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Monstrous Master Moulder





Essex,, England

undivided wrote:This Inquisitor must have in his possession then, a device that has the capability to end all sentient life in the galaxy. You can't kill a Chaos god as long as there is still emotion. Also, even if you manage to "kill" one of them, things such as hedonism, war, and death will still be present.


Yes, but there would be nothing to feed the power and emotion from it.


 
   
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Probably Slaanesh because then the eldar would be thankfull to the imperium and they would team up
And then they could wipe the rest out!

 
   
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like that would happen good idea but the GK and SoB would take one look and kill everybody who was with the eldar for being traiters.

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winnertakesall wrote:
undivided wrote:This Inquisitor must have in his possession then, a device that has the capability to end all sentient life in the galaxy. You can't kill a Chaos god as long as there is still emotion. Also, even if you manage to "kill" one of them, things such as hedonism, war, and death will still be present.


Yes, but there would be nothing to feed the power and emotion from it.


They don't need us to feed off them. They're there because we feel, if we (and all emotionally motivated beings) didn't exist, they wouldn't either. The opposite of which is false, because even if they weren't there, we would still exist.

Also for the OP's question, +1 to Malal, just to get it over with.

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Tzeentch, just to watch his plans unravel... or perhaps succeed, if he was planning on them failing.

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Tzeentch he is opposite my liege Father Nurgle.




 
   
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I would have to say Tzeentch just to unleash the chaos some more so its not so orderly.

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As posted before, Nurgle definately. Hate him 1, and 2 daemons are far easier to kill than disease. Never kill Tzeench, he is awesome+he's hope and change. Slannesh might go as Eldar would probably then ally with IoM (or wipe them out YESS ) Khorne would slowly diminish through lack of constant war, Slaanesh through the Harlequins constant warnings, and Tzeench could stay...for now

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Tzeentch, that nerd plots everything, setting events into motion before they are actually set into motion... if that makes any sense... but then again, in Chaos, nothing makes sense.

Or Khorne; hate, blood, anger, you name it, there's a whole universe full of that in 40k... and theactually feeds off of every one of those things.

This message was edited 1 time. Last update was at 2011/04/14 01:42:36


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I'll take out Khrone because he is the leader of the god's.

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Slaanesh out! we hare enough perverts by ourselves... he's the Dr Rockzo of the gods... annoying...

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Id go with Slaanesh, as much as im an imperial supporter, I do feel sorry for the Eldar. It annoys me no end this "you could never understand" depressed, pessimistic attitude they all seem to have. Getting rid of Slannesh would give them a chance to get back on their feet and become a power once again (and hopefully become a bit more optimistic at the same time).

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nurgle. it puts me off anything edible when i think about it :(

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If the goal was the weaken them to the point where Chaos would be more easily killed completely, then it would be Slaanesh. With The Great Enemy's death the eldar would be able to rebuild and would be a large force to combat Chaos.

However I like Slaanesh. He's fun. I like Nurgle, Korne, and Tzeentch too.

This message was edited 1 time. Last update was at 2011/04/14 19:05:03


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Gotta say slaanesh, war is already grotesque enough. We dont need blood orgies with dead bodies after the battle.

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xXSir MontyXx wrote:Gotta say slaanesh, war is already grotesque enough. We dont need blood orgies with dead bodies after the battle.


We don't? Now I'm confused. I always thought this was a requirement.

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Khorne. 'Cause then I'd take his place.

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Slaanesh. I'm sure the Eldar would throw up brofists to the imperium after it gets rid of the thing that eats their souls, or at least tries to.

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guys you or totaly forgeting one thing .....tzeentch is no longer a problem because we have the only person who is
#1 smarter
#2 ahead of everyone
#3 plays one bad ass game of chess


thats right im talking about




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Of all Chaos Gods Tzeentch's disappearance will be definitely the most advantageous for IoM and human race - as this will allow to break 10k+ stalemate of human civilization as currently any change is small step toward RPs. So i wonder how different will be say AMs or Inquisition thousand years or two down the road after such event.
Though...maybe by then new chaos god emerge , let say Ahneehris, God of Stagnancy.
PS: imo big E can became god of Order and Survival btw.

PS 2: Slaanesh? To allow arrogant, xenophobic but technologically advanced Eldar (both CW and Dark) be free from existential pressure ???

This message was edited 1 time. Last update was at 2011/04/15 13:20:31


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Something important overlooked so far. What happens to the followers? Do they just disappear? Cuase if not, then go for Tzeentch. Free Magnus the Red. Mortarion, Agron, or Fulgrim won't do you much good.
   
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The Thousand Sons wouldn't be free just because tzeentch died. The warp does not require Tzeentch to produce psychic powers after all.

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The basis of all the Chaos Gods with exception of Nurgle is giving form to natural emotion: Khorne is anger and hatred and violence. Slaanesh is all forms of euphoria. Tzeentch is thought and planning and change. Nurgle is a physical form, he is the "god" of disease and pestilance and decay. So kill Nurgle and then take measure to steralize everything so there is no way for him to return in any sort of power. The other 3 will continue to survive only because they are a manafestation of emotion and thought.

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Melissia wrote:The Thousand Sons wouldn't be free just because tzeentch died. The warp does not require Tzeentch to produce psychic powers after all.


I'm surTzeentch, prevents them from finding a release from their curse though. With Tzeentch gone, they might find a way to escape their curse.

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arinnoor wrote:Something important overlooked so far. What happens to the followers? Do they just disappear? Cuase if not, then go for Tzeentch. Free Magnus the Red. Mortarion, Agron, or Fulgrim won't do you much good.


But they are free. They're free from the restrictive clutches of the False Emperor.

"Huddle close to your Emperor if he makes you feel safe. He cannot save you, for only Chaos is eternal."

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Eckeon wrote:The basis of all the Chaos Gods with exception of Nurgle is giving form to natural emotion: Khorne is anger and hatred and violence. Slaanesh is all forms of euphoria. Tzeentch is thought and planning and change. Nurgle is a physical form, he is the "god" of disease and pestilance and decay. So kill Nurgle and then take measure to steralize everything so there is no way for him to return in any sort of power. The other 3 will continue to survive only because they are a manafestation of emotion and thought.

Not true Nurgle is defiance born of despair and hopelessness. Also death itself powers Nurgle.




 
   
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I want nurgle to die because, with him dead the Death Guard will be free from their curse. and no more zombies..... and all the deadlist of nurgle will be rid of it.

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I know a lot of people say Tzeentch as he's the brains, but I think eliminating the muscle (Khorne) would actually work better in this instance.

I mean, think about it. Tzeentch may scheme and plan, but in all honesty who's that harming? I'd rather face an enemy locked away in his castle, constantly planning than an enemy trying to remove my head so he can sit on it. Striking the head may help, but so does removing the arms.
   
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jelisi wrote:Probably Slaanesh because then the eldar would be thankfull to the imperium and they would team up
And then they could wipe the rest out!


I'm with this guy. the eldar and the imperium were at one point trying to become allies (I forget where I read it, but I know it wasn't matt ward). but this one power-armor-wearing jackwit had to get corrupted and feth up the entire thing. basically, he started attacking an endangered species and said endangered species never tried to forge an alliance again. this would provide the imperium with a second chance (and considering that both parties HATE chaos, orks, dark eldar, tyranids and necrons, I bet they could find a reason to work together).

black templar wrote:like that would happen good idea but the GK and SoB would take one look and kill everybody who was with the eldar for being traiters.


Somehow I doubt the grey knights would be adverse to a few extra battalions to help them with their chaos problem. the other ordos would need to have those abnormally large sticks surgically removed from their rectal cavities before they got a clue.

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