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![[Post New]](/s/i/i.gif) 2014/06/23 23:44:17
Subject: The Rak'gol
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Regular Dakkanaut
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In my research, I stumbled across the Rak'gol. They're pretty cool, actually. There's not a terribly large amount of information, but what is there is interesting enough and they pull an aesthetic that I really dig. Honestly, if they were modelled, they might have captured my interest enough for me to choose them over Necrons.
I was honestly wondering how popular an opinion that was. I'm guessing they're relatively unknown, but I may beene surprised. Hell, as far as I know they rival the Squats.
As a side note: if anyone can name a novel that features the Rak'gol prominantly, I would appreciate the information.
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![[Post New]](/s/i/i.gif) 2014/06/23 23:48:31
Subject: Re:The Rak'gol
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Pustulating Plague Priest
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In the end, I think their lack of fluff is what might cause problems adding them to tabletop. Even then, according to the fluff, their technology is pretty primitive by 40k standards.
They're one of my favorite xenos though so if they do actually manage it while staying in the fluff, I'd buy he codex in a heartbeat.
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Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD! |
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![[Post New]](/s/i/i.gif) 2014/06/24 01:12:23
Subject: Re:The Rak'gol
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Regular Dakkanaut
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Would that stay true if they were brought to the table, though? The stuff you play with will always get more focus than the stuff you don't.
I don't know, personally. Perhaps adding them, initially, as captured thralls for Dark Eldar (or some other such justification) could spark an interest.
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![[Post New]](/s/i/i.gif) 2014/06/24 02:33:18
Subject: The Rak'gol
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Longtime Dakkanaut
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Aren't they from Taris?
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![[Post New]](/s/i/i.gif) 2014/06/24 02:55:16
Subject: The Rak'gol
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Resolute Ultramarine Honor Guard
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Rak'gol are pretty well fleshed out in the FFG stuff. I'd think using allies or unbound, you could make a very good counts as force.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2014/06/24 03:09:13
Subject: The Rak'gol
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Homicidal Veteran Blood Angel Assault Marine
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Eh. I don't see any need for them. Lizard men in space, meh haha.
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![[Post New]](/s/i/i.gif) 2014/06/24 03:13:45
Subject: The Rak'gol
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Ultramarine Master with Gauntlets of Macragge
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From the looks of it they're only found in the FFG roleplaying games, and nowhere else. I've literally never heard of them before just now, and they aren't in any BL novels. I think they'd be interesting to introduce as a one-off model or something, but I don't see them ever getting a whole army considering they were probably conceived of by someone outside GW prime.
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![[Post New]](/s/i/i.gif) 2014/06/24 04:34:20
Subject: The Rak'gol
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Imperial Agent Provocateur
Coming Soon - to a Coven near you
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They'd prolly just get added to an army.. Either tau inquisitor or dark eldar
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"So.. If she weighs as much as a duck..." Inquisitor Monty |
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![[Post New]](/s/i/i.gif) 2014/06/24 15:37:11
Subject: The Rak'gol
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Storm Trooper with Maglight
Breslau
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I could see them with a minidex as allies for Tau, Inquisition and Dark Eldar like Bob said, but I think they would collide with too many things in tabletop already.
What kind of special thing would you devise for them playstyle-wise? We already have most the tropes fulfilled in 40k and there already are xenomorph-esque non-humanoid aliens in form of the Tyranids.
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![[Post New]](/s/i/i.gif) 2014/06/24 15:48:38
Subject: The Rak'gol
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Lone Wolf Sentinel Pilot
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So I'm not the only one who immediately thought this
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This message was edited 1 time. Last update was at 2014/06/24 15:48:49
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![[Post New]](/s/i/i.gif) 2014/06/24 15:53:01
Subject: The Rak'gol
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Servoarm Flailing Magos
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Had never heard of them before this.
Personally, I like the Hrud better.
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![[Post New]](/s/i/i.gif) 2014/06/24 16:21:13
Subject: The Rak'gol
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Warplord Titan Princeps of Tzeentch
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Yep, the Rak'gol dudes might be a bit intresting, but Hurd is way, WAY ahead in the list of things we want
Honestly, after Admech (that forgeworld now makes), hurd is probably the biggest demand.
SKAVEN IN SPAAAAACE
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2014/06/24 18:28:56
Subject: Re:The Rak'gol
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Longtime Dakkanaut
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"Low tech" ,chaos worshipping, spider-centaur alien marauders? Count me in. Hrud would also be awesome but i am not certain how they could be presented on the tabletop with the strange timewarping distortion field thingy they have going.
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![[Post New]](/s/i/i.gif) 2014/06/24 18:30:48
Subject: Re:The Rak'gol
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Focused Fire Warrior
Helsinki
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I would love to se a supplement with all kinds of minor aliens that you can add into your army similar to the old dogs of war that existed in fantasy. It could include a unit or two for races like hrud, Rak'gol, Squats, all sorts of pirates although not xenos, beastmen, demiurg and Scythians.
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My armies:
vior'la sept 12k
Erik Morkai's great company 6k
dark mechanicus, the dearth of hope, 8k
rothwyr morwan's company 1,5k
Adeptus custodes 2k
AoS, The forgotten order, SE, 3k |
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![[Post New]](/s/i/i.gif) 2014/06/24 18:44:51
Subject: Re:The Rak'gol
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Regular Dakkanaut
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Dantioch wrote:I would love to se a supplement with all kinds of minor aliens that you can add into your army similar to the old dogs of war that existed in fantasy. It could include a unit or two for races like hrud, Rak'gol, Squats, all sorts of pirates although not xenos, beastmen, demiurg and Scythians.
I like this idea. Plus, if one particular xeno sells more than the others they always have the option to make it a fully-featured faction.
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![[Post New]](/s/i/i.gif) 2014/06/24 18:48:48
Subject: Re:The Rak'gol
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Brigadier General
The new Sick Man of Europe
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I like the name of this race, but I don't know anything else about them so I have no idea if they're any good or not.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2014/06/24 18:55:09
Subject: Re:The Rak'gol
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Regular Dakkanaut
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http://wh40k.lexicanum.com/wiki/Rak'Gol#.U6nKsW5OnQ8
Link for reference. I'd edit the first post, but the site logs me out every time I try.
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![[Post New]](/s/i/i.gif) 2014/06/24 19:00:33
Subject: Re:The Rak'gol
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Brigadier General
The new Sick Man of Europe
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That's a really cool alien race, but I think Dark Eldar already have their play style. GW won't want another faction that's the same.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2014/06/24 19:02:25
Subject: The Rak'gol
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Stoic Grail Knight
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Purifier wrote:Had never heard of them before this.
Personally, I like the Hrud better.
Yeah, add me to the Hrud tally. Although I'm more fond of the rotting jellyfish style:
It just screams more alien. IMO, Rak'gol look like Chaos-warped centaurs or something, still very human in a universe where so many aliens aren't that...alien.
Also, what others said, all I could think of was Star Wars Knights of the Old Republic
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![[Post New]](/s/i/i.gif) 2014/06/24 19:07:18
Subject: Re:The Rak'gol
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Brigadier General
The new Sick Man of Europe
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I would prefer to have Hrud as 40k Skaven with a heavily Mechanised infantry style. the alternate design could be their Rat Ogre equivalents.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2014/06/24 19:31:51
Subject: The Rak'gol
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
500 |
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![[Post New]](/s/i/i.gif) 2014/06/25 19:27:16
Subject: The Rak'gol
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Spawn of Chaos
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GW needs to add more to it's line of mini's for 40k. I'll be happy with anything.
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"… I hate donkey caves who design their armies with the sole purpose of crushing their opponent as fast as possible & with the least amount of actual effort required. It's a game of toy soldiers, yet for some people, it seems to be how they measure the true size of their penis." Experiment 626
angelofvengeance wrote: Sounds silly but I've found my models perform better in games when they've had a lick of paint on them! |
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![[Post New]](/s/i/i.gif) 2014/06/25 20:22:07
Subject: The Rak'gol
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Gore-Soaked Lunatic Witchhunter
Seattle
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BoomWolf wrote:Yep, the Rak'gol dudes might be a bit intresting, but Hurd is way, WAY ahead in the list of things we want
Honestly, after Admech (that forgeworld now makes), hurd is probably the biggest demand.
SKAVEN IN SPAAAAACE
There is nothing Skavenish about the Hrud. Sorry.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2014/06/25 21:46:12
Subject: Re:The Rak'gol
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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If you use the old image from the 3rd edition rulebook and the multitudes of conversions because of it, yes, there is.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2014/06/25 21:51:43
Subject: The Rak'gol
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Gore-Soaked Lunatic Witchhunter
Seattle
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But those are no longer Hrud. Those little hooded guys became 40k versions of Jawas.
The Hrud have been much more fleshed out (no pun intended) over the years, until we have them as those massive, slime-ball things that emit an entropic field and seem adept with warp-tech.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2014/06/25 22:21:48
Subject: Re:The Rak'gol
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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I dunno. I have now seen at least three "official" GW sanctioned pictures of the Hrud that depict them as something completely different.
It's hilarious that so much fuss can be made of such a background race when they can't even suitably grimdark the Squats, who were a legitimate, playable part of the game.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2014/06/25 22:59:43
Subject: The Rak'gol
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Slashing Veteran Sword Bretheren
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name sound like rakghoul ripoff
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![[Post New]](/s/i/i.gif) 2014/06/25 23:00:06
Subject: The Rak'gol
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Warplord Titan Princeps of Tzeentch
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Search "nocturnal warrior of the hurd" and say that again. (its from a40k book)
Small figure, hooded and rat tail, known for unstable tech. sounds skaven to me.
As for the "merc book" idea, do remember that the BRB rules for formation mention things "without a faction".either a hint of things to come (factionless units), or just covering possible bases. but the rules are open for that option.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2014/06/25 23:05:04
Subject: The Rak'gol
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Daemonic Dreadnought
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the Rak'gol are cool, but I'd rather have the Slaugth
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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