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![[Post New]](/s/i/i.gif) 2011/01/20 10:11:13
Subject: Re:Fallout: New Vegas
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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metallifan wrote:My new favorite part about New Vegas (And now part of my Signature):
FalloutWiki wrote:In the REPCONN Headquarters, for example, a character with an Intelligence of 2 or less can bypass a robot that demands a password by randomly shouting "ICE CREAM!"
This. Wins. 
That's also the answer you can give if you have a high enough luck.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/01/20 12:31:07
Subject: Re:Fallout: New Vegas
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Boom! Leman Russ Commander
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So this means I need to make a new character with an INT of 1 and a LuckI might just of 10. Sounds like fun! ICE CREAM! I might just name him Special Ed.
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![[Post New]](/s/i/i.gif) 2011/01/20 16:07:46
Subject: Fallout: New Vegas
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Servoarm Flailing Magos
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But with Int 1 or 2 your skills will lvl so slow.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/01/20 18:51:44
Subject: Fallout: New Vegas
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Boom! Leman Russ Commander
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VikingScott wrote:But with Int 1 or 2 your skills will lvl so slow.
Thats because you are slow...
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![[Post New]](/s/i/i.gif) 2011/01/20 18:54:25
Subject: Fallout: New Vegas
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Decrepit Dakkanaut
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Lord Scythican wrote:VikingScott wrote:But with Int 1 or 2 your skills will lvl so slow.
Thats because you are slow...
INT doesn't make you level slow, it just gives you less skill points :p
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![[Post New]](/s/i/i.gif) 2011/01/20 18:54:56
Subject: Fallout: New Vegas
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Decrepit Dakkanaut
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VikingScott wrote:But with Int 1 or 2 your skills will lvl so slow.
If my maths is right you probably won't be able to max out more than one skill by level 30.
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![[Post New]](/s/i/i.gif) 2011/01/20 18:55:44
Subject: Fallout: New Vegas
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Servoarm Flailing Magos
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Soladrin wrote:Lord Scythican wrote:VikingScott wrote:But with Int 1 or 2 your skills will lvl so slow.
Thats because you are slow...
INT doesn't make you level slow, it just gives you less skill points :p
Meaning that your skills will be slower to lvl due to having less points to put in them. :p
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/01/20 18:57:38
Subject: Fallout: New Vegas
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Decrepit Dakkanaut
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VikingScott wrote:Soladrin wrote:Lord Scythican wrote:VikingScott wrote:But with Int 1 or 2 your skills will lvl so slow.
Thats because you are slow...
INT doesn't make you level slow, it just gives you less skill points :p
Meaning that your skills will be slower to lvl due to having less points to put in them. :p
No, it means they won't level, cause theirs maximum level cap, where you will be stuck with no skills xD
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![[Post New]](/s/i/i.gif) 2011/01/20 18:58:34
Subject: Fallout: New Vegas
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Chaplain with Hate to Spare
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Just do INT 1 with Strength 10 then max out your unarmed or melee weapons..
Ogryn for the win!
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![[Post New]](/s/i/i.gif) 2011/01/20 19:05:51
Subject: Re:Fallout: New Vegas
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Boom! Leman Russ Commander
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That was supposed to be a Special Ed joke...
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![[Post New]](/s/i/i.gif) 2011/01/20 19:17:00
Subject: Re:Fallout: New Vegas
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Chaplain with Hate to Spare
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Lord Scythican wrote:That was supposed to be a Special Ed joke...
I'll just throw it out there that I got that one  . I'm just continuing the discussion.
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![[Post New]](/s/i/i.gif) 2011/01/24 13:14:41
Subject: Fallout: New Vegas
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Wicked Ghast
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I have finished the game. Overall I would rate as an 9.4 out of 10. Lots to do with many varied and different choices that affected the rest of the game not just the ending. The final battles were new and nice with the fact of having more than one way to defeat the game. I was actually able to snipe my way through all of the ending until the very last part, which I thought was awesome!!
Some negatives I can think of were the glitches, they did seem out of control until patch 4 came through. The quests seemed copy pasted at times but I feel that was only becasue of the sheer amount of them.
Things I want more of would be the mysterious crazy exploration options, like the vaults of 11, 22, and 34. Those all were exceptionally fun to run through. With the new DLC it seems like the designers felt the same way and added a new creepy zone to explore. Though I haven't been able to play because I am on pc!!!!!!!!!!
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This message was edited 1 time. Last update was at 2011/01/24 13:15:54
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![[Post New]](/s/i/i.gif) 2011/01/24 13:25:37
Subject: Fallout: New Vegas
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Longtime Dakkanaut
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GalacticDefender wrote:Is lock picking as necessary as it was in Fallout 3?
Not as much, but it can help alot. Lockpicking is the only way to get a Sniper Rifle at level 4, though you can't use the gun effectively until level 6. Max out Perception (hats and Mentats help) and throw everything you can into Lockpicking (including a tag skill). At level 4 choose the Comprehension Perk to make magazine reading worth +20. Now go find the Snipers Nest near Cottonwood Cove and open the locker (lockpick 100 needed). With an Int of at least 6 from the start, a perception of 10 (mentats help) and all skill points into lockpicking you should be at an 80 skill. Read a Locksmith mag and you have a LP skill of 100 and the Gobi Campaign Sniper Rifle at level 4. Of course your Guns skill won't be near 75 to use the gun effectively until level 6 because you put all the points into lockpicking.
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![[Post New]](/s/i/i.gif) 2011/01/24 17:25:53
Subject: Fallout: New Vegas
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Sniping Hexa
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DarthDiggler wrote:GalacticDefender wrote:Is lock picking as necessary as it was in Fallout 3?
Not as much, but it can help alot. Lockpicking is the only way to get a Sniper Rifle at level 4, though you can't use the gun effectively until level 6. Max out Perception (hats and Mentats help) and throw everything you can into Lockpicking (including a tag skill). At level 4 choose the Comprehension Perk to make magazine reading worth +20. Now go find the Snipers Nest near Cottonwood Cove and open the locker (lockpick 100 needed). With an Int of at least 6 from the start, a perception of 10 (mentats help) and all skill points into lockpicking you should be at an 80 skill. Read a Locksmith mag and you have a LP skill of 100 and the Gobi Campaign Sniper Rifle at level 4. Of course your Guns skill won't be near 75 to use the gun effectively until level 6 because you put all the points into lockpicking.
I dont really think its at all worth it, rat slayer is far easier to obtain, repair and find ammo for. There is however another area with 100 lockpick which contains 7500 caps and a load of other items.
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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![[Post New]](/s/i/i.gif) 2011/01/24 18:17:14
Subject: Fallout: New Vegas
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Servoarm Flailing Magos
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Where?
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/01/24 19:31:48
Subject: Fallout: New Vegas
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Sniping Hexa
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VikingScott wrote:Where?
In bloodborne cave behind the legendary nightstalker.
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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![[Post New]](/s/i/i.gif) 2011/01/24 19:33:35
Subject: Fallout: New Vegas
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Servoarm Flailing Magos
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vodo40k wrote:VikingScott wrote:Where?
In bloodborne cave behind the legendary nightstalker.
Bugger.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/01/24 19:35:12
Subject: Re:Fallout: New Vegas
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Major
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whole game was way too easy after i got the repeater rifle. only real problem were those fly things
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This message was edited 1 time. Last update was at 2011/01/24 19:35:34
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![[Post New]](/s/i/i.gif) 2011/01/24 19:35:20
Subject: Fallout: New Vegas
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Arch Magos w/ 4 Meg of RAM
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What's so special about a night stalker? I'm 38 hours in, but I haven't come across on yet.
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![[Post New]](/s/i/i.gif) 2011/01/24 19:40:34
Subject: Fallout: New Vegas
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Servoarm Flailing Magos
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Just that it has the legendary tag. I'm just wary after being torn a new one by the legendary deathclaw one too many times.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2011/01/24 20:07:35
Subject: Fallout: New Vegas
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Chaplain with Hate to Spare
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Where is this "Legendary Nightstalker", eh? I will kill it.
Strangely, I haven't met any Deathclaws yet..
But damn Vault 38 is annoying..
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![[Post New]](/s/i/i.gif) 2011/01/24 20:43:11
Subject: Fallout: New Vegas
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Arch Magos w/ 4 Meg of RAM
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What's in vault 38?
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![[Post New]](/s/i/i.gif) 2011/01/24 20:45:15
Subject: Fallout: New Vegas
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Mekboy Hammerin' Somethin'
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Legendary Nightstalker is in Bloodborne cave.
And, the Holorifle is an amazing energy weapon, just putting that out there...
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Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
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![[Post New]](/s/i/i.gif) 2011/01/24 21:06:51
Subject: Fallout: New Vegas
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Chaplain with Hate to Spare
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@Footsloggin - The obviousness of your answer is insane. Anyway, some of us don't actually know where Bloodborne cave is, so unless someone tells us (me) where it is, I'll just wiki it..
Scrazza wrote:What's in vault 38?
Ghouls. Lots of Ghouls. Radiation. Lots of Radiation. Plus, it's related to a bunch of seriously hard to do quests. Hard simply because vault 38 is an irradiated, ghoul-filled maze with keys that are impossible to find. Makes me raargh.
By the way, I have a plan. It involves reaching level 30 and then killing every single Legion I can find. Then maybe everyone else on top of that anyway.
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![[Post New]](/s/i/i.gif) 2011/01/24 21:09:58
Subject: Fallout: New Vegas
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Arch Magos w/ 4 Meg of RAM
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Err, level 30 si still s far away for me. Only at 20, and leveling takes sooooo long. And besides, Killzone 2 caught my interest again. Onlèy a shame I lost my internet connection on PS3. Damn neighbours securing their unsecure internet connections. :grumble:
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This message was edited 1 time. Last update was at 2011/01/24 21:10:19
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![[Post New]](/s/i/i.gif) 2011/01/24 21:14:04
Subject: Fallout: New Vegas
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Chaplain with Hate to Spare
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I'm only like level 16 or something.. haven't played much recently but I'm getting back into NV. Boooooooooooooone!
*ahem*
Still, death to the legion! They're really not very nice and get up to all kinds of naughtiness. *tut tut*
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![[Post New]](/s/i/i.gif) 2011/01/24 21:16:04
Subject: Fallout: New Vegas
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Arch Magos w/ 4 Meg of RAM
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yeps, like...crucifying drug traficers. ... And sorts. Well, blowing up House's secret stach of robocops was probably a good thing to do. (twas a quest from ceasar
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![[Post New]](/s/i/i.gif) 2011/01/24 21:20:28
Subject: Fallout: New Vegas
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Chaplain with Hate to Spare
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I just turned them into missile-launcher-armed-self-repairing-235%-power-increased-robots. With Soldier faces.
Turns out House is a douchebag. But I want to sell the snow globes, so.. I'll just do quests for him and then eventually doublecross him when it gets to killing the BoS.
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![[Post New]](/s/i/i.gif) 2011/01/24 21:23:47
Subject: Fallout: New Vegas
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Arch Magos w/ 4 Meg of RAM
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When the NCR asks me to kill the BoS, I'd rather side with the BoS
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![[Post New]](/s/i/i.gif) 2011/01/24 21:24:59
Subject: Fallout: New Vegas
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Chaplain with Hate to Spare
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I'm just going to get those two to make peace and become friends. BECAUSE YOU CAN!
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