Karon wrote:Cheesecat wrote:Karon wrote:I won't argue with you, Melissia.
As a simple Warcraft 3 custom map, it has enjoyed more success than most fully developed games without the engine restrictions of Warcraft 3.
Out of all 3 of those games, Dota is the best of the 3, and if you think Dota is bad, I don't think you will like the others unless you want to play the simplified, dumbed down version that is LoL.
Being simpler doesn't make it worse I felt Dota had way too high of a learning curve and some of the changes in
LoL really work well
imo.
Its not really a matter of opinion, its fact.
LoL isn't marketed to the competitive crowd, and it isn't balanced around them either. Its a game made for casual players that just want to sit down and have some fun for an hour, further emphasized by the F2P model they have going.
Summoner Spells, and, to a lesser extent, masteries and runes, unbalance the game to a huge extent. The fact you can have a 3 second disable on someone at any time (Exhaust) or immediately remove any of your positioning mistakes (Flash) are the reason why
LoL and Dota are completely different games.
They both look the same, but are vastly different. Dota is balanced around the high-end players, its not simplified at all, and does have a higher learning curve that you have to play to get over. What you get in the end, however, is a very balanced, stable game. Icefrog (the developer of Dota) does not listen to every tom, dick, and joe on the forums crying about a
FOTM OP like Riot does, he has a group of beta testers that test everything for him and give him feedback on what needs tweaking.
LoL is obviously going to attract the people who have never seen Dota before because its easier to understand, get into, and its F2P.
To top it off, the developers of
LoL balance around two philosophies - "anti-fun" and "burden of knowledge", which basically translates into they don't want to make anything that makes people mad, or expect the player to do any work to understand the game. They want the game to be as simple and dumb-downed as possible so everyone will pay and buy their Riot Points because the IP gain is dead-slow, and every new hero is always 975/6300.
I'm going off on a tangent, but I think you get my point.
Melissia wrote:Karon: Last Stand in DoW2 was several thousand times better than dota, and it's been put in the same rough category of ARTS (a different style of it, but definitely better). *shrug*
Not the same thing, at all.