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Made in us
Consigned to the Grim Darkness





USA

zilegil wrote:Then what makes the orks slugga work?
The mekboy.

You know, just like how the manufactorums make Imperial weapons work and all.

By putting them together in the correct way.
zilegil wrote:"Many captured ork weapons and items of equipment do not work unless wielded by an ork. I theorize that many ork inventions work because the orks themselves think they should work - the strong telekinetic abilities of the ork subconscious somehow ensure they function as desired."
A quote from the current orks codex. Page ten.
A quote from a magos genetor who studies human genetics, not ork xenotech, who's part of an organization whose official scientific stance is that non-human technology shouldn't work..

Very suspect source by any measure.

This message was edited 2 times. Last update was at 2011/09/19 11:53:16


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Sniping Hexa





SW UK

In any case my feeling on the matter are that Ork technology does still have to fundamentally do what its meant to do IE a slugga still has to be a working gun which fires real bullets. The Ork psychic field however "smooths" the rough edges of Ork technology so a member of another race will find an Ork slugga will jam far more frequently then when an Ork uses it. In the same vain an engine still has to be a working engine, not just a block of metal but it will work far better when an Ork is driving.

Edited by Manchu. Personal attacks are against DakkaDakka Rule Number One.

This message was edited 1 time. Last update was at 2011/09/19 16:27:54


Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in us
Tough Tyrant Guard





My own little happy place

I think Dark Heresy explains it very well humans can use ork tech but it always works better in ork hands. Depending on how long the mek has been around and how much experimentin' he can do, will determine the level of tech he can produce. Hell Orkimedes invented the tellyportas which made the third invasion of Armageddon so successful.

I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm

Level up Adoptable!












 
   
Made in us
Mekboy on Kustom Deth Kopta






ork are the most numerous in the galaxy . period its established.. tyranids might have more outside the galaxy though

as for ork tech and ork intelligence. they are highly specialized intelligence they only want to commit war and fight... and they are great at this.

as a real world example to explain... I can fix anything in a house, and most anythign in a car... but i can't sew because i never bothered, it never interested me to learn... also I know nothing about sports... they bore me, I can't tell you what scores are called or even explain the basic rules to soccer football, basketball or anything else... does that make me dumb, or does it just mean I'm focused on what interests me are to gak with what doesn't

case in point I think orks aren't dumb... they are just focused on destruction. to paraphrase major payne in the move by the character name "killing is ork buisness and buisness is good"

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Made in us
Stalwart Veteran Guard Sergeant





Texas

KilroyKiljoy wrote:WE'Z DA ORKZ CUZ WE WINZ


Automatically Appended Next Post:
Hargus56 wrote:I gotta give it to the Orks they are the most happy race in 40k.


Lies and slander. Second happiest race. The happiest are the space weeaboos.


Greatness!!! Orks are dumb anyway, but they do outnumber everything. As far as being a threat...no they are nuisance. Tyranids are a threat.

Its what we do best. We die standing

"The Gods of Chaos are just like real human emotions, I mean when your Khorne your angry, when your Nurgle your sick, when your Slaanesh your horney, and when your Tzeench....YOUR SHOOTING DOOMBOLTS OUT OF YOUR HANDS...

Cadian 901st "Rust Dogs" (1850)
Emperor's Crusaders (585)
 
   
Made in us
Mutated Chosen Chaos Marine





Sitting in yo' bath tub, poopin out shoggoths

Orks ARE a threat, and they are much more intelligent than people give them credit for. They made the SaG, fires a whole through the warp. The KFF is another good example. and for their psychic, the weird boyz are ACTUAL psykers! Every boy has a WAAGH!!! energy, not psychic abilities. and ork tech works BETTER in ork hands, not just "it works cuz it does"....if they picked up a lead pipe and thought a rockit would pop out from it, no rockit would pop out of it.

This message was edited 1 time. Last update was at 2011/09/19 22:59:37


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Made in us
Stalwart Veteran Guard Sergeant





Texas

Orks ARE not a threat. They are to stupid to cause any serious damage. They are just an nuisance, they are annoying. Come back to me when all the orks in the universe have united, than it will bea threat to the imperium of man.

Its what we do best. We die standing

"The Gods of Chaos are just like real human emotions, I mean when your Khorne your angry, when your Nurgle your sick, when your Slaanesh your horney, and when your Tzeench....YOUR SHOOTING DOOMBOLTS OUT OF YOUR HANDS...

Cadian 901st "Rust Dogs" (1850)
Emperor's Crusaders (585)
 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Kazerkinelite wrote:Orks ARE not a threat. They are to stupid to cause any serious damage. They are just an nuisance, they are annoying. Come back to me when all the orks in the universe have united, than it will bea threat to the imperium of man.
So much wrong it hurts.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Mutated Chosen Chaos Marine





Sitting in yo' bath tub, poopin out shoggoths

Coolyo294 wrote:
Kazerkinelite wrote:Orks ARE not a threat. They are to stupid to cause any serious damage. They are just an nuisance, they are annoying. Come back to me when all the orks in the universe have united, than it will bea threat to the imperium of man.
So much wrong it hurts.


I feel you're pain coolyo....

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Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Kazerkinelite wrote:Orks ARE not a threat. They are to stupid to cause any serious damage. They are just an nuisance, they are annoying. Come back to me when all the orks in the universe have united, than it will bea threat to the imperium of man.


Tell that to the Crimson Fists

The orks as a whole are not united. Nonetheless they are a major threat. United they are more like a green warty apocalypse

I suggest you read the fluff a bit more carefully. Lexicanum should help, and so should a number of the BL books


An individual ork is not a threat. A horde can raze planetary empires, destroy whole Titan Legions, plunge worlds into eternal war, damn near kill the Emperor.. etc..etc...

This message was edited 1 time. Last update was at 2011/09/19 23:26:21


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
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Texas

Sorry I don't follow ork fluff and they may be able to do those things except for the part where the armies of the imperium stand in their way.

Its what we do best. We die standing

"The Gods of Chaos are just like real human emotions, I mean when your Khorne your angry, when your Nurgle your sick, when your Slaanesh your horney, and when your Tzeench....YOUR SHOOTING DOOMBOLTS OUT OF YOUR HANDS...

Cadian 901st "Rust Dogs" (1850)
Emperor's Crusaders (585)
 
   
Made in de
Longtime Dakkanaut




Kazerkinelite wrote:Sorry I don't follow ork fluff and they may be able to do those things except for the part where the armies of the imperium stand in their way.


The existence of several sucessful ork empires ( as well as ork occupied Forgeworlds ) and the Imperium's so far unsucessful struggle to deal with the orks in the the Scarus sector ( to just note one of the latest examples ) would indicate otherwise.
   
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Decrepit Dakkanaut






Kazerkinelite wrote:Sorry I don't follow ork fluff and they may be able to do those things except for the part where the armies of the imperium stand in their way.


If you don't know, then don't go spouting nonsense based on nothing.

Also, the Imperium has lost more land to orks then they will ever be able to reclaim. So much for that then.
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Then you're hardly an authority to claim they aren't a threat, are you

They destroyed the Legio Metalica on Armeggedon. In case you hadn't twigged, Titan Legions ARE part of the armies of the imperium..

Rynns World was stuffed with the 'armies of the Imperium' and still got owned hard by Waagh Snagrod.

Despite all the 'armies of the Imperium' can do Ghazgkull Thraka has invaded Armageddon three times, and has not been taken out by IOM forces.

Waagh Bork collapses the defences of the Ghoul Stars (you know..the imperial ones...) and claims a huge wodge of the galactic fringe from the IOM, to the dismay of the Imperial armies sent to intercept them.

Orks are humerous, yes, but not a joke








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Ninja'd by Soladrin

This message was edited 1 time. Last update was at 2011/09/19 23:43:32


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in nl
Decrepit Dakkanaut






   
Made in us
Stalwart Veteran Guard Sergeant





Texas

Soladrin wrote:
Kazerkinelite wrote:Sorry I don't follow ork fluff and they may be able to do those things except for the part where the armies of the imperium stand in their way.


If you don't know, then don't go spouting nonsense based on nothing.

Also, the Imperium has lost more land to orks then they will ever be able to reclaim. So much for that then.
it's not based on nothing. It based on my experience with reading IG, And SM codexes and books. History is written by the victors.

Its what we do best. We die standing

"The Gods of Chaos are just like real human emotions, I mean when your Khorne your angry, when your Nurgle your sick, when your Slaanesh your horney, and when your Tzeench....YOUR SHOOTING DOOMBOLTS OUT OF YOUR HANDS...

Cadian 901st "Rust Dogs" (1850)
Emperor's Crusaders (585)
 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Shame you're losing then


Automatically Appended Next Post:
The IOM is shrinking, being driven back year by year by continual warfare.

Read any non-IOM codex and you'll find a good deal less IOM propaganda about how the 'IOM shall never fall (tm)'

Necrons and Orks have both been stated as being the likely end of the IOM by IOM authorities, just not in the SM codex


This message was edited 3 times. Last update was at 2011/09/20 00:02:11


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Stalwart Veteran Guard Sergeant





Texas

I thought tyranids were supposed to be the cause of the end of the imperium. Sad truth is that the IoM will never fall....until GW decides to advance the story(never?)

Its what we do best. We die standing

"The Gods of Chaos are just like real human emotions, I mean when your Khorne your angry, when your Nurgle your sick, when your Slaanesh your horney, and when your Tzeench....YOUR SHOOTING DOOMBOLTS OUT OF YOUR HANDS...

Cadian 901st "Rust Dogs" (1850)
Emperor's Crusaders (585)
 
   
Made in us
Fixture of Dakka






On a boat, Trying not to die.

Kazerkinelite wrote:I thought tyranids were supposed to be the cause of the end of the imperium. Sad truth is that the IoM will never fall....until GW decides to advance the story(never?)
Tyranids are the newest threat. Orks, however, have been there since forever.

Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Until their latest travesty of a codex, they were

Pretty much, so it'll be in an eternal state of collapse without ever actually collapsing.




Automatically Appended Next Post:
Chowderhead wrote:
Kazerkinelite wrote:I thought tyranids were supposed to be the cause of the end of the imperium. Sad truth is that the IoM will never fall....until GW decides to advance the story(never?)
Tyranids are the newest threat. Orks, however, have been there since forever.



So have the Necrons, but they've been snoozing until quite recently. Orks have the virtue of being consistent

This message was edited 1 time. Last update was at 2011/09/20 00:21:26


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Battlewagon Driver with Charged Engine





Ascalam wrote:Shame you're losing then


Automatically Appended Next Post:
The IOM is shrinking, being driven back year by year by continual warfare.

Read any non-IOM codex and you'll find a good deal less IOM propaganda about how the 'IOM shall never fall (tm)'

Necrons and Orks have both been stated as being the likely end of the IOM by IOM authorities, just not in the SM codex




The Imperium is shrinking because they are fighting like 7 diff races at once.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Consigned to the Grim Darkness





USA

Quite a few more tahn seven, but I hope you aren't counting "Chaos" as a race, or "Dark Eldar" as a separate race from "Eldar", and so on.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Still losing though.

The post was in response to the comment 'history is written by the winners'

A lot of imperial fluff can be read, with the right turn of mind, as morale boosting propaganda, rather than fact. It can also be taken as a purely factual account. The fact that the IOM rarely acknowledges its losses, despite the fact they are getting their collective butts slowly, heroically, phyrrically kicked would argue for the former..


Automatically Appended Next Post:
CSM (if you want to include them as a seperate race of humans- io wouldn't though.)

Daemons aren't a race, but i'd allow them as an enemy entity

Necrons

Orks

Tau

Eldar (CW, Dark and other)

5 playable racial forces, plus traitor humans, assuming you include Daemons as a race. 4 if you don't.

Plus various barely mentioned lesser races that are usually mentioned as having been exterminated by the end of the paragraph.

This message was edited 2 times. Last update was at 2011/09/23 22:55:29


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Smokin' Skorcha Driver






Orks outnumber everything short of Nids by a longshot. as for inteligence, dont let the crude speech, and ramshackle technology cloud your mind. The Warlords who go one to lead significant WAAAGHS are the ones who have figured out strategy. the best strategy in the world is to trick your opponent into underestimating you. Snikrot is feared beyond any other ork on armegeddon because he does not follow "Normal" ork tactics. he decided, after losing to a catachan force, that he needed to be sneakier than them. when it comes to combat related things, orks are at or above genius level.

"Friglatt Tinks e's da 'unce and futor git, but i knows better. i put dat part in when i fixed im up after dat first scrap wid does scrawn pointy ears and does pinkies." Dok chopanblok to Big Mek Dattrukk.

Victories against: 2 2 1 11 2 3 1 2
Died havin fun wid: 3 2 1 4 2 2 2 5 1
 
   
 
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