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Made in au
Norn Queen






 SoloFalcon1138 wrote:
 -Loki- wrote:
The only time I've seen First Blood be an issue is when I convinced my friend to warp jump his Autarch. Which killed it. First Blood and Warlord. I gave the points to him, and still won.


Why did you give him the points? Its called risk. He took it and lost.


Because we were playing for fun, and I knew I was going to win anyway, even at turn 1. So I felt charitable and let him have it. He earned the points, anyway.
   
Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

 Kingsley wrote:
I'd like to point out that Big Mek Wurrzog's posts in this thread are all extremely good. Most people don't seem to understand how to use secondary objectives to their advantage, but he clearly does.

There are ways to mitigate the risk of yielding First Blood. For instance, I've gone second against extremely shooty gunlines, deployed everything out of line of sight or within 2+ cover, taken no damage on turn one, then moved my own mobile shooting into line of sight and claimed the point for myself. Similarly, I frequently now keep transports in reserve to avoid yielding First Blood and to allow my other forces to soften up the enemy.

Such techniques are all part of adapting to 6th edition. Similarly, the value of different primary detachment HQs has changed somewhat now that Slay the Warlord is in the game-- St. Celestine in particular got crazy good, and she was already a great bargain. Even Linebreaker necessitates some changes to lists-- it's a strong argument in favor of bikers, for instance. These techniques are a key part of adapting to 6th edition, and one that I think most people neglect.


Thank you very much for your words, I was sure i was just scrambling against the masses here. Glad to see these words reached someone who understands the approach method though both alpha and reserve tactics work just fine. In da end we just wanna loot dem shiny bitz!!!


" I don't lead da Waagh I build it! " - Big-Mek Wurrzog

List of Da Propahly Zogged!!!
 
   
Made in us
Regular Dakkanaut




 Testify wrote:
I haven't noticed a correllation of going first with getting first blood. If you have data on this I'd like to see it.


Other than against an all reserved army (thinking drop pod Space Marines), I don't remember a single game where I didn't get at least one kill my first shooting phase, when I go first. If you played a completely assault army, then I can see a problem, but any shooting army should be able to make one kill first turn.

I just played a team game last Sunday where my opponent chose to go second and his side was a ton of vehicles, there were a couple units that were not in vehicles, but they were hidden behind vehicles. Since I play Necrons and my team mate was Orks, popping vehicles was very important. Since my opponent knew that, he deployed so that it would be hard. I still popped 2 rhinos the first turn with 36" lance-teks (and 1 vehicle with lightning, but you can't count on that).

So, I have certainly noticed a correlation with going first and getting the first kill. Perhaps it is just the way my group seems to play, very aggressive, but we have never played a first blood type scenario because we all agree that whoever goes first is going to get that VP, so why bother. If we wanted to do that, just roll to see who gets an extra VP.

DS:70S++G+MB-IPw40k10#+D++++A+/aWD-R+T(D)DM+ 
   
Made in gb
Regular Dakkanaut




Nocturne

Carefull setup and smart play will help your problem. On Saturday. I played a guard player with my eldar and he went first and he didn't kill a unit the entire game.


 
   
Made in ca
Smokin' Skorcha Driver




Canada

 60mm wrote:
It's lame, but 6e is Dakkahammer.


tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 DakkaHammer wrote:
 60mm wrote:
It's lame, but 6e is Dakkahammer.



And in 5th people complained that it wasn't Dakkahammer

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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