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Made in us
Rough Rider with Boomstick





Philadelphia

I really like the idea of a weather system, especially something that includes bizarre Sturginium based weather effects on rare occasions.

You should post your scenario rules up on the Spartan
Forum, I know the guys from D6G had done a couple of them and several members of the community are talking about putting together a compilation of scenarios to last us until Spartan puts some kind of scenario book out.

Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in us
Krazed Killa Kan





SoCal

I would, but they haven't approved my account on their forums yet, it's been a while since I signed up too. Thus I'm posting here in the meantime. I do read their forums though.

Sounds like they've been out of the office until today, so I'm willing to cut them some slack, but approving forum accounts and getting the FAQ/Errata officially out soon is going to be important in the new year.

Could you do me a favor and post this scenario up there for me? My account name there is Vertrucio, I'd love to get some more feedback on it. So far I've played 3 games of it and it works as a way to impose a satisfying time/turn limit on a game, but I'm sure there could better.

I've also got some Warmachine style cards I'm making for DW, which has both stats and HP/AP damage boxes, critical damage, even boarders. There's even a Tiny Flier card for tracking fuel, so if you can number the tokens somehow. This should really reduce the number of tokens on the table.

   
Made in us
Longtime Dakkanaut






Norfolk, VA

My FLGS finally got the rule books in (no models yet, though)! I can finally start digging through them. So far, it looks very nice; I was surprised by the sheer number of profiles listed in the book.

 
   
Made in us
Devastating Dark Reaper






Vertrucio wrote:I would, but they haven't approved my account on their forums yet, it's been a while since I signed up too. Thus I'm posting here in the meantime. I do read their forums though.


Did you send Spartan Neil an email that you requested admission? Their sign up process is a bit clunky. I was waiting a while until I saw that they prefer you send Neil an email and that seems to get the registration process done faster.
   
Made in us
Dominar






@ Vetrucio

I have real concerns that a scenario which favors boarding in a game that already favors boarding is just too OTT in favor of Prussians and sky lists in general.

If, for example, I can stay Obscured with 2 Sky Fortresses parked over an objective and be hittable on 6's only while dumping... what... 20AP onto the objective, I'm pretty sure I can win that one by just having more dudes than you. And if you try to out-fight it, you're hugely vulnerable to counterboarding attempts.

The guy with fewer AP and/or fewer Obscured flyers dumping AP everywhere just seems to be on the back foot the entire time.
   
Made in us
Krazed Killa Kan





SoCal

I already tried sending the email, no response or change to my account so far.

As for the scenario, that's why I need it playtested. The other ship types aren't available in my area.

That said, that's 20 AP on one objective, but remember, that's only 1 objective out of 5. You can easily make things more interesting by going up to 7 objectives for 2 players, and increasing the victory amount.

There might also be something missing as to the whole obscured fliers thing. I wonder if other obscured flyers have a hard time hitting each other. Corvettes seem like a good way to take down them.

   
Made in us
Longtime Dakkanaut






Norfolk, VA

ramongoroth wrote:
Vertrucio wrote:I would, but they haven't approved my account on their forums yet, it's been a while since I signed up too. Thus I'm posting here in the meantime. I do read their forums though.


Did you send Spartan Neil an email that you requested admission? Their sign up process is a bit clunky. I was waiting a while until I saw that they prefer you send Neil an email and that seems to get the registration process done faster.


I PM'd Neil for you and let him know you were having an issue. Hopefully he will get back to you soon.

 
   
Made in us
Rough Rider with Boomstick





Philadelphia

Vertrucio wrote:I would, but they haven't approved my account on their forums yet, it's been a while since I signed up too. Thus I'm posting here in the meantime. I do read their forums though.

Sounds like they've been out of the office until today, so I'm willing to cut them some slack, but approving forum accounts and getting the FAQ/Errata officially out soon is going to be important in the new year.

Could you do me a favor and post this scenario up there for me? My account name there is Vertrucio, I'd love to get some more feedback on it. So far I've played 3 games of it and it works as a way to impose a satisfying time/turn limit on a game, but I'm sure there could better.

I've also got some Warmachine style cards I'm making for DW, which has both stats and HP/AP damage boxes, critical damage, even boarders. There's even a Tiny Flier card for tracking fuel, so if you can number the tokens somehow. This should really reduce the number of tokens on the table.


Sure, I will write it up tomorrow and be sure to mention you as the author, I have put up a few scenarios over thevlast couple days so i have a format that seems to be to everyones liking. I'll be sure to let you kow of any feedback I get on it.

Strange that they are taking so long to approve you, minecwas almost instant, but that was back during the release of FA so maybevthings have changed


Automatically Appended Next Post:
sourclams wrote:@ Vetrucio

I have real concerns that a scenario which favors boarding in a game that already favors boarding is just too OTT in favor of Prussians and sky lists in general.

If, for example, I can stay Obscured with 2 Sky Fortresses parked over an objective and be hittable on 6's only while dumping... what... 20AP onto the objective, I'm pretty sure I can win that one by just having more dudes than you. And if you try to out-fight it, you're hugely vulnerable to counterboarding attempts.

The guy with fewer AP and/or fewer Obscured flyers dumping AP everywhere just seems to be on the back foot the entire time.


From what I have seen so far boarding objectives based scenarios have worked out pretty well, but I do agree they can give pure air lists a heavy advantage. I don't think prussians will be that bad normally as they can take a hammering from other factions with better RB 3/4 firepower, but the Prussian zeppelins of doom list would be hard to stop in objective based games. Of course, that list is evil in any type of game, at least until more types of units are available.

This message was edited 1 time. Last update was at 2011/01/06 04:43:13


Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in us
Krazed Killa Kan





SoCal

Got approved finally, guess they glossed over my first message while going through their mail backlog after vacation.

I'll post some scenarios up and see what people think.

   
Made in us
Rough Rider with Boomstick





Philadelphia

Vertrucio wrote:Got approved finally, guess they glossed over my first message while going through their mail backlog after vacation.

I'll post some scenarios up and see what people think.


Cool, cant wait to see them! Ive been posting mine in the Battle Reports Section.

Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in us
Dakka Veteran






Blandford, MA

I got my set this weekend...
Anyone have any painted yet?

For The Greater Good….. says who?
7000 pts + Going through a re-do & growing
3500 pts + growing
Cygnar - 100 pts + growing
IG slowly gathering  
   
Made in us
Longtime Dakkanaut






Norfolk, VA

No, I haven't gotten my hands on mine yet; they are waiting for me at the FLGS for when I get back into town on Friday! The funny thing is, I will be giving a demo game on the following Sunday, so I am trying to decide if I want to try and speed-paint a fleet Friday afternoon and Saturday to try and have a painted one ready. I'm thinking I might have to settle for one completed ship and live with the rest being in primer.

 
   
Made in us
Longtime Dakkanaut




Maryland

I've got my Kingdom of Britannia fleet semi-painted. The battleship, cruisers, and the frigates from the boxset are done, and I'll be priming the carrier, bombers, and the tiny tokens (all 16 of them!) over the weekend.

I've got to say, the detail is absolutely amazing on these models. The fact that the cruisers have doors and steps on the back leading into the bridge is mind-blowing.

I went with a simple steel/gold theme that has a nice overall steam-punk feel to it. I may post pictures later.

   
Made in us
Wicked Ghast






Sharpsburg, MD

I demand pictures!!! Of your guys fleets painted or not I wanna check them out!!!
   
Made in us
Longtime Dakkanaut






Norfolk, VA

Ok! Ok! I should be getting my first ship painted up tomorrow, and I'll put up some pics in my P&M blog if I can.

EDIT: Got my first cruiser all painted up as a test. I am going with a "Great White Fleet" theme:

This message was edited 1 time. Last update was at 2011/01/15 20:17:10


 
   
Made in us
Wicked Ghast






Sharpsburg, MD

Thank you very much kind sir I appreciate the pic, and the mini looks great too!

Has anyone done a battle report yet?
   
Made in us
Regular Dakkanaut





Some nice video reports here:

http://forum.spartangames.co.uk/smf/index.php?topic=4474.0
   
Made in us
Wicked Ghast






Sharpsburg, MD

Can't see the site... gotta wait til I get home.
   
Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

I saw this at the LGS a weekend or so ago, and it looks really cool. I'm going to get a starter set myself.

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in us
Longtime Dakkanaut




Maryland

Here's a couple of photos of my Battleship and Cruiser. Sorry if they're a bit blurry, as they're kind of a rush job. I'll post everything once I've finished my Carrier (which is HUGE. If you haven't seen it, imagine two battleships carrying an airfield overhead) and some of these Tiny Tokens.
[Thumb - DSCF0573[1].JPG]
Battleship

[Thumb - DSCF0576[1].JPG]
Cruiser


   
Made in us
Wicked Ghast






Sharpsburg, MD

Those miniatures look awesome, is that the Brittainia fleet?

This message was edited 1 time. Last update was at 2011/01/18 18:49:32


 
   
Made in us
Longtime Dakkanaut




Maryland

Yup! I love the look of the big, sloping sides. I really can't wait for the Dreadnought to come out.

And the Britannia land forces? Land raiders with St. Paul's Cathedral on top. YES.

   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I really don't understand how people can say they like these mini's... it just doesn't make sense. They look like chibiships to me...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Longtime Dakkanaut




Maryland

You know, I really think it's a personal thing.

People who are going to like the minis for DW are going to enjoy the steampunk look.

Add to that the fact that the larger ships are, and are going to be, about the size of Rhinos, and you'll see they aren't really 'chibiships', as you call them.

   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Thats just it, I LOOOOOVVVEEEE steampunk... this is NOT steampunk, at least not to me. It lacks the certain refined grace necessary to be steampunk.

Really, thinking it through the best way to describe the minis is 'Rivetpunk'. They are really industrial looking, even the airships look more industrial than your usual steampunk fare.

Add to that the fact that the larger ships are, and are going to be, about the size of Rhinos, and you'll see they aren't really 'chibiships', as you call them.


Chibi has nothing to do with the size of a mini. Yeah, I've seen these minis in person before. The ships look cartoony and misproportioned, hence chibi. Either that or the guns in this game are REALLY frackin' big.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Dakka Veteran






Blandford, MA

I am pretty much finished painting my Cruisers & Frigates... Battleship had casting issues and waiting to hear back.
Airship is about 50% done, painting a cross free hand was a pain in the......
I'll post up some pictures tomorrow.

Hope to play my first game with these babies this weekend.

For The Greater Good….. says who?
7000 pts + Going through a re-do & growing
3500 pts + growing
Cygnar - 100 pts + growing
IG slowly gathering  
   
Made in us
Longtime Dakkanaut






Norfolk, VA

chaos0xomega wrote:Thats just it, I LOOOOOVVVEEEE steampunk... this is NOT steampunk, at least not to me. It lacks the certain refined grace necessary to be steampunk.

Really, thinking it through the best way to describe the minis is 'Rivetpunk'. They are really industrial looking, even the airships look more industrial than your usual steampunk fare.

Add to that the fact that the larger ships are, and are going to be, about the size of Rhinos, and you'll see they aren't really 'chibiships', as you call them.


Chibi has nothing to do with the size of a mini. Yeah, I've seen these minis in person before. The ships look cartoony and misproportioned, hence chibi. Either that or the guns in this game are REALLY frackin' big.


As it turns out, according to the rulebook the FSA battleships and cruisers are armed with a 38-inch gun in their turrets...so yeah, REALLY fracking big .

To be fair, I do see your point about some of the proportions, but I find it kind of charming. Never mind that as naval vessels they are entirely impractical (no masts, no anchors, the FSA is using paddlewheeles, etc). As I mentioned in the Leviathans thread, I too feel that some of the minis look a little to "advanced" for a steam-punk setting. That being said, I think that a majority of people out there are going to look at the minis and art work and think "steam punk." Are they wrong? No, I just think that there aren't many people who geek out about this stuff enough to bother dividing it up into "steam punk," "diesel punk," and "rivet punk." To them, steam punk encompasses all things that are advanced in function but retro in technology.

 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey



As it turns out, according to the rulebook the FSA battleships and cruisers are armed with a 38-inch gun in their turrets...so yeah, REALLY fracking big .


...okay, maybe the minis aren't that chibi...

I dunno, in light of that revelation, maybe I'll pick it up one day, but I already have too much stuff to work on, and I rarely play Firestorm/Uncharted except once in a blue moon. If they had more airship based units maybe then I would jump into the game.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

There are a bunch of Airship releases coming next month, bombers and fighters for each faction.

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Dez wrote:There are a bunch of Airship releases coming next month, bombers and fighters for each faction.


Yeah, thats another thing I find issue with. Bombers/Fighters make the game too much like WW2/post WW2 style combat, which further detracts from the steampunk feel. It wouldn't be too bad if they were toned down, but from what I've been reading, they have a big impact on the game.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
 
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