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Triple WraithKnight and a Riptide (Eldar 1850)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

HQ
Eldrad
Farseer, RoWarding
Spiritseer
Spiritseer

Troops
5x Rangers
5x Rangers
3x Windriders
3x Windriders

Heavy
WraithKnight
WraithKnight
WraithKnight

Ally
Commander, 2x Marker Drones, Drone Controller, C&C Node, Iridium Suit
6x Fire Warriors
4x Marker Drone Squad
Riptide, IA

Total: 1849

Plan: Eldrad and Spiritseer #1 in one set of rangers, Farseer and Spiritseer #2 in the other. Guide/Prescience the Knights, and buff them with whatever else I can. Shroud the ranger squad for 2+ save. Marker Drones and Commander light up a target, Riptide blows it away.

Initial thoughts include the fact that the Riptide's IA is the only real anti-infantry I have. Anything heavy armor or MC will die fast, but I don't really have anything to deal with something like a 10x Horrors or 10x Tac Squad. Thoughts?

This message was edited 1 time. Last update was at 2014/06/13 06:35:10


azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, scary army with four MCs at first sight.
But Wraithknights do too less damage.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

WraithKnights in general, or the unupgraded knights I have in the list? E.g. would upgrading two of them to having suncannons/Scatter Lasers increase the fire power?

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Longtime Dakkanaut




United States of America

Yes it would, but WK are best in CC versus most things.

Though I love eldrad a lot, I would drop him for a normal farseer and with the extra 100pts take 2 suncannon upgrades costing 80pts and and drop RoW from the last seer and take wraithforge stone on 1 spiritseer for a 3+ heal a wound.

Best of luck as this army has many hard counters.

11k+
4k
7k
3k 
   
Made in us
Agile Revenant Titan






Austin, Texas.

Well the list is good. As in the 3 wraith knights and the rip tide. You could drop everything else and still do about as well. Luckily, the other half of the list isnt net-listy, so youve got that going for you

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

Arbiter wrote:Yes it would, but WK are best in CC versus most things.

With or without the ghostglaive? It seems the Master-Crafting would be useful, but Prescience would be more versatile (applicable to both the Suncannon and the CC attacks). Is there any benefit to the glaive? Or even spiritmarking the target units?

Arbiter wrote:Though I love eldrad a lot, I would drop him for a normal farseer and with the extra 100pts take 2 suncannon upgrades costing 80pts and and drop RoW from the last seer and take wraithforge stone on 1 spiritseer for a 3+ heal a wound.

What is a wraithforge stone?

Arbiter wrote:Best of luck as this army has many hard counters.

Obviously poison is one of them. What would be some of the others? How could I mitigate them?

ninjafiredragon wrote:Well the list is good. As in the 3 wraith knights and the rip tide. You could drop everything else and still do about as well. Luckily, the other half of the list isnt net-listy, so youve got that going for you

Curiosity demands, what other things would make it net-listy?

This message was edited 1 time. Last update was at 2014/06/13 14:36:15


azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Killer Klaivex




Oceanside, CA

At this point, you might as well go unbound, and do something like:
3x Wraith Knights (one is warlord)
3x Riptides IA (one with skyfire)
Imperial Knight Paladin
3x4 Pathfinders

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

 HawaiiMatt wrote:
At this point, you might as well go unbound, and do something like:
3x Wraith Knights (one is warlord)
3x Riptides IA (one with skyfire)
Imperial Knight Paladin
3x4 Pathfinders


Besides breaking the bank, I think I would get shunned if I brought this. I'd like to keep it battle-forged, if nothing else.

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Agile Revenant Titan






Austin, Texas.

 xlEternitylx wrote:
ninjafiredragon wrote:Well the list is good. As in the 3 wraith knights and the rip tide. You could drop everything else and still do about as well. Luckily, the other half of the list isnt net-listy, so youve got that going for you
Curiosity demands, what other things would make it net-listy?


Dropping all of your Eldar hqs, dropping rangers for more jet bikes. Buying 3 far seers on jet bikes. one of them with mantle of the laughing god. Joining all Eldar hqs together.
Not totally sure on tau but I think 10 kroot are better than 6 fire warriors.

This message was edited 1 time. Last update was at 2014/06/13 14:50:35


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
 
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