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Made in us
Pleasure Sacrifice to Slaanesh





I've been slowly adding to my my puny 500pt. squad and I've built this list to try to give me a good backbone for further expansion. I could use a little critique of the list as is (how well it will handle against the current meta, where I'm wasting pints, etc...) as well as some ideas for what to add next as I step up to 1500 land.

The Scarlet Fever
(Nurgley Crimson Slaughter Warband)

-HQ
Chaos Lord - 165
-MoN
-Bike
-Power Fist
-Burning Brand
-Melta Bomb
-Sigil of Corruption

-Troops

Cultists - 59
-Autoguns x9

Cultists - 59
-Autoguns x9

Plague Marines - 197
-Plasma Gun x2
-Rhino
-Havoc Launcher

Plague Marines - 197
-Plasma Gun x2
-Rhino
-Havoc Launcher

-Fast Attack

Chaos Vikers - 200
- 2x extra bikers (for total squad of 5)
-MoN x5
-Melta Gun x2
-L. Claw and P. Fist (Champ)

Elite

Helbrute
-Power Scourge
-Plasma Cannon


Basic idea with this group is to brute force my way through whatever enemy units show up. Bikers and PM's zoom for the front right off the bat. Lord and biker pack hunt down troops and gun lines at the enemies back line. The Plague Marines get to objectives and plant, shooting the piss out of anything that gets in plasma gun range. The Helcult sticks to back line objectives with the Helbrute firing volleys from deep. Anything that gets close to the cultists gets power scourged.

I'm running this as Crimson Slaughter, even though I'm not taking anything from the CS relic or traits lists. I really only want army wide fear on my Chaos Marines (which should have been included in the vanilla version. Meh, that's GW for ya, gotta buy the $50 army book, then buy the $50 dollar supplement and all the data slates to make it work,)

Having fear on my Cultists really helps them if anyone makes it into CC with them. The combination of fear and fearless (from the Helcult) makes them surprisingly effective at back line objective camping. I can also get them locked onto danger units like a scrappy dog and let those badass elite units slog through a unit of unbreakable drones for a turn or two. The PM's can then hunt objectives if needed.

This list gets me a good mix of fluff and effectiveness, I think. Could use some opinions to tighten it up. I guess a Heldrake and some Oblits will be the next major additions, but any ideas on where to build (or rebuild) from here would be much appreciated!

[CENTER][/CENTER 
   
Made in us
Painlord Titan Princeps of Slaanesh





Vikers!
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







Whoops... there doesn't seem to be anything here.

This message was edited 1 time. Last update was at 2017/10/10 17:15:20


3000pts
500 pts
Slaanesh Veteran Marine with Tentacles 
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





So... why is your Biker Champion having Lightning Claw and Power Fist again?
Too expensive for anyone, not just a character with one wound. Pick one (vote for LC) and ditch the other.
And the same with your Lord. Power Fist and the Burning Brand is an expensive combo.

4000p
1500p

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Made in us
Pleasure Sacrifice to Slaanesh





Ha, vikers. If only there was some kind of feature that could check what I wrote and alert me of errors. Some sort of "spell check", if you will. Maybe someday this whole "internet" thing will catch on and we can have neato stuff like that.

As to real stuff, I went way points heavy on the Lord and biker with the intention of keeping them in the heart of the enemy lines in the most immediate damage. On looking at it, I think mafia is right and I need to drop the p fist for another lc on my bike champ. I want to keep the fist on the Lord so I have some high s low ap melee option for the i inevitable challenge he'll be in.

I'll need to get my brb out when I get home, but I thought you could run crimson slaughter but still take relics and war gear from the standard csm codex so long as they weren't mixed together. If I can't do that, I'll have to drop the brand and the sigil and put in daemonheart which gives some great defense, but I'll lose my invuln save. I'd like to keep the brand for back line gun squad busting, but I'll start looking at other options. Maybe just a standard flamed somewhere i n the bike Corp.

Thanks for the help guys, every bit is very much appreciated!

[CENTER][/CENTER 
   
Made in mx
Morphing Obliterator





Mexico

 TheGrendel wrote:
Ha, vikers. If only there was some kind of feature that could check what I wrote and alert me of errors. Some sort of "spell check", if you will. Maybe someday this whole "internet" thing will catch on and we can have neato stuff like that.

As to real stuff, I went way points heavy on the Lord and biker with the intention of keeping them in the heart of the enemy lines in the most immediate damage. On looking at it, I think mafia is right and I need to drop the p fist for another lc on my bike champ. I want to keep the fist on the Lord so I have some high s low ap melee option for the i inevitable challenge he'll be in.

I'll need to get my brb out when I get home, but I thought you could run crimson slaughter but still take relics and war gear from the standard csm codex so long as they weren't mixed together. If I can't do that, I'll have to drop the brand and the sigil and put in daemonheart which gives some great defense, but I'll lose my invuln save. I'd like to keep the brand for back line gun squad busting, but I'll start looking at other options. Maybe just a standard flamed somewhere i n the bike Corp.

Thanks for the help guys, every bit is very much appreciated!


You can keep the sigil as it is normal wargear, what you can't take is relics from the CSM book, which is actually good cause the brand is a terrible choice specially on bikes, sure Ap3 flamer sounds great but its expensive for something that wounds MEQs on 4's. Since 7th I've run my bikes without range weapons, due to the jink forcing you to snap on the next round of shooting if you get hit by stuff that can hurt your bikes it'll probably be low AP and force you to jink making the brand useless and the meltas hitting on 6s. Usually champions shouldn't be so decked since being forced to accept challenges and having one wound isn't a good investment, I'd move that LC to the lord so that he gets 5 attacks of either S4 AP3 or S8 AP2, he will be durable as hell with T6 and 4++ if you manage to put daemonheart on him he won't die at all.

Since 6th the use of PF on champions has seen a drop again, due to challenges and the possibility of being struck and dead before reaching I1, however on a T6 model is ok, few things will be able to hurt him in challenge.

The rest of the list looks fine, maybe drop the havoc launchers for dirge casters, denying the overwatch against some armies is pure gold and great support for the bikers.

The power scourge isn't really that useful, you should leave the powerfist and put those points in something else, maybe blight grenades for the lord.

This message was edited 2 times. Last update was at 2014/07/23 17:59:01


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