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Made in de
Fixture of Dakka






Columbia, SC (USA)

Any game that will let you stab purplefood has to be worth a try.


The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

No game lets you stab Purplefood.
You have to really try for that.
I'm like the end game boss of the meta-game.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Hangin' with Gork & Mork






 Melissia wrote:
What classes are there at the moment?

I've always been fond of 4e's swordmage.


If only.

Great Weapon Fighter
Guardian Fighter
Devout Cleric
Control Wizard
Trickster Thief

It is beta of course, and there will be more down the line, but this is the line up for the foreseeable future.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

 purplefood wrote:
No game lets you stab Purplefood.
You have to really try for that.
I'm like the end game boss of the meta-game.


September.

And it seems odd that there are two fighter classes but no ranger or warlock?

This message was edited 2 times. Last update was at 2013/05/07 03:03:31


 
   
Made in us
Hangin' with Gork & Mork






 Corpsesarefun wrote:
And it seems odd that there are two fighter classes but no ranger or warlock?


Missing:

Ranger
Warlock
Sorcerer
Monk
Warden
Shaman
Druid
Battlemind
Runepriest
Warlord
Paladin
Swordmage
Psion Leader I can't think of the name of.
Divine Controller I can't think of the name of.


That is just going by Players Handbooks 1-3 and not any of the "Heroes of X" classes, or Essentials.

This message was edited 2 times. Last update was at 2013/05/07 03:50:22


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

 Ahtman wrote:
 Corpsesarefun wrote:
And it seems odd that there are two fighter classes but no ranger or warlock?


Missing:

Ranger
Warlock
Sorcerer
Monk
Warden
Shaman
Druid
Battlemind
Runepriest
Warlord
Paladin
Swordmage
Psion Leader I can't think of the name of.
Divine Controller I can't think of the name of.


That is just going by Players Handbooks 1-3 and not any of the "Heroes of X" classes, or Essentials.


It'd be unreasonable to expect them all in the game but you'd expect to have at least the core classes in the game at release.
   
Made in us
Consigned to the Grim Darkness





USA

 Ahtman wrote:
 Melissia wrote:
What classes are there at the moment?

I've always been fond of 4e's swordmage.


If only.

Great Weapon Fighter
Guardian Fighter
Devout Cleric
Control Wizard
Trickster Thief

It is beta of course, and there will be more down the line, but this is the line up for the foreseeable future.
Two fighters? That's fething lame. The least they could have done is make the great weapon fighter be a barbarian or swordmage or something.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Hangin' with Gork & Mork






 Corpsesarefun wrote:
It'd be unreasonable to expect them all in the game but you'd expect to have at least the core classes in the game at release.


I don't think anyone expects them all, but it does seem fairly narrow at the moment. I just listed all the core classes they had to pull from because not everyone plays pnp D&D and would know what classes were in the core books.

This message was edited 1 time. Last update was at 2013/05/07 04:14:35


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.
   
Made in us
Consigned to the Grim Darkness





USA

 Corpsesarefun wrote:
I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.
Same. The lineup they currently have is kind of pathetic.

I've criticized fourth edition before, but I stlil had a lot of fun with it. If they only had four classes available, though, and only THOSE four classes... I think I'd have dropped it faster than one drops a turd they unexpectedly picked up.

This message was edited 1 time. Last update was at 2013/05/07 04:40:21


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Fixture of Dakka




Kamloops, BC

Yeah, having 2 fighter classes seems like a waste why not just let the players choose if they want to dual wield, go 2 handed or sword and board.
   
Made in de
Decrepit Dakkanaut





No Paladin? What the feck.

   
Made in gb
Ian Pickstock




Nottingham

No Sorcerer?

Pass.

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

Hey Jude. 
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

Watched the demo, downloading it now

   
Made in us
Consigned to the Grim Darkness





USA

 Cheesecat wrote:
Yeah, having 2 fighter classes seems like a waste why not just let the players choose if they want to dual wield, go 2 handed or sword and board.
Or even just make the sword+shield class a paladin. Same general idea (defensively-minded warrior type), but more variety in gameplay and graphics, since the class would also have access to some divine magics.

This message was edited 2 times. Last update was at 2013/05/07 16:37:13


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

So yea, it seems pretty cool so far.

Really liking the combat system... its not quite CAG standards, but its way better than pushing buttons like most MMOs.

   
Made in us
Hangin' with Gork & Mork






CAG?

I like the system as well, just not the class selection. Perhaps when they add more over time.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

 Corpsesarefun wrote:
I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.


The next classes to come are going to be the ranged classes from what I've heard. But the lack of paladin is a bit of a downer. I'm sure they will be releasing a paladin at some point though. Else there will be angry players. EVERYWHERE.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

 Ahtman wrote:
CAG?

I like the system as well, just not the class selection. Perhaps when they add more over time.


Character Action Game, something like Devil May Cry or Darksiders.

   
Made in ca
Mutilatin' Mad Dok





Bowsers Castle

Well I let the game download while I was at work today, thing took forever to download but patched in at least 5 min. Decided to run the great weapon fighter and a priest (going to switch it out for a rogue most likely) and I will say this, for an MMO It has the most enjoyable combat I have ever tried out. The graphics are nice (have not set them to max yet as I forgot to) and I've experienced no lag during the game which is great considering how long it took to download lol. Overall I think this will be a re placer for most of my time spent on WoT

WAAAHG!!! until further notice
 
   
Made in us
Battlefield Professional





St.Joseph MO

Gave this a try and so far, I don't think ill be able to play it.

At least it was free to try.

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Irked Necron Immortal






I'm playing in it, it's a lot of fun. The combat is a bit like a FPS, no tab targeting and very fluid. You get a companion at lvl 16 and your gear has a gradual change as you level up. PVP is great, it teamwork and not a zerg rush to win. The crafting system works by you hiring npcs to do the work, everything gathering mats to upgrading items. The game is based on 4th ed DnD rules and set about 10 or 20 years after something called the spellplague.
   
Made in us
Longtime Dakkanaut






 Corpsesarefun wrote:
I would've expected the release list to be wizard, warlock, cleric, fighter, ranger and paladin.

No D&D game is launching without a rogue/thief. It's one of the Big Four iconic classes of D&D. Still, I agree that the current Neverwinter class selection is grossly limited, but then, the game IS in beta still.

Rumors have Warlock and Ranger being the next classes to be released.

My honest guess it that they tested 2 things with this line up:

1. Role selection. In the Fighter, Cleric, Rogue and Wizard you have your Tank, Healer, DPS and Control. The 4 main roles of the game.

2. Class variation. You have two "classes" building off the same base class: Fighter. This allows them to see how hard or easy it is to vary within a base build for a class.


Although one thing that surprised me was the racial selection. The Genasi were introduced to D&D through Forgotten Realms, so it surprised me to not see them in a video game SET in Forgotten Realms. Ah well. Perhaps they're the next race. (Though all I really want is to be able to roll up a Dragonborn Paladin...)
   
Made in nl
Decrepit Dakkanaut






Well, after playing this for a bit.. I've come to a conclusion.

Dragon's Prophet is way better and that's still in early Beta.
   
Made in gb
Committed Chaos Cult Marine






 Soladrin wrote:
Well, after playing this for a bit.. I've come to a conclusion.

Dragon's Prophet is way better and that's still in early Beta.


Heck I only saw the video Totalbiscuit done of Dragons Prophet and all I can say is that I want it lol.

I really need to get back to Neverwinter, I only tried it quickly sue to work schedules so I should go back and see if it is still enjoyable.

When the rich rage war it's the poor who die

Armies I have: Chaos Space Marines, Tau, Necrons, High Elves

Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar

Armies I may get: Dark Angels, Tomb Kings, Vampire Counts

DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+

 
   
Made in us
Irked Necron Immortal






How is it better, give us some examples.
   
Made in nl
Decrepit Dakkanaut






Combat is more fluid and seems to have more depth.

Uses a combo system where your skills can completely change based on the sequence of use.

It also has a pokemon-ish element to it. The world is full of dragons, right now I think there's about 300 different ones. These can all be tamed. Once tamed they function somewhat like a WoW hunter pet, but they are also your mount. You can train your dragons, you can have your dragons train each other to get different skill sets, that kind of stuff.

There are also sky island instances where you can build a house(in a modular fashion). Each sky island is governed from a castle, whoever owns the castle can set taxes for the entire island and lots of other fun stuff to either be a benevolent king or horrible tyrant . Guild PVP involves sieging and taking these castles.

This message was edited 2 times. Last update was at 2013/05/10 19:14:13


 
   
Made in us
Irked Necron Immortal






So your testing it or is that all hype and demo video? Many MMOs die before they are released because the promise than they can deliver.
   
Made in us
Irked Necron Immortal






Well I've been playing this as much as I'm able to and it's been a blast. They have taken the game down several time to increase the server capacity but at launch there will be only one shard to connect to, they're planing to merge them at some point, existing chars will not be deleted. They have adding new features to it with each patch.

They are also doing another overhaul to Star Trek Online by adding romulans to the game.
   
Made in gb
Crazed Troll Slayer





Great Britain

I've been enjoying it quite a bit, the much more involved combat system from many MMOs is nice (although I realise it's becoming more popular to do systems like that). It's interesting to wander around Neverwinter and see what's happened to it.
The server population is high enough that the city seems really busy, but not so high that I have to cue for quests, and quest areas never feel packed.

I've never managed to get into a fantasy MMO, they always bore me, but Neverwinter has managed to keep my attention.

"How do you feel when you have killed a man?"
"Quite jolly, what about you?"
Sir Richard Burton, when asked by a disapproving doctor.

Polonius wrote:Also, GW products aren't movies. They can't be "spoiled."

I suppose the surprise can be spoiled, but still, nobody is paying for the surprise.


Like any responsible adult I have a Five Year Plan. It culminates in me becoming Batman.

 Fafnir wrote:
FITZZ wrote: This....
To me in doesn't embody one of the most feared Orkz of all time..it just comes across as saying " Hey!! Gimme your milk money!!"


And how does that NOT embody one of the most feared orkz of all time?
 
   
 
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