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![[Post New]](/s/i/i.gif) 2012/03/02 10:34:01
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Phanobi
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Aristottle was a BLEEP fer the bottle
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2012/03/03 02:28:09
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Freaky Flayed One
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google translate is my best friend in this department, my daedalus is called torder regn (norweigan for thunder rain)
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Just a man, standing in front of a paint pot, trying to remeber if I rinsed boltgun metal in it. |
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![[Post New]](/s/i/i.gif) 2012/03/17 06:58:28
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Pulsating Possessed Chaos Marine
In The depths of a Tomb World, placing demo charges.
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Played a few games with the dread and i must say i'm very impressed. In one four player battle it anilated two rival dreadnaughts, one with a first shot critical, while taking only a single point of hull damage from enemy fire during the fight.
Knowledge is power indeed.
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This message was edited 1 time. Last update was at 2012/03/17 06:59:18
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![[Post New]](/s/i/i.gif) 2012/03/17 13:27:16
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Resourceful Gutterscum
Enfield
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Okay! After an aborted attempt last year because of family issues, I'm now trying to jump headfirst back into Dystopian Wars. Looking at the CoA. As I figure I may as well do a £100 order from Spartan Games to get the free shipping, any recommendations as to what to get ontop of the starter box and rulebook(Which I'm sad I've missed out on the Black Wolf model they were offering with that D: )?
I'd ask on the Spartan Games forums, but that's unfortunately impossible until they get their new forum up and running
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This message was edited 2 times. Last update was at 2012/03/17 13:40:59
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![[Post New]](/s/i/i.gif) 2012/03/20 00:54:39
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Fresh-Faced New User
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I just checked the Republique of France book that came with the starter sets, and the sky fortress is a whooping 260 points (about twice the value of any other sky fortresses in the game)! Any idea if it's a typo or actual value?
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![[Post New]](/s/i/i.gif) 2012/03/22 09:26:22
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Guard Heavy Weapon Crewman
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mudster wrote:I just checked the Republique of France book that came with the starter sets, and the sky fortress is a whooping 260 points (about twice the value of any other sky fortresses in the game)! Any idea if it's a typo or actual value?
The thing is a beast though, 4 turrets, torpedoes, rockets, 12HP... It's a flying Dreadnought.
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![[Post New]](/s/i/i.gif) 2012/03/22 18:52:49
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Khorne Rhino Driver with Destroyer
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Picked up a fleet and cannot wait to try this game. I just hope it does not die out like so many smaller games do at my flgs.
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![[Post New]](/s/i/i.gif) 2012/03/23 04:40:24
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Longtime Dakkanaut
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Alairan wrote:Okay! After an aborted attempt last year because of family issues, I'm now trying to jump headfirst back into Dystopian Wars. Looking at the CoA. As I figure I may as well do a £100 order from Spartan Games to get the free shipping, any recommendations as to what to get ontop of the starter box and rulebook(Which I'm sad I've missed out on the Black Wolf model they were offering with that D: )?
I'd ask on the Spartan Games forums, but that's unfortunately impossible until they get their new forum up and running
I would start with the Dreadnought next, myself. Maybe start adding in some medium flyers or the airship from there.
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![[Post New]](/s/i/i.gif) 2012/03/23 11:00:23
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Phanobi
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Still have not primed mine just not sure what colour to paint them
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2012/03/29 21:05:36
Subject: Re:Dystopian Wars (Steampunk Naval Combat!)
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Regular Dakkanaut
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I'm looking to get into DW, bought the rulebook first, to see how i'd like a new system. My only tabletop experience has been with Fantasy and 40k. Kinda curious as to how streamlined the rules are, pacing of a game, and i guess really how the game plays over all, before I buy models. Although I may buy some anyways, I love the concept and (for the scale) some of the mobile airfields are absolutely gigantic.
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![[Post New]](/s/i/i.gif) 2012/04/01 15:18:04
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Black Captain of Carn Dûm
Were there be dragons....
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Im planning on getting two starter sets and the rulebook by making use of Maelstorms 25% off deal  Then im going to 'introduce' (more like impose) the game onto my local club
Ive spent nearly a year trying to dispersuade myself..... mabye its about time I gave up
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"As a customer, I'd really like to like GW, but they seem to hate me." - Ouze
"All politicians are upperclass idiots"
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![[Post New]](/s/i/i.gif) 2012/04/06 17:23:01
Subject: Re:Dystopian Wars (Steampunk Naval Combat!)
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Regular Dakkanaut
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Give up! I've gotten two armored starter sets, two naval starter sets, and two rulebooks for what I would spend to get a 2000 point 40k army, if I bought used. Rules are intuitive once you read through them, and a lot of things just make sense which is refreshing. Models are tiny, but incredibly detailed. even the 2mm high small tanks have rivets. I got one of my 40k buddies to play a quick round, he loved the rules, and now we're about to introduce it to our FLGS, who nobody there really knows about it.
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![[Post New]](/s/i/i.gif) 2012/04/10 21:11:59
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Longtime Dakkanaut
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Glad to hear you are enjoying the game, too! I have noticed that the game tends to "sell itself" with the cool models and fun gameplay.
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![[Post New]](/s/i/i.gif) 2012/04/11 16:07:34
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Krazed Killa Kan
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Alairan wrote:Okay! After an aborted attempt last year because of family issues, I'm now trying to jump headfirst back into Dystopian Wars. Looking at the CoA. As I figure I may as well do a £100 order from Spartan Games to get the free shipping, any recommendations as to what to get ontop of the starter box and rulebook(Which I'm sad I've missed out on the Black Wolf model they were offering with that D: )?
I'd ask on the Spartan Games forums, but that's unfortunately impossible until they get their new forum up and running
I'd say get two starter fleets in there, simply because that way you can get others who haven't invested in an army to play with you (and hopefully become equally interested).
Doesn't make it up to £100 but it's a good start, I have the EotBS starter fleet, haven't bothered with Dys Wars because I literally haven't played any games since I bought the starter box around the release time, no opponents, no gaming club etc etc. A friend bought the mega bundle at release and due to having multiple fleets, was able to rope a couple of friends into playing some games, who are now avid Dys Wars players
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2012/04/12 07:02:59
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Liche Priest Hierophant
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So, anyone seen the Russian pics? Two ships and a Land Dreadnaught!
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/04/12 14:14:56
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Longtime Dakkanaut
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Yeah, the and dreadnought is interesting, both because it is a new model and because it points to a new class of land unit.
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![[Post New]](/s/i/i.gif) 2012/04/12 15:36:08
Subject: Re:Dystopian Wars (Steampunk Naval Combat!)
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Regular Dakkanaut
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I always figured they were going to add a massive capital class offensive model, to pair up with the massive capital carriers. Not too keen on the frigate, but the front of the battleship and the land dreadnought both look awesome.
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![[Post New]](/s/i/i.gif) 2012/04/13 04:42:15
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Longtime Dakkanaut
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I like the frigate myself, just because it harkens back to two circular ironclads that were actually built by the Russians in the 1870s. It sort of tickles my inner naval history geek  .
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![[Post New]](/s/i/i.gif) 2012/04/13 05:13:39
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Liche Priest Hierophant
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I know, right? I'm hoping for some Tsar tanks for the land, myself.
I imagine there's probably going to be something interesting with the maneuverability of the Frigates.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/04/14 06:22:23
Subject: Re:Dystopian Wars (Steampunk Naval Combat!)
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Regular Dakkanaut
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I imagine they might get 360 degree movement, or perhaps that gun will have a 360 arc of fire.
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![[Post New]](/s/i/i.gif) 2012/04/16 15:36:13
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Leaping Khawarij
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Yeah... so I had avoided getting into this strictly because I didn't have people nearby that played, and if I can't buy models 'on-hand' I tend not to. I like being able to buy stuff in the store, not place orders.
Turns out the Family Game Store in Savage Mills decided to dive in feet-first on this game. They have a wall that has pretty much every model in the range on it.
Damnit.
So I was looking at all the stuff, waffling on what to get. I wanted ze Prussians, but was thinking there was a lot of hate on them and their boarding actions and so forth. Bah, I didn't care, I just want spiffy ships. Then this happened.
Nobody told me they had giant robots.
Sold.
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![[Post New]](/s/i/i.gif) 2012/04/16 15:46:15
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Liche Priest Hierophant
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Der Metzger! AKA "The Butcher". The one thing I miss is how there's precious little for actual close combat- it's all folded into boarding actions, with no ability to simply damage the enemy vehicle by punching it with a huge metal fist.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/04/16 16:04:11
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Leaping Khawarij
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Yeah, but I can dream.
The FLGS had every single model ever... but no flippin' rulebooks. So I snagged the giant Prussian Robot and went on my merry way.
I think it looks great. Static, but great.
I'm more of a painter than a player anyway, so now that I've dipped my toe I'll likely end up falling overboard with a navy and an army in quick succession.
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![[Post New]](/s/i/i.gif) 2012/04/16 17:17:19
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Longtime Dakkanaut
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Looking forward to seeing what you come up with! I personally have been enjoying my Prussians a lot; for whatever reason, I seem to have a lot better luck playing them than the interwebs suggest I'm supposed to have  .
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![[Post New]](/s/i/i.gif) 2012/04/16 18:06:40
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Leaping Khawarij
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Yeah, I take the ranting with a grain of salt really. I play what I want, I play what looks cool, and I play for fun. I'm not competetive enough to get all worked up over stuff, and I'm not stranger to losing a match or twelve. I just like to hang out, talk, roll some dice and blow stuff up.
I'm really looking forward to painting stuff for sure.
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![[Post New]](/s/i/i.gif) 2012/04/19 03:06:31
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Acolyth
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I'm not sure what I'm missing going over the units, but are Xenophons (CoA tiny tanks) just arbitrarily bad, or is it just me? They have no compensation for only being able to fight in band 1 compared to other tiny tanks. People made them out like they were super lethal at band 1... but they're not. They have the exact same firepower at band 1 as Ke-hos and Terriers, which are loads better in other ways (and both of which have much more range, the Terrier especially). In fact, every tiny tank squadron can outfight Xenophons at every range band, either by being sturdier with the same firepower, or having a larger squadron size (so more total HP / dice), so not sure what I'm looking for on these guys and why I would ever want to take 2 of them over a single Atticus.
Automatically Appended Next Post:
Also, separate topic. Math behind exploding 6's.
I admit I'm not fond of them because they make "hard to hit" fairly low-value - in other words, a tiny tank gets hit by a considerable portion of the hits that a mobile airfield would be hit by. Only hitting on a 5 or 6, or only hitting on a 6, is barely a penalty at all in this setting.
If you need a 4, 5, or 6 to hit, each die you roll will generate an average of 0.8 hits (after all exploding/exploding chains are said and done). This is considerably higher than most games with dice (since without the double hit and roll again of exploding 6's, you'd expect 0.5 hits per dice), but isn't the problem as I see it.
If you need a 5 or 6 to hit, each die you roll will generate 0.6 hits average. If you need a 6 to hit, 0.4 hits is your expected average.
My issue is, on your initial roll of the dice, 6's generate 60% of your damage on a 4,5,6 to-hit, and 72% of the damage on a 5,6 to-hit (and naturally 100% on a 6-only hit). Having such a substantial amount of your damage riding a 1/6 chance means luck plays a considerably higher factor than in other games.
Or to put it in terms of damage per die result, if you need a 4, 5, or 6 to hit, on your INITIAL ROLL, 4's cause 1 hit, 5's cause 1 hit and 6's cause -4- hits average - on average it is 4 times better to roll a 6 than it is to roll a 4 or a 5. If you need a 5,6 to hit, then 5's cause 1 hit, and 6's cause 3 hits average, so on average, it's 3 times better to roll a 6 than a 5. That's a pretty big difference between rolls that are all successes. It's a problem to me because if I roll, say, 6 dice, I only can expect 3 hits out of 1,2,3,4,5,5 but 6 hits out of 1,2,3,4,5,6. Big swing.
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This message was edited 4 times. Last update was at 2012/04/19 04:19:45
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![[Post New]](/s/i/i.gif) 2012/04/22 06:21:45
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Painlord Titan Princeps of Slaanesh
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Hey man, that's the way it goes. The lucky 2-dice roll that rolls box cars, then box cars, then box cars, then snake eyes. KABOOM!
Sucks when it happens, man, but it happens!
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2012/04/24 19:40:48
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Longtime Dakkanaut
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Corseth wrote:I'm not sure what I'm missing going over the units, but are Xenophons (CoA tiny tanks) just arbitrarily bad, or is it just me?
No, you are quite right, CoA small tanks are probably the weakest of all the small tanks out there. However, they are not horribly under-powered compared to the other factions; if the PE and FSA small tanks (these are the two best IMO) are a 10, the CoA are about a 7 I'd say. One other thing to keep in mind is that the strength of the other CoA land units more than make up for their small tank; CoA medium tanks, for example, are among the strongest.
My issue is, on your initial roll of the dice, 6's generate 60% of your damage on a 4,5,6 to-hit, and 72% of the damage on a 5,6 to-hit (and naturally 100% on a 6-only hit). Having such a substantial amount of your damage riding a 1/6 chance means luck plays a considerably higher factor than in other games.
Again, all true.This issue has come up before in this very thread, as a matter of fact; in the end, this is a matter of personal preference. Some gamers can't stand the fact that in DW it's possible (though unlikely) for a frigate to take out a battleship. I, on the other hand, find that aspect of the game a lot of fun as it adds a lot of unpredictability and can provide some great cinematic moments  .
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![[Post New]](/s/i/i.gif) 2012/04/25 14:50:24
Subject: Re:Dystopian Wars (Steampunk Naval Combat!)
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Regular Dakkanaut
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Ditto, there is always the remote possibility of the "Hood" scenario, lucky shot punches into the magazine, sending the whole ship up.
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![[Post New]](/s/i/i.gif) 2012/05/02 13:13:35
Subject: Dystopian Wars (Steampunk Naval Combat!)
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Phanobi
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Chemical Cutthroat wrote:Yeah... so I had avoided getting into this strictly because I didn't have people nearby that played, and if I can't buy models 'on-hand' I tend not to. I like being able to buy stuff in the store, not place orders.
Turns out the Family Game Store in Savage Mills decided to dive in feet-first on this game. They have a wall that has pretty much every model in the range on it.
Damnit.
So I was looking at all the stuff, waffling on what to get. I wanted ze Prussians, but was thinking there was a lot of hate on them and their boarding actions and so forth. Bah, I didn't care, I just want spiffy ships. Then this happened.
Nobody told me they had giant robots.
Sold.
Now you need is the Doctor
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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