That Verminlord is great! I wondered how well a DP kit could be converted into a V'Lord...and its awesome!!
Once again the speed at which your GS skills have grown is blowing me away, it always makes me shake my head when veteran painters say they don't have the skill to use GS, You've shown that with a bit of vision, research and work you can get great results.
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BobtheInquisitor wrote:I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration. |
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![[Post New]](/s/i/i.gif) 2010/10/05 01:22:00
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Raging Rat Ogre
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BLACKHAND wrote:That Verminlord is great! I wondered how well a DP kit could be converted into a V'Lord...and its awesome!!
Once again the speed at which your GS skills have grown is blowing me away, it always makes me shake my head when veteran painters say they don't have the skill to use GS, You've shown that with a bit of vision, research and work you can get great results.
Cheers mate I was a bit worried about giving myself the task of making his head but he turned out goo. I deliberately left his eye sockets empty though originally I did put eyes on him it just felt wrong.
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![[Post New]](/s/i/i.gif) 2010/10/05 03:29:38
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Nurgle Chosen Marine on a Palanquin
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I felt the same with my VerminLord, having to have a demarcation between the flesh in the socket and the bone surrounding it seemed like it would be a problem when it came to painting as well so I wne with all bone. I think it looks creepier anyway!
What rules are you going to use for your V'Lord?
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BobtheInquisitor wrote:I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration. |
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![[Post New]](/s/i/i.gif) 2010/10/07 00:33:38
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Raging Rat Ogre
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BLACKHAND wrote:I felt the same with my VerminLord, having to have a demarcation between the flesh in the socket and the bone surrounding it seemed like it would be a problem when it came to painting as well so I wne with all bone. I think it looks creepier anyway!
What rules are you going to use for your V'Lord?
Well to be honest he's basically for show, in a fun game I was thinking some kinda of demon say the greater demon of Slaanesh or perhaps Ghazghkull Mag Uruk Thraka though he wont be WISIWIG.
I've been working a special project for the army the last day or so.
Unfortunately that means no picture updates, I will get time to paint the Storm Vermin test today and I have completed my Merc squad (the 40k equivalent to the slave units in Warhammer) which is made up of
20 soldiers in total 10 Imperial guard Ex Patriots "Carters Corps", 3 Ork Commando's ""Da Broz Grim", 4 Kroot "The Karnaks", 2 Eldar Pirates "No Name yet" and the Pay Master "Snitk" these need paint and then I'll get some pics up
In a friendly game they will work with the rules form each separate codex including unit cost and wargear but in a by the book game there a 20 man squad of grotz.
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![[Post New]](/s/i/i.gif) 2010/10/07 03:08:22
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Blood Angel Chapter Master with Wings
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Great Vermin Lord conversion!
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![[Post New]](/s/i/i.gif) 2010/10/07 22:44:49
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Thrall Wizard of Tzeentch
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Your Space Rats look awesome Santobell. The Skave have really inspired me to do a Lizardmen version.
The flying doomwheel is inspired and the Rat Ogre is fantastic. I'm also really impressed with your sculpting skills on the Vermin Lord.
Looking forwards to more.
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![[Post New]](/s/i/i.gif) 2010/10/09 13:15:05
Subject: Santo's 40k Skaven Project "The Skave" 04/10/2010, Catch ups and Vermin Lords
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Raging Rat Ogre
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Rose_Mountainz wrote:Very cool dude! love the greenstuff work and the paint is als looking nice.
Cheers Matey it's great to get feedback especially whens it's positive!
sennacherib wrote:I love the conversion work. especially the converted plasma rifle. took me a while to figure out what the "Hrud" was holding.
hehe "Hrud" hehe but yeah thanks again mate though I'm not sure if that weapon will make the final cut it's one of the three I'm trying out.
MajorTom11 wrote:Great Vermin Lord conversion!
Should I give him Hooves? I wasn't sure so I left it... thanks for the feedback
Lord of Change wrote:Your Space Rats look awesome Santobell. The Skave have really inspired me to do a Lizardmen version.
The flying doomwheel is inspired and the Rat Ogre is fantastic. I'm also really impressed with your sculpting skills on the Vermin Lord.
Looking forwards to more.
You MUST do a Lizardman one that would be awesome little floating Aztec pyramids with giant frogs piloting them across the stars if I wasn't about to start a Dark Eldar army (lets face it who isn't the new models are F-ing unbelievable) I'd tackle that project np at all.
Ok so I've been busy in the really real world and havent had a lot of time to get things finished... but...
I have redesigned the Doom Wheelie Kopta and begun build my sepcial project tank which I was not going to reveal until it was painted but oh well here we go anyway.
Smaller and closer to the rules set.. more WISIWIG
And now the Tank which will be a battle wagon I call it a Tunnel Rat (hopefully not a tank already)
the concept it a tunneling tank that uses an energy field projected by a spinning chunk of Warpstone to tunnel, I am contemplating removing the middle section and replacing it with one massive chunk of Warpstone
I would love to hear what you guys think.
now it's early days but I would like some C & C on it
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![[Post New]](/s/i/i.gif) 2010/10/09 13:23:53
Subject: Re:Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Regular Dakkanaut
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Looking really nice. I have to say I preferred the original ratcopter design, but the new one's far from bad. The tunnel rat tank I think will look really nice painted up, I like the idea.
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![[Post New]](/s/i/i.gif) 2010/10/09 13:23:56
Subject: Re:Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Fixture of Dakka
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New deff-kopta loks pretty cool there, but I have to say I preferred the first version  I know it's more in line this way, but still...
For the tunnel-rat, my feelings would be a passebger compartment in the middle section, with a huge, pointy, spinny, spiky chunk of the good ol' warpstone stuck out front.
Oh yeah, and the verminlord looking good
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![[Post New]](/s/i/i.gif) 2010/10/09 13:32:21
Subject: Re:Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Raging Rat Ogre
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monkeytroll wrote:New deff-kopta loks pretty cool there, but I have to say I preferred the first version  I know it's more in line this way, but still...
For the tunnel-rat, my feelings would be a passebger compartment in the middle section, with a huge, pointy, spinny, spiky chunk of the good ol' warpstone stuck out front.
Oh yeah, and the verminlord looking good 
CodGod wrote:Looking really nice. I have to say I preferred the original ratcopter design, but the new one's far from bad. The tunnel rat tank I think will look really nice painted up, I like the idea.
Good news then as I intend to keep the old Rat Copta but it will be used as something else I am also toying with the idea of having a dirigible of some sort to be used as a fighta bomba but all the ideas I come up with end up looking like a poor mans dark eldar raider well. bar one and I'm having trouble with the plasticard not wanting to shape properly for me.
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![[Post New]](/s/i/i.gif) 2010/10/09 13:52:40
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Sword-Bearing Inquisitorial Crusader
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It seems like Lord of Change and I will be doing a Slann army afterall, with the Hypno-Toad...er...I mean Slann Mage-Priest as a Farseer on Jetbike (or Eldrad). And great minds obviously think alike, as I was planning on making Ziggurats (pyramids) out of Polystyrene for use as Tanks.
The Tunnel Rat looks great and I quite like the re-designed Deffkopta as well.
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![[Post New]](/s/i/i.gif) 2010/10/09 23:45:56
Subject: Re:Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2010/10/10 00:03:52
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Phanobi
Canada,Prince Edward Island
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Can't wait to see the digger progressing, I was going to mak one for my upcoming DKOK. You seem to be getting plenty of use out of a single doomwheel!
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![[Post New]](/s/i/i.gif) 2010/10/10 00:07:23
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Nurgle Chosen Marine on a Palanquin
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I'm going to throw my vote in for a dirigible as well, a couple of rotors out to the sides made form doomwheel parts would be great!
The tunneller is coming along really nice, what weapons are you gonna throw on it?
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BobtheInquisitor wrote:I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration. |
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![[Post New]](/s/i/i.gif) 2010/10/10 05:48:23
Subject: Re:Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Raging Rat Ogre
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BLACKHAND wrote:I'm going to throw my vote in for a dirigible as well, a couple of rotors out to the sides made form doomwheel parts would be great!
The tunneller is coming along really nice, what weapons are you gonna throw on it?
This is the sort of thing I had in mind but instead of a big balloon I would have a huge chunk of warpstone ( I did try and build this but I struggl;ed to make the armor on the top of the airship I would love some input of materials I could use).
Commander Cain wrote:Can't wait to see the digger progressing, I was going to mak one for my upcoming DKOK. You seem to be getting plenty of use out of a single doomwheel!
I purchasd the Doomwheel so I could experiment with different looks and vehicle styles then once I have the golden note I'll purchase a couple more and build the things I liked and needed the most so yeah waste not want not lol
I will also be arming the Tunneler with a Zappgun and small arms plus that niffty steam-roller blade.
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This message was edited 1 time. Last update was at 2010/10/10 05:49:41
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![[Post New]](/s/i/i.gif) 2010/10/10 05:55:17
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Napoleonics Obsesser
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how did I miss this thread? My god, everything on here is spectacular!
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/10/10 06:41:22
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Raging Rat Ogre
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Samus_aran115 wrote:how did I miss this thread? My god, everything on here is spectacular!
Why thank-you feel free to browse, make yourself at home and C & C till your C key doesn't C anymore.
Silliness aside welcome it's always great to see new faces in this thread and to receive new comments/opinions on my work
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![[Post New]](/s/i/i.gif) 2010/10/10 06:51:02
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Crafty Bray Shaman
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I've got to say...this is one cool army.
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![[Post New]](/s/i/i.gif) 2010/10/10 07:06:41
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Fresh-Faced Inquisitorial Acolyte
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Very, very cool! GW needs to hire you for making skaven into 40k, which would actually be really cool
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Spitty Dakka Klan 2000
30k Alpha Legion
Imperial Guard 2500
Ostland of the Empire 2500
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![[Post New]](/s/i/i.gif) 2010/10/10 12:22:25
Subject: Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Raging Rat Ogre
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A Black Ram wrote:I've got to say...this is one cool army.
Thanks very much, though it's early days and there are many things I'm not 100% happy with I feels it's starting to come together.
djdutton wrote:Very, very cool! GW needs to hire you for making skaven into 40k, which would actually be really cool
I would love nothing more than to be on their concept team, sadly I don't hear them hiring atm so I will remain here on dakka and build ridicules converted armies for the giggles of it... cheers for the words of confidence matey thanks
Very minor update, I have begun painting the Merc unit for the army (my first troop choice) this is the 40k representative of the Skaven slaves from Warhammer. to give a bit of a backdrop for this;
1. There are very few Skave left (for one reason of another)
2. They are rich from eons of black-market trading which leaves them in the position to hire the extra numbers if and when they are required to take up arms en mass.
So here is the first nearly finished set from the unit "Da Gruff Broz" consisting of Izzy Gruff, Tu Gruff and Wuzzy Gruf.
Group shot
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![[Post New]](/s/i/i.gif) 2010/10/11 14:06:25
Subject: Re:Santo's 40k Skaven Project "The Skave" 09/10/2010, new Kopta + Tunneling Tank
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Raging Rat Ogre
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I've been slow in the process lately, my main excuse for this? Well I was recently visited by the emissary of Nurgle (my uncle btw) who gifted me with a nice does of plague which has left me sluggish and with a big case of the CBF's (Can't be F@&$%#@ed's).
So although it's a few photos of the unfinished look, I thought it was time to show you how the Storm-vermin are coming along.
The unit is designed to have a ranked feel so the guys in the front have hand weapons while those at the back have the Glaive for the long reach over the forward troops to get more numbers into combat
now rules wise this means nothing but it themes the squad.
oh and I still have extras to add which will bulk them out so they stand out against the Jezails and Slaves
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![[Post New]](/s/i/i.gif) 2010/10/11 16:56:16
Subject: Santo's 40k Skaven Project "The Skave" 11/10/2010, Storm-Vermin finally!
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Been Around the Block
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amazing
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