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Made in us
Nasty Nob





United States

 Ascalam wrote:
zilka86 wrote:
But that what we needed to be a competitive top tier army with out are own mc we are just a sub par army



Hardly.

Most MCs are ridiculously easy to chumpslap, as discussed upthread.

DE have MC's. They aren't top tier because they have them

Nids are all about MC's. A good player can do well enough with them, but they aren't a passport to victory,

Tau have Riptides, and yes, as discussed before, they are stoopidly tough to kill. That isn't what is making Tau beastly, though it does contribute.

Daemons have MCs, but most are rather meh or grotesquely pricy for what they do

Eldar have MC's. They are tough and shooty. This is an Eldar thing. The Wraithlord was considered beardy when it first dropped too. Until everyone dropped them the same way all MCs get dropped, with plasma, lascannons, melta etc,

Almost every MC in the game is one FW wound from being a very expensive corpse.

Grey Knights got an MC, which i personally think was fething stupid, but aside from that there isn't really any Marine tendency towards MCs in the army (Mephiston excluded ) and they reallly don't need them. They have a dozen varieties of Dreadnought for the same purposes, and the best selection of anti-mc weapons in any book afaik.

Every time someone proposes a SM MC that i've seen the fluff is rabid fanspank and the rules tend to make primarchs look pale, so no thanks.

If you want MCs in your SM play Grey Knights, or ally in someone who has them.


Cheers! Seriously.

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

zilka86 wrote:
I still think we got shafted we really needed are owns mc to stand a chance


Seriously dude.

You don't seem to be enjoying the army you are playing.

Fair enough it didn't come with some things you think you needed, but them's the breaks. It still did a hell of a lot better than some other armies.

Perhaps you should switch armies to something that appeals to you more?

Also, why are you worrying about whether your army is top-tier when you are still apparently just picking up the game and it's rules? Play what feels good to you, rather than stressing over what some guys on the net think is the best army/what the army lacks.

Get a heap of battles under your belt. Lose some, learn some. Don't keep doing whatever made you lose, and try something new. If it helps you win remember it.

I've been playing this game a ridiculous long time. I've seen every army out there have it's moment in the sun, and then drop in 'power rating' as the game changed, before surfacing again. That i just how the game works.

Codex hop if you like, or just pick an army and ride the rollercoaster, but either way you'd better be having some fething fun or why do it?

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
 
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