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![[Post New]](/s/i/i.gif) 2013/06/13 14:30:28
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Pious Warrior Priest
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^ Thanks, I missed the part about payment in early October for the first survey.
In that case, I guess I'll go nuts and get everything I want since that gives me 4 months to get the cash together.
Shame about the resins being pre-survey money only, they'd have gotten double the cash out of me if they weren't... as it is, I know I'm better off saving it for the Warpath KS to make sure I can hit the $500 and $750 unique sculpt rewards they make for that.
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This message was edited 3 times. Last update was at 2013/06/13 14:37:26
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![[Post New]](/s/i/i.gif) 2013/06/13 14:33:27
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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[DCM]
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Maybe they were further down the road in terms of logistics than we thought?
Maybe they were confident enough (and convincing enough to their overseas partners!) to book the factory time up front?
Either way, I'm glad we can commit now and pay in October - another brilliant move which will see me spending more than I would have otherwise!
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![[Post New]](/s/i/i.gif) 2013/06/13 14:44:16
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Exactly. If I'd had to pay by the middle of July I might not be able to get everything I could (terrain wise) but now with the extra few months and the final bill being due after my overtime season I'm gonna wind up scaling up appropriately.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/06/13 15:09:45
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Major
In a van down by the river
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Yeah, I don't know that it will *dramatically* increase the amount of money they're getting, but it might result in an extra hundred for more terrain/TermiEnforcers.
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![[Post New]](/s/i/i.gif) 2013/06/13 15:54:08
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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[DCM]
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Krinsath wrote:Yeah, I don't know that it will *dramatically* increase the amount of money they're getting, but it might result in an extra hundred for more terrain/TermiEnforcers.
From you? Sure - I guess you'd know!
From everyone else - I think it will!
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![[Post New]](/s/i/i.gif) 2013/06/13 16:27:03
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Fixture of Dakka
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It looks like I won't be skipping out on the landing pad battlezone after all.
With the 2 core worlds in strike team. I'm looking at getting another 1 of all the others, which leaves 1 point free. - Any suggestions?
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![[Post New]](/s/i/i.gif) 2013/06/13 16:41:48
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Expendable Defender Destroid Rookie
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Monsters! I was able resist the siren song of Strike Team and I probably could have if the survey was soon. But October? Nope, getting Strike Team and a booster bundle. :(  :(
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![[Post New]](/s/i/i.gif) 2013/06/13 16:46:51
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Willing Inquisitorial Excruciator
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The FF Render cemented for me why I don't like the FF figures so far, with the exception of the Dreadball ones. Their heads are far too low on their chest. Their shoulders are at about ear-level. Even the DB ones suffer from this a bit, but nowhere near as bad as the others.
Since it is an un-posed render, I'll also point out that there are some collision issues and wait to see if they are fixed on the final model.
~Eric
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![[Post New]](/s/i/i.gif) 2013/06/13 16:56:12
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Pious Warrior Priest
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recruittons wrote:Monsters! I was able resist the siren song of Strike Team and I probably could have if the survey was soon. But October? Nope, getting Strike Team and a booster bundle. :(  :( 
Should have picked up Strike Team during the kickstarter, they don't offer the pledge levels during the surveys, only add-ons.
You'll be able to add extra teams if you want, though.
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This message was edited 1 time. Last update was at 2013/06/13 16:56:43
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![[Post New]](/s/i/i.gif) 2013/06/13 16:57:54
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Expendable Defender Destroid Rookie
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Oh, well that helps me make my decision. If there is not Strike Team, no temptation! I'll just stick with my terrain pledge
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![[Post New]](/s/i/i.gif) 2013/06/13 16:58:09
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Hauptmann
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Well, that Forge Father render looks awesome. Must resist urge to grab a third starter set.
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![[Post New]](/s/i/i.gif) 2013/06/13 17:00:19
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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I'm going to grab some individual sets of three. $3.33 "terminator" FF is extremely reasonable to me. But that'll wait until the second survey. I really like the FF Forge Guard render by the way. In case you couldn't tell
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This message was edited 1 time. Last update was at 2013/06/13 17:00:44
Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/06/13 17:06:05
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Multispectral Nisse
Luton, UK
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recruittons wrote:Oh, well that helps me make my decision. If there is not Strike Team, no temptation! I'll just stick with my terrain pledge 
It's worth asking the question. In the KoW kickstarter I originally pledged for a $225 army but later decided I didn't want any of them so Mantic let me downgrade my pledge to a $175 army and make up the difference in bogofs.
I'm sure they'd be happy to let people upgrade their pledges as well.
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“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” |
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![[Post New]](/s/i/i.gif) 2013/06/13 17:10:01
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Expendable Defender Destroid Rookie
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Riquende wrote: recruittons wrote:Oh, well that helps me make my decision. If there is not Strike Team, no temptation! I'll just stick with my terrain pledge 
It's worth asking the question. In the KoW kickstarter I originally pledged for a $225 army but later decided I didn't want any of them so Mantic let me downgrade my pledge to a $175 army and make up the difference in bogofs.
I'm sure they'd be happy to let people upgrade their pledges as well.
Actually, I already found a way around my problem (if it could be called a problem to save $200  ). Looks like I'm getting Strike Team!
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![[Post New]](/s/i/i.gif) 2013/06/13 19:07:36
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Major
In a van down by the river
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Alpharius wrote: Krinsath wrote:Yeah, I don't know that it will *dramatically* increase the amount of money they're getting, but it might result in an extra hundred for more terrain/TermiEnforcers. From you? Sure - I guess you'd know! From everyone else - I think it will! Gah! I need to stop posting at work; it leads to me not proofreading properly. You have the gist of what I was going for though. Compel wrote:It looks like I won't be skipping out on the landing pad battlezone after all. With the 2 core worlds in strike team. I'm looking at getting another 1 of all the others, which leaves 1 point free. - Any suggestions? I would think it depends on what kind of environment appeals to you the most. I would almost say ruins if they can show some more renders. My logic being just out of the box you could have the landing pad with a fortified compound nearby, then the 2 core worlds sprues make a nice "buffer" block and then you mix in the ruins until the other end looks much more like a warzone. Neat little story being told just with the terrain.
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This message was edited 1 time. Last update was at 2013/06/13 19:09:58
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![[Post New]](/s/i/i.gif) 2013/06/13 19:12:57
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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[DCM]
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Krinsath wrote:
I would think it depends on what kind of environment appeals to you the most. I would almost say ruins if they can show some more renders. My logic being just out of the box you could have the landing pad with a fortified compound nearby, then the 2 core worlds sprues make a nice "buffer" block and then you mix in the ruins until the other end looks much more like a warzone. Neat little story being told just with the terrain. 
I like that idea - a lot!
I think I'll so something similar - thanks!
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![[Post New]](/s/i/i.gif) 2013/06/13 19:20:04
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Major
In a van down by the river
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No problem.  I'm also thinking if you had more terrain on a 4'x4' table you could make a good-sized fortress to cover one half of the table it'd be an awesome scenario to have one side of the buildings be nice and pristine with intact watch towers and the other half ruins and make-shift barricades with a toppled tower out front. Then the mission is to sweep for some objective marker randomly scattered in the fortress, which is occupied by the other faction. Then as you kill off guys in the fortress, they enter the other side of the table as reinforcements. Find the marker and get to the extraction point (the highest point on the fortress or the landing pad) before being overwhelmed. Would also work really well with the Zombies...
So.....is it December yet?
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![[Post New]](/s/i/i.gif) 2013/06/17 12:00:28
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Longtime Dakkanaut
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Survey is out.
Not exactly the best setup. Doesn't show totals or subtract from your pledge.......
MYTH has had the best one I've seen so far.
Upped my amount by $50, had to get those "Not-Terminators" but passed on the bike.
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![[Post New]](/s/i/i.gif) 2013/06/17 12:12:01
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Noise Marine Terminator with Sonic Blaster
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The MYTH one was good, but it created some categories to stick things in, which whilst they ultimately turned out to be sensible, required trial and error to guess what things you wanted had been put where. (And whilst it didn't cause me problems there was enough issues on the plastic/metal Spriggan that they had to e-mail out about it).
IMO Hell Dorado did the best job so far, pledge total & pledge level, list of everything you could add in a single (albeit long) list, updated cart as you added stuff, very straightforward (also faction starters were pre-ordered ahead of the pledge manager as well I think) - my only issue was they listed me as having pledged more than I had (yeah, I fessed up).
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Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
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![[Post New]](/s/i/i.gif) 2013/06/17 12:17:37
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Foxy Wildborne
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I liked the Relic Knights one, it wasn't super straightforward but given the complexity of the system (being able to trade just about any component of your pledge for "store credit") I think they pulled it off amazingly well.
Mantic's sure could use a running total, as it is now you need to do all the math on your own and then fill out the survey. Not a problem for me but I can see it being frustrating for some people.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2013/06/17 12:46:29
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Major
In a van down by the river
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Mantic's surveys are designed to be quick to make and get out, as evidenced by it being a Google form. While it's not as nice as the ones hand-crafted by Wargame Factory (for Dreamforge) or Kingdom Death, it does the job. Also since it's a pretty bare-bones system that's just feeding a spreadsheet it's easier for them to allow overwrites than it is for those custom solutions.
I'll have to tamp down on my eagerness to fill out the survey and see if more terrain pics come out between now and the 21st. I might need to up my pledge for a few more battlezones.
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![[Post New]](/s/i/i.gif) 2013/06/17 12:46:47
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Experienced Saurus Scar-Veteran
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You know what I hope?
I hope when Warpath inevitably hits that they include an option for Deadzone stats for everything as well. Otherwise I might be robot- less for quite some time.
I want all the mechs, but those mechs are the same price as the unit boosters. Since there's no buy three, get one free deal going with the mechs... I'm afraid I might be heading for quantity instead of quality.
With the exception of an Iron Ancestor, which I've wanted for quite some time now.
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![[Post New]](/s/i/i.gif) 2013/06/17 13:30:25
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Pious Warrior Priest
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^ I can't see basic grunts having deadzone stats, Deadzone is all about the elite units from the Warpath lists taking to the field.
They've already stated that they don't want all factions to have "one of everything" either, to make the game more interesting.
It's nice to see the survey out, and having the option to fill out by 21st July and pay by October 6th is very nice too.
It'll definitely result in me upping my pledge by at least another $100 I think.
Thinking $140 EB Strike Team (2x Rebs) + 2x Rebs Faction Booster + 2x Enforcer boosters + Hardback book + counters.
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This message was edited 4 times. Last update was at 2013/06/17 13:35:17
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![[Post New]](/s/i/i.gif) 2013/06/17 14:09:00
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Oberstleutnant
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I'm definitely in for 3 strike teams - 1 asterian, 2 FF. 1 BOGOF for each race, 4 battlezones and some other bits TBD. Might have to scratch the workshop resin terrain to keep first wave under $1K though for Aussie customs ; / Emailed Mantic to see if there was a solution to this problem ; ) Chinese companies always write value as $20 for example, even if it's $800 worth haha.
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![[Post New]](/s/i/i.gif) 2013/06/17 14:13:40
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Xenohunter with First Contact
Loserville - population: 1
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Im adding 120 at least myself (50 not termies and 4 acc sprues), and I need to see if the others that tagged on my pledge want anything else too.
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![[Post New]](/s/i/i.gif) 2013/06/17 15:57:27
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Crazed Wardancer
PNW
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So... anyone else noticed this in the survey? Corporation Strider (usable by Rebs or Enforcers in Deadzone) - $20
; now I'm just getting annoyed.
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This message was edited 1 time. Last update was at 2013/06/17 15:57:58
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![[Post New]](/s/i/i.gif) 2013/06/17 16:38:28
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Hauptmann
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Bam, done! Now the waiting begins.
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![[Post New]](/s/i/i.gif) 2013/06/17 17:58:38
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Most Glorious Grey Seer
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I'm focusing more on terrain than models with my pledge.
Strike Team (extra Enforcers) x1
Enforcers in Peacekeeper Armor x2 (10 not-Termies)
Urban Battle (Ruined x4)
Medicenter
Accessory Sprue x3
Still comes out to $365, iirc.
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![[Post New]](/s/i/i.gif) 2013/06/17 22:16:27
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Experienced Saurus Scar-Veteran
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I wouldn't mind letting rabble and grunts from Warpath loose in Deadzone. We used to do it all the time in Space Hulk once the Genestealer rules were out.
I'm hoping we'll get Deadzone rules for the more special things- vehicles, specialist units we haven't seen yet, heroes... that kind of thing.
I'm hoping 3 battlezones will be enough to make an adequate 2x2 board.
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![[Post New]](/s/i/i.gif) 2013/06/17 22:20:59
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
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Fixture of Dakka
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Going to have to wait a while before I can complete the survey I'm looking to get 20 Battle zones (in addition to the 2 in Strike Team) but until I see more of the Landing Pad, Fortification and Ruined themes I can't decided how many of each to pick I hope they can get more renders up by the deadline.
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