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Made in us
Powerful Phoenix Lord





Dallas area, TX

Scenario update: Still haven't finished the game yet. I have a 9-5 and we watched a movie last night as a family, so we only had time to play a few more turns.

The DP has arrived, but is still hiding behind the horde of Daemonettes, which they are dispatching quite handily. Although I've managed to get a few charges in and have killed about 7 Intercessors, including a full unit.
I've also tied up several of the surviving Salamander units. So while it is currently the Marine turn, their shooting is less than half strength, which should mean enough Deamonettes can close the gap and allow the DP to charge in with a good entourage around him

As for VPs, both Marine players are neck-n-neck with about 52-53 pts each.
Stay tuned for more

-

   
Made in lt
Regular Dakkanaut





 Elbows wrote:
Double shots, even at a meagre Strength 4...with a -1 AP...you just drown them in bolter fire! It's 160+ wounds...I'm telling you. Next year...LVO...won by a full Intercessor army.


If it's Deathwatch Intercessors you might have a slight chance there, just a bit more expensive, but far more effective
   
Made in gb
Longtime Dakkanaut






I have to throw my lot in with nids - despite being an Ork player. You say horde, I think nids.

The thing to consider is what your scenario works best with. If it's the last defences being overrun, I'd go nids. If i's infiltrating through an enemy camp, go orks or guard. if it's "nowhere to run, nowhere to hide" go daemons.

I just don't think "we're being overrun by tides of... ...guardsmen" has the same ring as nids.

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

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