Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
The centre of a massive brood chamber, heaving and pulsating.
Ifepy wrote: That's why you need a high performance PC to utilize Skyrim's potential.
Then they shouldn't have bothered porting it to begin with. Either do a good job with the port or don't port it at all. Don't make a lazy, half-finished, buggy mess of a product and the berate rightfully frustrated gamers that they're on the wrong platform.
Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote: I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition!
Well if the world wasn't running on money I could agree with you. I'm glad skyrim was ported, even if was a shadow of the PC version. That way Bethesda has more money to put into Fallout 4's PC version. In other words I want good game companies to be successful and if that means making a dumbed down version to an 8 year old system then so be it.
This message was edited 1 time. Last update was at 2013/05/15 21:14:35
I think Mount & Blade could've been better. There are a lot of possibilities to the game that just aren't there. For instance creating a culture and designing units for your kingdom could've made the games longevity last longer, or actually being able to design your castles and towns instead of buying two buildings that don't do much at all. Having your wife fight beside you instead of sitting in the castle could've also been another feature.
To be fair, that's asking a hell of a lot of a company that started out with about one or two people three or so years before M&B came out. Their size and budget probably didn't allow for half the features that would have been good, and let's face it, how many games allow you to change the appearance of entire armies past re-colours? How many games allow you to design your buildings? Spore is the only one I know of where you can design that much stuff, but the gameplay of Spore is pants, it recieved a lot of hype and attention, and ultimately, its budget would have dwarfed Mount and Blade's.
Now you could argue that Bannerlord should introduce some new stuff, taking advantage of a larger team, larger fanbase, larger sales, advertising, and a larger overall budget to overhaul graphics and whatnot, but at the end of the day, Taleworlds is still a minor developer, so we can hardly expect them to deliver both the amount of new things and the quality of new things from a team and a budget that developers like Bethesda would turn their noses up at.
This message was edited 1 time. Last update was at 2013/05/15 21:27:26
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
I think Mount & Blade could've been better. There are a lot of possibilities to the game that just aren't there. For instance creating a culture and designing units for your kingdom could've made the games longevity last longer, or actually being able to design your castles and towns instead of buying two buildings that don't do much at all. Having your wife fight beside you instead of sitting in the castle could've also been another feature.
To be fair, that's asking a hell of a lot of a company that started out with about one or two people three or so years before M&B came out. Their size and budget probably didn't allow for half the features that would have been good, and let's face it, how many games allow you to change the appearance of entire armies past re-colours? How many games allow you to design your buildings? Spore is the only one I know of where you can design that much stuff, but the gameplay of Spore is pants, it recieved a lot of hype and attention, and ultimately, its budget would have dwarfed Mount and Blade's.
Now you could argue that Bannerlord should introduce some new stuff, taking advantage of a larger team, larger fanbase, larger sales, advertising, and a larger overall budget to overhaul graphics and whatnot, but at the end of the day, Taleworlds is still a minor developer, so we can hardly expect them to deliver both the amount of new things and the quality of new things from a team and a budget that developers like Bethesda would turn their noses up at.
Yes I agree with you, I forgot to mention that in my original post about them being a small developer. But they really did make an awesome game for what little budget they had.
I think Mount & Blade could've been better. There are a lot of possibilities to the game that just aren't there. For instance creating a culture and designing units for your kingdom could've made the games longevity last longer, or actually being able to design your castles and towns instead of buying two buildings that don't do much at all. Having your wife fight beside you instead of sitting in the castle could've also been another feature.
To be fair, that's asking a hell of a lot of a company that started out with about one or two people three or so years before M&B came out. Their size and budget probably didn't allow for half the features that would have been good, and let's face it, how many games allow you to change the appearance of entire armies past re-colours? How many games allow you to design your buildings? Spore is the only one I know of where you can design that much stuff, but the gameplay of Spore is pants, it recieved a lot of hype and attention, and ultimately, its budget would have dwarfed Mount and Blade's.
Now you could argue that Bannerlord should introduce some new stuff, taking advantage of a larger team, larger fanbase, larger sales, advertising, and a larger overall budget to overhaul graphics and whatnot, but at the end of the day, Taleworlds is still a minor developer, so we can hardly expect them to deliver both the amount of new things and the quality of new things from a team and a budget that developers like Bethesda would turn their noses up at.
Yes I agree with you, I forgot to mention that in my original post about them being a small developer. But they really did make an awesome game for what little budget they had.
For what it's worth, the patches that have been released and the expansion packs (Creepy and Cute and Galactic Adventures) immeasurably improve Spore. The one thing you cannot deny Spore got right was the editors, and the Galactic Adventures expansion was no exception. Building a planet and populating it with buildings and creatures is relaxing in and of itself, and the things you can make with it are stupendous. Sure it's no LittleBIGplanet, but it's still excellent.
Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote: I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition!
I STILL get the itch to play Master of Magic these days.
Elemental doesn't scratch it. At. All. Bugs aside, it just doesn't
feel clean, gameplay wise.
DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++ Get your own Dakka Code!
"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
I'm gonna weigh in on the Skyrim debate. While I still have a lot of fun playing it, there are a lot of things that kept it from being the great game that it could have been. I'm not sure I would agree that the voice acting was flat and uninspired; there are the occasional moments when you feel like a line could have been delivered better, but on the whole I don't feel this was too major a problem. What I did find inexcusable however was the fact that every single character in the game is voiced by the same 3 or 4 voice actors. Totally inexcusable.
Bethesda could learn a lot from BioWare when it comes to character interaction and dialogue. Sure, you can have someone come with you in Skyrim, but these 'companions' pale in comparison to the full fledged party members you get in BioWare games. I also feel BioWare does a better job compelling you with the narrative, whereas in Skyrim you're pretty much dropped into the middle of a civil war and sort of left to your own devices. I get that it's an open world sand-box type game, but that doesn't mean you can't have a strong story to get your character going.
I agree that combat could have been made a lot better too, there really is nothing more to it than block and swing, with the occasional shout thrown in, and I guess spells if you're into that sorta thing.
And of course the glitches, but that's par for the course when it comes to Bethesda. Despite its imperfections, Skyrim is still pretty fun though. But yeah, it could have been a greater experience I will definitely agree with that.