Scenario update: Still haven't finished the game yet. I have a 9-5 and we watched a movie last night as a family, so we only had time to play a few more turns.
The DP has arrived, but is still hiding behind the horde of Daemonettes, which they are dispatching quite handily. Although I've managed to get a few charges in and have killed about 7 Intercessors, including a full unit.
I've also tied up several of the surviving Salamander units. So while it is currently the Marine turn, their shooting is less than half strength, which should mean enough Deamonettes can close the gap and allow the DP to charge in with a good entourage around him
As for VPs, both Marine players are neck-n-neck with about 52-53 pts each.
Stay tuned for more
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