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Made in us
Pyromaniac Hellhound Pilot





 Manchu wrote:
 Spinner wrote:
wasn't a random mashup of words their web staff came up with on the spot...
Yeah tottally unlike the faux German ...


At least most of the faux German sounded good. AoS has succumbed heavily to GW's modern brand of nounverb (or nounnoun, and so forth) names. Between that and the Sig-everything...

I dunno, the faux German felt more real to me.

Now you have a point there. I was putting together a Bloodletter last night. I have some LotR Easterlings on my desk, too, and the Bloodletter looks cartoonishly overpowered compared to them (they have normal human proportions) - but I also have a Stormcast Eternal on my desk ... and he looks cartoonishly overpowered next to the Bloodletter!


Yeah. I think it almost works in 40k, too, because it's supposed to be about lots of threats picking away at a dying empire instead of this massive powerful force that will one day consume the world, but I know I missed the background air of menace that Chaos lent to fantasy when I started getting into 40k..."oh, a heretic fleet? Purge them, at least it isn't Necrons! We'd be screwed."

And as far as I can tell, Age of Sigmar's version of Chaos isn't even as threatening as that. That might be considered part-and-parcel with their 'good guys on the offensive' theme, but I still think it could be handled in a way to make Chaos seem a little less toothless.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Depends. 40k players picked up the game from competitive to non-competitive. The people that play mostly played 40k or painted before. I honestly don't see what market GW grabbed as those people were already buying. I'd still say fantasy was more popular and more played.

I'll admit it's more popular than it was but only with people that were playing 40k games before. Meanwhile you alienate and lose a loyal customer base you already had in warhammer fantasy. Pretty sure that's a net loss.

-------

I myself hate AoS. I think it's the worst thing GW's ever done to fantasy players. The killing of model lines is indicative that it's not popular or not as much as they want it to be. Personally I'm just waiting for GW to kill off AoS as well and alienate yet another portion of their fan-base. I totally wouldn't be surprised if it happened at this point.

AoS has also done next to nothing to promote most of the factions of the game. They've made what like the sigmarines and chaos and then slightly fixed up dwarfs. Most of the armies haven't been touched and most of what I've seen shows people aren't buying most of the models. I have seen undead being bought (only one person buys them) and then sigmarines and chaos models. That's it really. I wouldn't be surprised if they killed off all the old warhammer fantasy armies.

For the most part GW can go burn in hell.

I tried moving on to 40k but everybody is a power gamer playing power lists with power factions like eldar, tau and OP necron builds here. The interest is just not there. GW doesn't care about balance. They just want their giant centerpiece models. Pretty sure those new sigmarine monster riders are indicative of that. There's no more army strategy anymore. It's just about having the most OP builds, the most OP armies and the most OP idiotically large and over-priced models to win a game.

I know a guy that brags he has 4 models in his tau army at 2,000 or so points that cost over half the points in his army and I think includes a riptide, a commander and 2 stormsurges. Then he goes on to say you have to be 'tactical' with how you use the stormsurges. Oh yeah because it takes so many tactics to take some massive model, plop it down and spam firepower at anything that moves. Yeah I believe that.

GW is at an all time low as far as my respect for it goes. Before people were sorta hard on it but it kinda deserved it but lately it's just gone full evil and greed mode. I'm just waiting to find a tabletop game that is cheaper and interests me with a nicer fanbase, nicer company and more balance. Seriously the lack of respect to warhammer fantasy players at my GW was just startling and sickening.

This message was edited 1 time. Last update was at 2016/04/08 07:20:08


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Made in gb
Longtime Dakkanaut




 flamingkillamajig wrote:

I myself hate AoS. I think it's the worst thing GW's ever done to fantasy players. The killing of model lines is indicative that it's not popular or not as much as they want it to be. Personally I'm just waiting for GW to kill off AoS as well and alienate yet another portion of their fan-base. I totally wouldn't be surprised if it happened at this point.


Is it? I think while you are partially correct, you’re not seeing the full picture. The killing of model lines doesn’t necessarily indicate that they’re suddenly ‘not popular’. If anything it indicates is not popular, but also that it hasn’t been popular for a long time, potentially that the line had been ‘mined out’ and was to all intents and purposes ‘exhausted’ as a resource a long time ago, and frankly, something had to be pushed aside for the new stuff as well as to cut down on waste and bloat (all that plastic takes up space, and plastic that ain’t moving is dead money). It happens for a reason – in this case, those lines were not selling, and being fair, hadn’t been selling for a long, long time. If AOS hadn’t happened, I’m personally still certain some of those lines would have gotten the axe anyway- it wouldn’t be GWs first time clearing out their lines – remember how they destroyed all their metal castings and moulds a few years back? Being ruthless about it, I always felt one of the more legitimate criticisms of WFB was how bloated it had all become-there were too many factions to maintain and support effectively. Undead being split from ‘generic’ undead to vampires and tomb kings, for example, or ‘the forces of chaos’ being split into beastmen, warriors of chaos and daemons. The splits forced very ‘artificial’ factions, and in a lot of ways, I always felt they could have had a handful of more generic books that could have covered all of these approaches, rather than everything and its monkey being its own faction with a codex. It means less things to produce, less things to stock, less things to maintain, easier schedule to update and release for and less bloat overall. I’m not surprised that GW is culling the weaker members of the herd here. They have other concerns, and stock that isn’t moving is dead stock and a wasted investment. Supporting it is essentially a dead end, and GW probably felt the returns of maintaining those factions and that stock wasn’t worth the effort. These culls are never nice, granted (I still am bitter about my old metal kasrkin being squatted in favour of that horrendous militarum tempestus idiocy), but its sometimes a necessary cruelty.

 flamingkillamajig wrote:

AoS has also done next to nothing to promote most of the factions of the game. They've made what like the sigmarines and chaos and then slightly fixed up dwarfs. Most of the armies haven't been touched and most of what I've seen shows people aren't buying most of the models. I have seen undead being bought (only one person buys them) and then sigmarines and chaos models. That's it really. I wouldn't be surprised if they killed off all the old warhammer fantasy armies.


But remember, from GWs POV, people hadn’t been buying those models anyway… Right now, the focus is on the new shinies, and AOS is entirely about the new boys and girls. Whilst more could have been done to let people know what their old factions were doing, there really is only so much you can do at the end of the day- there is a reason most of the armies haven’t been touched (yet!) – simple logistics and resources. gw doesn’t have infinite resources, or staff, and there is only so much you can look at and focus on doing at any one time. Hence only two factions at release and a very measured approach towards releasing ‘new’ stuff – gw wants to have control over their product at the end of the day and to not waste resources producing lots of things that will not move. and regardless, people would have complained.

Assuming AOS lives, I think a lot of the current ranges will be eventually phased out as well, in favour of a newer line of models and newer interpretations and evolutions of those factions that fit the new IP’s vision, rather than leftovers from the old. Being honest, I see a lot of the initial launch of AOS as being governed by a ‘hands off’ and ‘minimum investment’ approach. I can imagine months of arguments at GW over whether to go all in, risk a huge investment and launch with a dozen factions (all of which have to be developed, moulded, designed, cast, mass-produced, written-for etc etc and that is a lot of work!), or be more conservative and launch with a handful, with new releases slowly being added, whilst all the older ranges are kept on in the meantime as placeholders –it’s a win for GW as they can then get by with a ‘low-maintenance’ policy – which requires a bare-minimum of support, they don’t have to spend anything, or else very little maintaining what are essentially ‘limbo’ factions, and keep them ticking-over whilst simultaneously squeezing out any last few sales they can from what they probably regard as ‘exhausted mined-out model lines’ and get as much out of them as they can before the waves of measured new releases are added and replace them. Its GW being really shrewd and more than a little bit ruthless and clinical, and keeping their eye firmly on the bottom line here. I think it’s a very cautious, and conservative approach for them to take, and I think it’s understandable and not entirely without merit from their POV.
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

I've not seen a game played in the local store. Whenever I've been in GW it's been 40K getting played.

The only wargamers I've spoken to this year had all abandoned GW for Mantic.

   
Made in ca
Fixture of Dakka




 jonolikespie wrote:
Personally I don't see the appeal any more now than back then, I like well balanced games <snip>


I take it you don't play 40K or Fantasy either then.

This message was edited 1 time. Last update was at 2016/04/08 18:40:11


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in au
Hacking Proxy Mk.1





Australia

Davor wrote:
 jonolikespie wrote:
Personally I don't see the appeal any more now than back then, I like well balanced games <snip>


I take it you don't play 40K or Fantasy either then.

I did play 8th ed fantasy competitively for a fair while and really enjoyed it, before the appearance of the totally random demon book and the high elves with their stupid banner everything was a lot beter balanced than any GW game I've ever played. Those two books I remember as the beginning of the end and shortly after Dystopian Wars 2nd edition released and it became my main game.

40k I dropped way back in 5th in favour of 8th ed fantasy.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in us
Knight of the Inner Circle






I just moved to a new area, but not seen much of AOS played. Where I came from, most players tried it and moved on to War Machine or X-Wing as I read with most areas.

Also agree on the pick up game vs club game makes a big difference for AoS

Maybe it is a sales ploy to drop sales super low then start releasing better stuff slowly show they can show continuous gradual growth.

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

In our local gaming club its dead. Players have armies, AoS and Fantasy, but dont play.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Fresh-Faced New User




I work at one of the two game stores in town. We tried to push AoS early on, despite my personal misgivings, but had little success. Almost no sales since then, and no games played in-store that I am aware of. The other game store in town never runs any events for AoS, and I never hear about it from customers who play/shop at both. Our Warhammer Fantasy community (and original GW club) collectively shrugged and continued to play 8th ed. The annual map-based campaign is as popular and fun as ever.

 
   
 
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