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![[Post New]](/s/i/i.gif) 2011/02/10 16:26:33
Subject: Do you miss non mech armies?
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Junior Officer with Laspistol
University of St. Andrews
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I'd say that's true. Marines are probably one of the few armies that HAVE to mech up to be competitive. And since Marines are one of the most common armies, then you get mech dispoportionally represented.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/02/10 19:01:24
Subject: Do you miss non mech armies?
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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ChiliPowderKeg wrote:-Loki- wrote:I want to see your cool models, not just the bland Rhinos they're sitting in.
THIS. FORTYTHOUSAND TIMES THIS!
I look at artwork and see characterful soldiers throwing epic scale fights hand to hand or shooting.
But then I look at the game, and see boring parking lots with nary an emotion or sign of character.
wut?
Forty thousand and 1 times.
Of course, I never stopped playing infantry based armies. The only army I have that uses transports are my orkz, and even then, it's just 2 old trukks (that are so small people mistaken them for warbuggies) that a friend gave me when he decided he didn't want to play orkz anymore.
One of the reasons I'm running my DIY chapter marines as DoA Blood Angels is that I really don't want to have to put them in transports. I spend way too long converting each and every one to just have them sit in a transport to not be seen for more than half the game.
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This message was edited 1 time. Last update was at 2011/02/10 19:02:33
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![[Post New]](/s/i/i.gif) 2011/02/10 19:49:43
Subject: Do you miss non mech armies?
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Lord of the Fleet
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Jubear wrote:I was talking to a mate the other day about the good ol days of 2nd edition when infantry armies still worked and we both came to the conclusion that it would be great fun to be able to field infantry armies again without the auto loose.
So does anyone miss infantry armies or is everybody enjoying being able to move an entire army around in transports?
No, I really don't miss the days of a couple of squads standing on each side of the table, only able to move 4" with games lasting 4-5 turns. Moving 20" the whole game, assuming you never stop to fire a heavy weapon? No thanks.
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![[Post New]](/s/i/i.gif) 2011/02/10 20:12:24
Subject: Do you miss non mech armies?
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Inspiring Icon Bearer
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I play tau and at most I have 2 devilfish, plus a pair of hammer head. my opponents transports don't last long enough.
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3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012
href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
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![[Post New]](/s/i/i.gif) 2011/02/10 21:28:55
Subject: Re:Do you miss non mech armies?
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Bounding Assault Marine
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Oh I dont know...I look at previous versions as very different games. In reality they are anyways.
Do I miss it? No
Are there times when I wish there where less vehicles, yes. Especially what is happening with the flying game these days. Having to plan something that can swing into my face turn one and completely hose my most prized vehicle/squad is...daunting. Just seems we have seen the vehicle creep. Rightfully next will be the flyers with more and more prevelance.
I was never a fan of straight KP missions anyways so as long as this comes in toe with more objective based games than I will be happy I guess.
Also helps that I am building a drop pod army so I still get the benefits of vehicles and get to put shiny models on the table.
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800 brethren and 2,000 other personnel were expected to reach Crows World within no more than 12 hours. They never arrived.
Let the Bell toll for those that encounter us, not for what we have encountered!
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![[Post New]](/s/i/i.gif) 2011/02/10 21:36:14
Subject: Do you miss non mech armies?
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Decrepit Dakkanaut
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It's actually something I've found curious about mech armies, do they never play KP games?
Mech armies usually give out between 50% and 100% more KP then their foot equivalents. I'd expect players to be leery of mech armies given how hard it is to win 1/3 of your games, but this never seems to be true.
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![[Post New]](/s/i/i.gif) 2011/02/10 21:39:37
Subject: Do you miss non mech armies?
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Fixture of Dakka
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ChrisWWII wrote: Marines are probably one of the few armies that HAVE to mech up to be competitive.
Well that's certainly hyberbole.
Non mechanized Marines are both ubiquitous and competitive.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/02/10 23:20:22
Subject: Do you miss non mech armies?
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Storm Trooper with Maglight
Philly
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I'm waiting to see what way GW will swing next edition. We're dur relativly soon, I should think.
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"It's bigger then all of us. Winston's in the air duct with a badger." |
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![[Post New]](/s/i/i.gif) 2011/02/10 23:21:38
Subject: Do you miss non mech armies?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Ailaros wrote:It's actually something I've found curious about mech armies, do they never play KP games?
Mech armies usually give out between 50% and 100% more KP then their foot equivalents. I'd expect players to be leery of mech armies given how hard it is to win 1/3 of your games, but this never seems to be true.
In all honesty, it's because KP games really are not the "balancer" some people dream them to be, and many people quite honestly just don't think about the mission correctly when playing KP games.
Also, some armies really don't have a huge difference in KP's between mech and non mech (Tau, Eldar, many IG builds), however some of these armies also have a tendency to suck hard if not mechanized.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/02/10 23:29:07
Subject: Do you miss non mech armies?
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Blood-Drenched Death Company Marine
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I'm sure it was to sell more transports.
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![[Post New]](/s/i/i.gif) 2011/02/11 02:46:57
Subject: Do you miss non mech armies?
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Dakka Veteran
Culver City, CA
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Maybe if it was 2/3 kp missions it would be the opposite problem.
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"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor
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![[Post New]](/s/i/i.gif) 2011/02/11 02:57:04
Subject: Do you miss non mech armies?
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Monstrous Master Moulder
Secret lab at the bottom of Lake Superior
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Miss 'em? I play against a few quite frequently! Foot guard (with some mech defense) is a great challenge to take down.
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Commissar NIkev wrote:
This guy......is smart |
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![[Post New]](/s/i/i.gif) 2011/02/11 04:30:23
Subject: Re:Do you miss non mech armies?
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Deadly Dark Eldar Warrior
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Heh, not that much to say on this one considering my model collecting methods are so random and whimsical I have yet to assemble a 40k army that wouldn't crash around it's ears the second it hits the table. Got a decent sized Fantasy force, but at my club this guy fields a IG army, the Elysian Drop Troopers, (he's a Forge World nut, got a Vostroyan and a Krieg army too) and he fields, I kid you not, between 5 and 7 Valkyries and Vendettas (all with troops inside) as his army. And 4 sentinels. That's it. Fun to watch, probably not fun to watch your army vanish in front of those Heavy20 weapons.
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WHFB Dark Elves 6k
Infinity Yu Jing - Too many Tohaa - Too little
40k The Retrograde Tigers c.700 points
Imperium Bella In Progress A good bunch Incoming Soon.TM |
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![[Post New]](/s/i/i.gif) 2011/02/11 05:02:59
Subject: Re:Do you miss non mech armies?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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The "heavy 20" guns are amongst the most overpriced, both on the LR Punisher and on the Vulture, and if one is just taking sentinels, valkyries and vendettas then one isn't taking any of 20 shot guns at all.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/02/11 05:20:35
Subject: Do you miss non mech armies?
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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To help with balance, they should really make KPs count for half of the games, rather than 1/3rd.
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![[Post New]](/s/i/i.gif) 2011/02/11 10:52:50
Subject: Do you miss non mech armies?
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Stealthy Space Wolves Scout
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I can honestly say i've never used a rhino with my marines (of any flavour), its always foot with pred/dread/whirl support for me and i do reasonably well, not fantastically but I have too many memories of lost units from exploding transports to change my ways now!
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Emperor's Faithful wrote
- I would rather the Blood Angels have gone down the darker path of the Flesh Tearers than this new "Awesome Codex McBatnipples". *blegh*
6 Marine Armies and counting... Why do I do it to myself ? Someone help me I'm an addict |
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![[Post New]](/s/i/i.gif) 2011/02/11 15:18:40
Subject: Do you miss non mech armies?
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Bounding Ultramarine Assault Trooper
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There is one army at my store that runs full mech and that's a mechdar list that rarely is played. After that the closest thing is the guard player with his one Melta-vet valk flying around.
I rarely use transports, but thats because I play Death Wing and well, Land Raiders and expensive.
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Mistress of minis wrote urity seals of course! Sorta like a man-kini....only more zealous... |
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![[Post New]](/s/i/i.gif) 2011/02/11 16:54:54
Subject: Re:Do you miss non mech armies?
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Deadly Dark Eldar Warrior
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Vaktathi wrote:The "heavy 20" guns are amongst the most overpriced, both on the LR Punisher and on the Vulture, and if one is just taking sentinels, valkyries and vendettas then one isn't taking any of 20 shot guns at all.
Might have been a Vulture then. They all look the same to me, and they all begin with a 'V'....
Most of my club are quite mechy as I can recall actually. There's a World Eaters player with a ton of rhinos and a Land Raider, (which is understandable) the ork players have a lot of trukks/battlewagons, and there's a Blood Angels player with lotsa rhinos in there too...
The only ones who have no vehicles are the Tyranid players and the guy who did a pre-heresy Death Guard army, which consisted of several tac squads one dreadnought and a 10-man termie squad. He tended to lose. There might have been a Vindi in the too, but can't remember. Haven't seen any of those armies since 8th Ed fantasy came out.
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WHFB Dark Elves 6k
Infinity Yu Jing - Too many Tohaa - Too little
40k The Retrograde Tigers c.700 points
Imperium Bella In Progress A good bunch Incoming Soon.TM |
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![[Post New]](/s/i/i.gif) 2011/02/11 18:10:15
Subject: Re:Do you miss non mech armies?
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Lord of the Fleet
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Vaktathi wrote:The "heavy 20" guns are amongst the most overpriced, both on the LR Punisher and on the Vulture, and if one is just taking sentinels, valkyries and vendettas then one isn't taking any of 20 shot guns at all.
Yep, even on a Vulture where they're twin-linked, you're only getting 15 hits for a whopping 3.3 marines dead. With three vultures (costing more than a pair of land raiders) thats 10 dead marines in a round of shooting.
Decent but not brilliant.
Looks awesome though!
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![[Post New]](/s/i/i.gif) 2011/02/11 18:16:35
Subject: Do you miss non mech armies?
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Insect-Infested Nurgle Chaos Lord
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Against Marines they're not so hot. Against orks, nids and anyone else who isn't encased in power armour thay can be pretty brutal.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/02/11 18:18:10
Subject: Do you miss non mech armies?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Fafnir wrote:To help with balance, they should really make KPs count for half of the games, rather than 1/3rd.
Ugh, please no. The less of that mechanic we have the better. It's not a good balance mechanism, and wasn't ever intended as one, trying to force it to be one just doesn't work.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/02/11 18:19:07
Subject: Do you miss non mech armies?
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Ultramarine Master with Gauntlets of Macragge
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Fafnir wrote:To help with balance, they should really make KPs count for half of the games, rather than 1/3rd.
Killpoints are so bland though. It's nice having more options for a battle than "Go here, kill X" and to give my army a reason not to just stand and shoot in my deployment zone all game. Now kill points as a tie breaker, that's fine by me.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/02/11 19:05:01
Subject: Do you miss non mech armies?
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Junior Officer with Laspistol
University of St. Andrews
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Some kind of mix between objectives and kill points would be nice. For each objective you hold, you get an extra kill point or something like that?
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/02/11 21:38:14
Subject: Do you miss non mech armies?
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Storm Trooper with Maglight
Philly
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I dislike the KP missions. They get old quickly, and don't require any real skill beyond targeting priority, IMHO.
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"It's bigger then all of us. Winston's in the air duct with a badger." |
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![[Post New]](/s/i/i.gif) 2011/02/11 21:41:30
Subject: Re:Do you miss non mech armies?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Not to mention prioritize weeny units over real threats
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/02/11 22:37:59
Subject: Do you miss non mech armies?
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Fixture of Dakka
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ChrisWWII wrote:Some kind of mix between objectives and kill points would be nice. For each objective you hold, you get an extra kill point or something like that?
That's defeating the purpose of objectives.
This really isn't the thread to mention game design, but objectives were the single greatest innovation to 5th edition. It changes basically everything about how the game is played.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/02/11 23:46:51
Subject: Do you miss non mech armies?
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Bounding Assault Marine
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DarknessEternal wrote:ChrisWWII wrote:Some kind of mix between objectives and kill points would be nice. For each objective you hold, you get an extra kill point or something like that?
That's defeating the purpose of objectives.
This really isn't the thread to mention game design, but objectives were the single greatest innovation to 5th edition. It changes basically everything about how the game is played.
+1
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800 brethren and 2,000 other personnel were expected to reach Crows World within no more than 12 hours. They never arrived.
Let the Bell toll for those that encounter us, not for what we have encountered!
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![[Post New]](/s/i/i.gif) 2011/02/12 04:29:02
Subject: Re:Do you miss non mech armies?
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Shas'o Commanding the Hunter Kadre
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I play footslogging armies with all my stuff. In fact, there is really only one person, a guard player, that mechs up around here. Kinda sad really, my railguns feel like they can't spread the love.
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![[Post New]](/s/i/i.gif) 2011/02/12 04:41:34
Subject: Do you miss non mech armies?
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Junior Officer with Laspistol
University of St. Andrews
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DarknessEternal wrote:ChrisWWII wrote:Some kind of mix between objectives and kill points would be nice. For each objective you hold, you get an extra kill point or something like that?
That's defeating the purpose of objectives.
This really isn't the thread to mention game design, but objectives were the single greatest innovation to 5th edition. It changes basically everything about how the game is played.
I never said anything about not liking objectives. I love objectives, however I do feel that kill points should be made a bigger factor. Not to mention, it'd make sense from a real world point of view. However, as was said this is not the thread for game design discussion, so I'm dropping this here.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/02/12 04:51:33
Subject: Do you miss non mech armies?
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Storm Trooper with Maglight
Philly
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Th3ee Legged Dog wrote:DarknessEternal wrote:ChrisWWII wrote:Some kind of mix between objectives and kill points would be nice. For each objective you hold, you get an extra kill point or something like that?
That's defeating the purpose of objectives.
This really isn't the thread to mention game design, but objectives were the single greatest innovation to 5th edition. It changes basically everything about how the game is played.
+1
I agree, ChriswwII. Anyways, lets just keepo playing the game and enjoy our hobby. Amen.
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"It's bigger then all of us. Winston's in the air duct with a badger." |
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