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![[Post New]](/s/i/i.gif) 2018/09/18 16:12:44
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Beast of Nurgle
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These conversions are incredible, especially how you're mixing and matching parts from so many sources and still ending up with a cohesive looking group. It's distinctly 40K and unique at the same time, which is impressive.
I have to ask - how much extra is this costing compared to going "vanilla" with the models? I'm guessing you're having to make a lot of eBay orders from bits sellers and I'm curious. (Whatever the cost is, the result is worth it!)
KrautScientist wrote:
However, I just have to point out that I think those Bretonnian Knight helmets on the pilots are much inferior to the somewhat weatherbeaten everymen heads you had on there first: Not only does the idea of that huge helmet emerging from an open cockpit like that pretty ridiculous (even for the 40k setting), but I also think the previous look suited the actual function of the Armigers a lot better: They are not Knights, but men-at-arms and retainers to the actual Knights in their bigger mounts. Which is why I think those Empire heads were a much better fit.
I think I'd have to agree with this.
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This message was edited 1 time. Last update was at 2018/09/18 16:13:58
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![[Post New]](/s/i/i.gif) 2018/09/20 23:20:08
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Torch-Wielding Lunatic
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Thank you guys!! Sorry for not reading and answering a while. At the moment I prefer using my Instagram account (le_bourgeoisee) to share my work just because it's more convenient. But I appreciate your interest and feedback very much! @KrautScientist: I can understand your point. But still I prefer the Bretonnian helmets. I liked the empire heads I used before. I think they looked convincing. But they just seemed to be too tame for what I have in mind. I want to go a little bit over the top with this army and create something special. Of course the Bretonnian helmets are absolutely exaggerated. But I like that weird look. And I even went a step further: Meanwhile the cherub moved a bit backwards. But I think I like the overall appearance of the knight now. It just looked too vanilla. Of course this might not be a style the majority of people likes. But my approach developes more and more to experimenting and building unusual minis, sometimes it may look odd but sometimes I may build something really cool. @GMSchofield: Thank you! And yes, I buy a lot from ebay and bit sellers. I think bits costs me the same amount the models itself cost. And for some models I buy 2 boxes to create 1 unit. So it's probably at least 2 times more expensive than vanilla models. But converting and creating is the part of the hobby I enjoy the most. On the other hand I often spend days just for building one model. Trying different bits, removing them again, finding bits I like that change the whole concept of the model, searching on the internet for specific parts. So for me it's worth it. Even considering I'm always broke Here are some updates of my recent work. I finished painting the Taurox. But I will probably add some more weathering to the grille. And I started to build a Ministorum priest who will accompany the crusaders. The shrine on the ground is still a placeholder. I'm thinking about some kind of mascot sitting there. Maybe a relic walking on mechanicus style spider legs. ANd the staff needs some more details. Waitng for some bits I recently ordered
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This message was edited 2 times. Last update was at 2018/09/21 17:33:22
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![[Post New]](/s/i/i.gif) 2018/09/21 15:54:27
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Khorne Chosen Marine Riding a Juggernaut
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Oh, don't get me wrong: Going OTT is not really a problem in and of itself -- in fact, I really love all the extra additions to the Armigers. I just think the helmets are a bit of a letdown, both because they seem silly and because they are really not that great from a sculpting perspective. If you are indeed dead-set on using knightly helmets like that, maybe the old Empire Knights kit might be worth a look, as both the Reiksguard and Panther Knight helmets are similar, yet with more interesting faceplates, if you ask me.
Excellent work on the Ministorum Priest -- love the head splice!
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![[Post New]](/s/i/i.gif) 2018/09/21 16:24:27
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Torch-Wielding Lunatic
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But it's a unicorn!  I guess it's just a matter of my taste then. I definitely prefer the straight heaume helmets of the Bretonnians and I totally love the silly things they wear on their heads. I guess one has to take these helmets with some humour. I like the contradiction with the grimdark. But you are right with the sculpting quality. I just found a newer cast of the unicorn helmet with a fleur- de-lis on the faceplate. Much better quality. Gonna change that. But thank you for your constructive feedback! I really appreciate it! edit: done! edit 2: Damn I just realised you are the genius behind the Eternalhunt blog O_O I always admired your Dark Wolves in the time I made my Space Wolves and your Traitor Guard was an inspiration when I started these guys as wasteland scavengers last year, before they turned to wasteland knights. Maybe something like your Traitor Ogryns will show up in my army too. So thank you for your inspiring work!
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This message was edited 4 times. Last update was at 2018/09/21 17:10:07
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![[Post New]](/s/i/i.gif) 2018/10/11 14:06:16
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Khorne Chosen Marine Riding a Juggernaut
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Haha, cheers for the kind words! And glad to be of help!
You know, you probably don't even want to change anything about those pilots of yours any more, but something that occured to me while looking at my AdMech bitz lately: How about grafting those unicorns on top of Skitarii Vanguard helmets? Their design is better (and more futuristic) than those old Bretonnian helmets, but they still have a slightly medieval look that might look really cool when combined with the heraldic animals. Just sayin'...
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![[Post New]](/s/i/i.gif) 2018/10/12 10:27:44
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Hardened Veteran Guardsman
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This entire thread is a work a beauty and an inspiration to us all.
Also, I am SUCH a fan of your Taurox conversion
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![[Post New]](/s/i/i.gif) 2018/11/25 17:55:01
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Torch-Wielding Lunatic
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Thank you @SuspiciousSucculent for the kind words!
@KrautScientist I recently thought about trying the Scions helmets with a unicorn on top  Of course the AdMech heads are really beautiful and fitting and I have a bunch of them in my bits box but I feel like they are already used by everyone else, especially in combination with the GSC bodies...
So, after a longer break (I was busy with other hobbies) I finally made a thing again. Somehow I didn't want to use 3rd party heads for the majority of my army anymore and so I looked for a GW replacement for the imperial cultists. I tried some new painting techniques and a few colour schemes. And now here's the result. A new prototype for the guardsmen.
I imagine it to look quite cool when there are 80 or 100 of these red hat guys on the table together with some crusaders and imperial knights all wearing the red/white checkered heraldry.
This is my first attempt using the hairspray technique. I think it really doesn't look too bad. I'm probably going to paint the whole armour of the taurox and the knights with this chipped paint look. Could look nice combined with the bright red/white heraldry.
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![[Post New]](/s/i/i.gif) 2018/11/25 20:07:21
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Phanobi
Canada,Prince Edward Island
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Great choice of helmets, what were they originally? The bases look awesome as well, have you considered picking up some weathering powders to add some more rust to them? The ones from FW are brilliant!
Edit: I must have missed the Tuarox and latest knight as well because I don't remember seeing them. Really good stuff, I love the added details on the knight in particular
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This message was edited 1 time. Last update was at 2018/11/25 20:09:51
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![[Post New]](/s/i/i.gif) 2018/11/25 20:51:25
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Fixture of Dakka
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Oh man, with you on the idea of a mass of these guys on the tabletop. Excellent work
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![[Post New]](/s/i/i.gif) 2018/11/25 21:43:37
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Stalwart Veteran Guard Sergeant
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Looking awesome. Very unique. Keep up the good work, my friend.
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![[Post New]](/s/i/i.gif) 2018/11/25 22:59:10
Subject: Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Torch-Wielding Lunatic
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Thanks guys!
@Commander Cain: The heads are from the High Elf Shadow Warriors box. I used pigments after the chipping, but only subtle to blend some of the edges.
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![[Post New]](/s/i/i.gif) 2018/12/03 00:18:02
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Torch-Wielding Lunatic
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This message was edited 1 time. Last update was at 2018/12/03 00:20:58
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![[Post New]](/s/i/i.gif) 2018/12/03 00:41:20
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Fixture of Dakka
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Great stuff. I love the idea of the bigger weapons being on these massive unwieldy wheels...
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![[Post New]](/s/i/i.gif) 2018/12/08 16:17:04
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Torch-Wielding Lunatic
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Little update on my current projects.
I gave my heavy weapons gunner a mate to support him. Cause there is no "I" in "heavy weapons team"!
And I started a new Taurox for my crusaders. Somehow I'm not convinced anymore by the big wheels. I wanted something cleaner and more in line with my knights.
So here are some first impressions of the Imperium's new Carth Pattern Taurox Assault Carrier. The photographs show an early stage of the development.
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![[Post New]](/s/i/i.gif) 2018/12/08 19:08:19
Subject: Re:Rusty & dusty: A feudal wasteland guard [Now with knights!]
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Ork Boy Hangin' off a Trukk
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Very nice.
I'd recommend lowering the taurox body so that the bottom is in line with the knees. It's a bit too top heavy at the moment.
Keep up the good work!
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Oh da grand ol' Duke of Ork
'e 'ad ten fousand boyz.
'E marched 'em up to da top ov da hill
an den dey made some noise!
An wen dey woz up dey woz up!
An wen dey woz loud dey woz loud!
An wen dey woz both up an loud
dey made all da grots go deff! |
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![[Post New]](/s/i/i.gif) 2018/12/09 01:58:26
Subject: Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Torch-Wielding Lunatic
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![[Post New]](/s/i/i.gif) 2018/12/09 14:00:41
Subject: Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Blood-Drenched Death Company Marine
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Admirable creativity and your de-saturated paint scheme is wonderful.
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![[Post New]](/s/i/i.gif) 2018/12/10 15:57:06
Subject: Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Omnipotent Lord of Change
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Yep, love the Taurox-crawler While the base is a nice idea - and IMO all vehicles look better with a base, especially walkers - it looks like the Taurox box is just about the area between the feet of the crawler. Which means it's quite easy to approximate in game if that's your only reason for doing it ... but if there's an aesthetic reason as well, then I'm all for it
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This message was edited 1 time. Last update was at 2018/12/10 15:57:15
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![[Post New]](/s/i/i.gif) 2018/12/11 02:18:51
Subject: Re:Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Gargantuan Great Squiggoth
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Well, unknowingly been admiring your conversions for a while, but the walker clinched it, fantastic thread full of wonderful conversions. So much inspiration. The Taurox-crawler is outstanding though, really brilliant.
Subbed.
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![[Post New]](/s/i/i.gif) 2018/12/11 09:58:14
Subject: Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Dipping With Wood Stain
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A wonderful thread with great conversions and beautiful paintjobs!
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![[Post New]](/s/i/i.gif) 2018/12/24 01:47:19
Subject: Re:Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Torch-Wielding Lunatic
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Thank you for your kind words. I appreciate it  The Taurox Walker is definitely one of my favourite models (so far).
Yesterday I received some new shields for my crusaders.
And now I have an idea. I'm thinking about painting the helmets red... Like my cultist prototype has. And somehow I like the contradiction of the traditional shape of the helmets and a vibrant red colour. With bronze and verdigris decorations on top. The details would be much more accentuated comparing to metallic colours. And it would definitely highlight the helmets. What do you think?
I wish all of you a nice Christmas time!
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![[Post New]](/s/i/i.gif) 2019/04/16 08:06:59
Subject: Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Stalwart Veteran Guard Sergeant
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A slight bump, as Im waiting for more painting from you. How you doing?
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![[Post New]](/s/i/i.gif) 2019/04/16 08:29:56
Subject: Re:Rusty & dusty: A wasteland-feudal-knight-religious-fanatic-steampunk-mech guard
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Guard Heavy Weapon Crewman
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Very cool!
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GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. |
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