Switch Theme:

Blood Angels 9th - Tactica  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Annoyed Blood Angel Devastator






Agreed Demon,

That strat does seem very powerful, being able to put everything up to 11 for a turn could be very tasty if you can get the shoot/charge in.

I never play SG but a blob of death company with jetpacks can probably do a good deal with it, especially with the new mortal wounds shock assault thing (?)

If you ever play with "that guy" remember this :
"there may be times when you are not sure exactly how to resolve a situation that has come up during play. When this happens, have a quick chat with your opponent and apply the solution that makes the most sense to both of you (or seems the most fun!), If no single solution presents itself, you and your opponent should roll off, and whoever rolls the highest gets to choose what happens." BRB pg 180 
   
Made in us
Possessed Khorne Marine Covered in Spikes



NY

Another interesting thing is the commanding oratory strat that allows you to auto cast a litany out of DS or when you jump out of a transport.

Where is your saviour now?

"War is an act of force, and there are no limitations to the application of that force" - Clausewitz 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Big update up for us. https://www.warhammer-community.com/wp-content/uploads/2020/10/v68YXckia2D69azL.pdf
Furioso's aren't core, SG/DC are.
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





a lot to consume here.. dc 25p w/ jp.. no more boltguns amd ccw, so s lot of remodelling.. sanguinor has interesting fluffy rule to enter the table.. lib dread is still a beast.. sang ancient 125p.. sang guard A3 and only 30p with a sword. All the strats, relics, warlord traits are gone from BA codex and PA.. nothing usable anymore, only couple random relics and unique strats on the faq can be used before the supplement drops. vet intercessors seem a real bargain for a melee threat now.. we seems very much cribbled in regards of our play style before we get our speedy strats back. Mephy went down in points and lib dread only +7p, halberd is only one attack, but furioso fist still does the work. Sang guard are +1 to hit next to the sang ancient or a warlord so not bad.. Lemartes knows two litsnies, but those ever benefit only death company. Astorath at 150p.. well biggest thing for me is to remodel my 30 DC again back to pistols.. although I'll never run them in such a high numbers.

So,What's your initial take?
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

A relatively decent index to see us through to our supplement being released is my initial thought's. SG are fantastic, no relic banner is gonna hurt. Dante is useable now and the Sanguinor is basically a mini Yncarne now.

All told not too bad.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I think rerolling ANY dice for 7" charges mean you can drop 1k points in jump assault on tur. 2/3 and destroy opponents.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in au
Hissing Hybrid Metamorph






Sang priest’s chalice has changed completely, though it’s probably fine considering power weapons and co. all went up +1S anyway. It does mean you can drop one down with you sang guard turn 2 and they count as being in the melee doctrine which is pretty neat.

This message was edited 1 time. Last update was at 2020/10/06 02:16:34


 
   
Made in us
Boosting Space Marine Biker





Sanguinor can heroically intervene from reserves which is nice.
   
Made in us
Regular Dakkanaut




 Tiberius501 wrote:
Sang priest’s chalice has changed completely, though it’s probably fine considering power weapons and co. all went up +1S anyway. It does mean you can drop one down with you sang guard turn 2 and they count as being in the melee doctrine which is pretty neat.


Only their attacks count as Assault Doctrine so only -1 AP to melee and pistol attacks. No Savage Echoes or Shock Assault benefits...

We lost more than we gained, with most the gains being with units we are unlikely to take often or benefit much use. No USEFUL Chapter Strats, no Chapter Disciplines and no Chapter Litanies really hurts any competitive chance BA have in general.

Getting worried that GW is going to 5th to 6th edition screw BA over on this supplement...

si vis pacem, para bellum 
   
Made in it
Regular Dakkanaut




Too bad Assault Squad is not present in the pdf, I fear them being like Vanilla
   
Made in au
Hissing Hybrid Metamorph






Hmm true but still might be handy now that we have baked in +1 strength on our power weapons anyway.

Also, would a squad of Vanguard all with chainswords and some power swords and jump packs be an alright unit to drop in now they have 2W? I’m considering using the assault intercessor models and putting jump packs on them.

This message was edited 1 time. Last update was at 2020/10/10 08:42:04


 
   
Made in gb
Fresh-Faced New User



England

Hello fellow sons and daughters of Sanguinius

just played the first couple of turns with the new pdf (finishing rest tomorrow)

The blood angels defiantly play differently however there is alot of value in certain units.

The space marine psychic powers actually work really well with the army, i had mephiston with veil of time, might of heros and psychic fortress (5 up invulnerable aura).

Unfortunate for me i was playing against lots of star cannons with master crafter trait. He rolled well i didn't make any 5 up saves, but the theory was good haha. The fight first part of veil of time did provide some issues for my opponent which is always a good thing.

Sanguinary priests are amazing, i took the normal one without the upgrade and still was amazing at providing feel no paint and bringing back models. Sanguinary Guard are so good for the points, same with blade guard.

While a lot of strats have gone, what we do have is really good. Lots of utilty and the strat to be in every docturines is pretty nuts


For The Emperor and Sanguinius! 
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





I'm playing my first game tomorrow, wanna try out and BA flavored list so no blade guard or Teeth of Terra Smash captain, which might be a steal for BA.

Fyi, I'll field:

Spoiler:


Lemartes
Sanguinor extra WT
Mephiston

5x assault intercessors w/ PF
5x incursors
5x incursors

8x sanguinary guard 4x PF 4x sword
8x death company w/ JP 3x PF
Sanguinary priest w/ JP (chief apothecary) Warlord selfless healer - gleaming pinions

Outriders
Outriders

6x Eradicators

Impulsor w/ shield dome

2k

   
Made in gb
Fresh-Faced New User



England

looks like a really cool list, looks a good balance of units

only thing is Sanguinary presists are HQ.

So would need to regig for the HQ slots,

the lack of HQ slots is a pain for blood angels

For The Emperor and Sanguinius! 
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





BondyDemon wrote:
looks like a really cool list, looks a good balance of units

only thing is Sanguinary presists are HQ.

So would need to regig for the HQ slots,

the lack of HQ slots is a pain for blood angels


True,
I'll just spend 2 cp for a dual patrol or aux detachment.

I'll let you know how it plays.
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Just saw that you can mak a Librarian dread a chief Librarian. Does that make it a better choice than Mephiston? What do you folks think? Worth it?
   
Made in gb
Fresh-Faced New User



England

That sounds pretty sick, i just used mephiston in a game.

He is still a beast but he does lack the mobiliy now so you need an impulsor or somthing to get him up the field.

A librian dreadnough with those buffs would be pretty savage, they would pack a punch. Plus the new powers could be really good on them, might of heros and psyic fortress espically

For The Emperor and Sanguinius! 
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





Both options seem reasonably priced.. I add the phobos lib for this list aswell. Lord of deceit WT for my incursors is actually proved to be nice thing to have up in the sleeve.

back to Lib dread vs. Mephy.

Lib dread more durable, lacks infantry keyword and Stormraven is very expensive transport mechanism. Mephy lacks invul. too but as infantry can move through ruins.. Goes nicely in an impulsor along with assault intercessors.. which is more comp choice than DC intercessors as escorts..

I want to try van vets and vet intercessors with chainswords, but I fear they don't perfom as good as SG and DC with jump packs.. I think that power fists are the way to go upgrade for some of the DC rather than 10p more thunder hammers. Some one should make a comparison for point efficiency in melee between, van vets, dc intercessors, blade vets, SG with swords and vet intercessors..

I'll clash against DG termie spam, most likely 3 blightspawns, 3 PBC tonight.. with the above list.

After a single game with the Index errata, BA is still strong with access to all the SM stuff.. Maybe WS is still the tier 1 melee SM faction, but after the supplement I hope it'll change.

Btw, do you ever mix and match dev squad weaponry.. Four heavy flamers with a cherub is teasing against some match ups, but it's a bit of a niche to drop down.. yes you can flame a unit, but what then.. I've been scetching a toned down list with 2x HF, 2x HB and 2x MM, 2x GravC devs in pods.
   
Made in no
Liche Priest Hierophant





Bergen

 Hulksmash wrote:
I think rerolling ANY dice for 7" charges mean you can drop 1k points in jump assault on tur. 2/3 and destroy opponents.


How are you charging on a 7 with re-rolling dice? I know there is that one lithany that you can trigger with a CP on a chaplain. Canthicle of hate I think it is. It is a 6" buble around the chaplain for any core or character.

Deliverence method can be jump pack or it can be drop pod. SW have no way to inherently re-roll charges as far as I know, do BA have? (SW have the wolf banner on grey hunters that re-rolls 1's, but that is not really it.)

Although Black Templars re-roll charge ranges. So they might do it. Is there something in the BA supplement for that?

The real reson I droped by the thread is I am veyr hyped for the SW supplement. It is really good. Unfortunetly SW seems to have left the dakka forums after beeing very bad for a long time. I think BA looks cool to. Sanguine guards costing 30 with good weapons and 2+ save. Golden boy can heoric intervene from reserves. Looks like a good time for all marines as far as I can tell. Any hype? :-)

   
Made in be
Regular Dakkanaut




Can we still use everything from PA blood of baal?
Like all stratas and stuff (obv not points or characteristis of models)

This message was edited 1 time. Last update was at 2020/10/21 09:30:19


 
   
Made in gb
Longtime Dakkanaut




Krull wrote:
Can we still use everything from PA blood of baal?
Like all stratas and stuff (obv not points or characteristis of models)


Nope. BA now use the 9th edition SM Codex and the update document found on Warhammer Community. That means we've lost all our Codex and PA strats, warlord traits and relics unless they're included in the update document.
   
Made in be
Regular Dakkanaut




Ok that sucks. Waiting till november for the BA supplement then.

So as long as an army hasnt have his 9th ed codex PA is still vallid?
   
Made in us
Regular Dakkanaut




Baltimore

PA is no longer valid

This message was edited 1 time. Last update was at 2020/10/21 13:53:47


 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Combat patrol box contents.
Spoiler:
[img]https://images.dakkadakka.com/gallery/2020/11/1/1083592_sm-BACP.jpg" border="0" />[/img]


Librarian, 3 aggressors, Impulsor, 5 Incursors, 5 Intercessors.

Not much use for myself but I'm sure it will be for someone.
   
Made in au
Hissing Hybrid Metamorph






Yeah this seems like the best of the bunch so far. I don’t think it’s any use to me either unfortunately but oh well.

I’m really eager to see our supplement. Early next month?
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





Btw,
1. what unit you commonly use for backfield objective camping?
2. have you planned any other role for this unit in your initial game plan?

This message was edited 1 time. Last update was at 2020/11/01 12:37:16


 
   
Made in be
Regular Dakkanaut




1. Intercessors mostly
2. Raise banners + shooting at stuff, hope to get some wounds of something
   
Made in gb
Annoyed Blood Angel Devastator






With regard to those intercessors holding the back, what bolters would you put on them?

I always think that sticking the stalker on them as I probably won't be moving them much, and you want to have a bit of power in case anything big drops in.

If a blob turns up, I guess they would just have to engage in melee until help arrives.


If you ever play with "that guy" remember this :
"there may be times when you are not sure exactly how to resolve a situation that has come up during play. When this happens, have a quick chat with your opponent and apply the solution that makes the most sense to both of you (or seems the most fun!), If no single solution presents itself, you and your opponent should roll off, and whoever rolls the highest gets to choose what happens." BRB pg 180 
   
Made in au
Hissing Hybrid Metamorph






I feel like the regular bolt rifle is pretty much the best way to go for Intercessors. All rounder, -2AP for 2 turns and by turn 3, if they’re still alive and anyone is trying to melee you, our Intercessors are pretty potent in melee in the Assault Doctrine.
   
Made in us
Dakka Veteran




BA have so many ways to kill other marines, I still think the autobolter is the go-to still. It's future-proofing vs a good horde codex. Especially because tripointing is no longer a safe haven vs screens.
   
 
Forum Index » 40K General Discussion
Go to: