Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:14:50
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
Thread title changed.
Reds8n
I just think that orks is a tar pit horde. Yes you have to decide what to assault, and shoot but that's just about every army. I've just got no respect for the army that's my personal opinion.
|
This message was edited 1 time. Last update was at 2014/08/02 16:21:44
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:28:28
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Small Wyrm of Slaanesh
Nashville, TN
|
I'd think that one of the major tactical challenges of an Ork army is movement (in addition to aforementioned target selection).
With a CC oriented army, getting caught out in No Man's Land, falling short of a charge or being away from objectives after all of the fragile transports are blown up, is a huge disadvantage.
There are definitely important decisions to make in - game as Orks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:39:12
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
From the ork games that I've watched they don't care about their trucks they just flat out then they couldn't care less what happens to them. Maybe I just don't like the game turning into the assault phase because my opponent drives everything over on turn 1 and all you can do is shoot vehicles. Mega knobs are just annoying lol
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:47:35
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Lieutenant Colonel
|
so an army, that pretty much relies on the UNDER powered assault phase,
has to survive a turn or two of being shot with no real retaliation, but then still makes it into CC, and "turns the game into one big assault phase",
takes no tactics?
sounds like its much MUCH harder to make a weaker tactic llike CC work then it is to "just stand there and shoot while not doing anything"
sounds like you are bitter, misinformed, and have no concept of what tactics really are.
Automatically Appended Next Post:
LongStrike wrote: Thread title changed.
Reds8n
I just think that orks is a tar pit horde. Yes you have to decide what to assault, and shoot but that's just about every army. I've just got no respect for the army that's my personal opinion.
so having to decide how to move, assault, and shoot, takes less tactics then the other armies who just sit there and shoot?
ok there...
I love it when people who get consistently beaten by an army whine and pout how it takes no tactics... not like its possibly they are the better player, cause orks? they are OP CHEESE! take some flufffy weak army like eldar FFS....
at least its refreshing to hear someone complain about the OP ness of orks instead of how under powered they are...
|
This message was edited 3 times. Last update was at 2014/08/02 16:51:56
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:50:14
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
More like one turn of shooting trucks then you get assaulted. Maybe your an ork player... Automatically Appended Next Post: Considering this game is like idk what would you say 85% luck? Yes.
|
This message was edited 1 time. Last update was at 2014/08/02 16:51:55
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:53:27
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Trigger-Happy Baal Predator Pilot
|
LongStrike wrote:From the ork games that I've watched they don't care about their trucks they just flat out then they couldn't care less what happens to them. Maybe I just don't like the game turning into the assault phase because my opponent drives everything over on turn 1 and all you can do is shoot vehicles. Mega knobs are just annoying lol
Many people are annoyed by static gunlines and feel the lack of engagement from said armies is taking away from the overall spirit of the game, so I guess this comment just goes to show there are indeed two sides to every coin.
As for Orks, they really can be played all kinds of different ways, but people play orks because they want to play loose, fast, assault oriented armies that turn games into meat-grinders. They also almost always have fun regardless of whether they win or not...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:55:56
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
Hows about this instead of actually "playing" I'll roll 50 d6 and you roll 50 and whoever gets the most 6's wins? Btw I've played irks twice. Know what happens when you assume? I'm positive you do.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:56:33
Subject: Re: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Waaagh! Ork Warboss on Warbike
Waiting at the Dark Tower steps..
|
You whining about orks on dakka dakka lol!!
I can say the MANY tactics that orks have but rather let everyone else handle it.
I will say this try playing and winning with orks they are one of the toughest races to use.
You just mad cause you get your ass kicked by orks it alright! Orks do that cause we all about fightin and winnin!
|
This message was edited 2 times. Last update was at 2014/08/02 16:59:11
First rule of Avatars in a room is: you never call the mods. Second rule of Avatars in a room is: you never call the mods. -Tyler Durden |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 16:59:12
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
Me too voidwraith its all about fun. I go play with my buddies and we just chill with multiple games goin but as I've said I just don't find sitting in the assault phase the last three turns unable to move shoot or anything. Automatically Appended Next Post: I'd refrain from using that kinda language sir, ya wouldn't wanna offered anybody. We all know how sensitive some of you are.
|
This message was edited 1 time. Last update was at 2014/08/02 17:01:32
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 17:10:15
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Blood-Drenched Death Company Marine
Little Rock, Arkansas
|
LongStrike wrote:More like one turn of shooting trucks then you get assaulted. Maybe your an ork player...
Automatically Appended Next Post:
Considering this game is like idk what would you say 85% luck? Yes.
I intentionally don't brag until someone brings the "it's mostly luck" thing to the table, but I ran 38-1 in 6th edition, playing mostly blood angels. And I'm known for having hilarious bad luck such as Mephiston getting perils every round, always getting hot on his pistol and failing the armor save, and things like running a knight ally for 4 games before I passed my very first 4+i save.
The game is NOT mostly luck. Moving your dudes in such a way that you get to make rolls and your opponent does not is what wins. Knowing armies and what their dudes can do helps accomplish that.
|
20000+ points
Tournament reports:
1234567 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 17:15:46
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
You sound like my buddy lol perils all the time and mishaps XD bad luck Automatically Appended Next Post: Thanks for just talking and not acting like I've personally wronged you lol
|
This message was edited 1 time. Last update was at 2014/08/02 17:21:27
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 17:26:30
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Dakka Veteran
|
I actually enjoy the "tar pit horde" tactic. You have to set up right or you get in your own way. Also movement is huge.
I think most people are used to facing small elite/armor/MEQ ' S they don't know how to deal with 100 + models.
Orks can break the norm and not bring a ton of armor , mc's, or flyers and can win with sheer volume of bodies. Which can throw a lot of people off their game.
Not to mention if those 100+ are shoota boyz with rokkits. I don't rely on CC but I'm not a gun line either.
|
- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 17:32:15
Subject: Re: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Fresh-Faced New User
|
I really like typhus and some cultists blobs thats good zombie fun. Along side 20 plague Marines in a chaos storm eagle. IDC who you are or what you run having 20 plague Marines dropped off at your objectives hurts.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 18:28:31
Subject: Re: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Agile Revenant Titan
|
LongStrike wrote:I really like typhus and some cultists blobs thats good zombie fun. Along side 20 plague Marines in a chaos storm eagle. IDC who you are or what you run having 20 plague Marines dropped off at your objectives hurts.
In regards to your name, do you play tau?
If this is the case you have no place to talk about the tactics used in a game.
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 19:12:28
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Regular Dakkanaut
|
Wow really? I don't get it , usually i am the one who says other armies are op. DID I miss something ?! Are we freaking face roll eldar now ?
|
This message was edited 1 time. Last update was at 2014/08/02 19:14:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 19:34:41
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Smokin' Skorcha Driver
|
darkflame182 wrote:Wow really? I don't get it , usually i am the one who says other armies are op. DID I miss something ?! Are we freaking face roll eldar now ?
I hope so!! I will argue that orks have MOAR takktiks than other army's. We ork players all have our own takktiks and that's what makes us tough  You never know what is going to happen when you play with orks. Every ork player plays Orks different so there is not "streamline auto take win list" IE you cant prepare for an ork match
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 19:58:40
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Smokin' Skorcha Driver
|
LongStrike wrote:From the ork games that I've watched they don't care about their trucks they just flat out then they couldn't care less what happens to them.
<<< See avatar
|
Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/02 20:01:37
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Longtime Dakkanaut
|
LongStrike wrote: Thread title changed.
Reds8n
I just think that orks is a tar pit horde. Yes you have to decide what to assault, and shoot but that's just about every army. I've just got no respect for the army that's my personal opinion.
Did you just whine that a horde army is a horde army?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 02:27:46
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Smokin' Skorcha Driver
|
Did you just whine that a horde army is a horde army?
|
This message was edited 1 time. Last update was at 2014/08/03 02:31:51
Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 02:35:45
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Crazy Marauder Horseman
|
I used to play Orks, anyone who says that playing Orks requires extensive use of tactics and for thought isn't playing Orks the right way. Assault and smash, it's the ork way.
Then again after several years of playing Orls i only won like 2 games. Still the best army I've ever had tho
|
" Change is INEVITABLE. All you can do is make sure it happens in your favor " - Tzeentch
WHEN LIFE GIVES YOU LEAMONS YOU PAINT THAT [censored] GOLD
BREAK THE BODY, BURN THE SOUL |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 02:36:02
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Smokin' Skorcha Driver
|
In all seriousness, I do understand how spending the entire game in one phase, whether it be the assault or shooting, can be frustrating, but that usually just gets me more motivated to figure a way out of it.
|
Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 02:55:23
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Big Mek in Kustom Dragster with Soopa-Gun
|
this sounds like one of those:
"I dont auto-win with this race so they suck"
threads. Orks take quite a bit of tactical play to use effectively, its pretty easy for them to flop hardcore and fall apart.
|
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 03:20:43
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Prophetic Blood Angel Librarian
|
It seems that 6 editions of orks being an assaulty horde army has blinded a lot of people to the fact that orks are now an amazing shooty army. There seems to be a lot of tunnel vision in quite a few threads lately..
Lets look at just a few examples of shooting tactics that can be used.
I like bringing on an outflanking baal for my BA to sometimes get 4 nice assault cannon shots (st6) into rear armour of any vehicles the opponent has moved forward. When C:SM hit, I thought raven guard being able to put a single tl lascannon (on a razor) behind enemy armour with outflank for 75pts was amazing...
Orks however can put FIVE st8 shots into rear armour with this tactic, all at 56% accuracy. For just 125pts. That is fantastic! And if the opponent hasn't moved any mech forward? What a pity - you 'only' get side armour.
Talking about st8 shooting how about this:
5 kannons, 10 extra grots, 5 ammo runts
5 kannons, 10 extra grots, 5 ammo runts
5 kannons, 10 extra grots, 5 ammo runts
ADL
455pts. Each unit has 30 t7 wounds with some 3+ and all with a 4+ cover. The opponent has to cause EIGHT wounds on t7 with a 4+ cover to cause a ld test and make one 135pt unit run away. That takes a serious amount of firepower to do that damage - more than 135pts is worth.
So can the opponent just ignore them? No - as they will be sending 15 bs3 st8 ap3 shots a turn the opponents way, with 15 reroll to hits over the course of the game.
Grot tanks put out a silly amount of st6 blasts, a unit of 3 + 1 tank commander comes to around 130pts off the top of my head and puts out TEN st6 blasts a turn. Also takes up an elites not heavily contested HS or FA slot. 'Sorry, what was that you said? A thunderfire whatsamacallit? Nah never heard of that.' (Ok yea they are FW).
A stompa at 840pts (2 extra supa rokkits and grot rigger upgrades) puts out on turn 1 a huge FIVE st8 ap3 large blasts, a st10 ap1 (or is it 2? My dex is at home) MASSIVE blast, 3 x 2d6 st7 ap2 shots, lots of big shoota shots and a skorcha if needed. It can also be made pretty much invulnerable with IWND off the grots, a 5++ from a big mek inside with a kff, the fixa uppas giving the big mek a 3+ repair roll and 3 meks of a burna unit repairing on a 5+ each. Not to mention it can fire at different targets... and has a fearless bubble (think mek gunz).
These are just a few examples. Others include lootas/tankbustas in a battlewaggon, 2 tracktor cannons hiding in a bigger mek gunz unit to protect the AA, morkanaught giving a walker list a 5++, nob biker death star etc...
|
This message was edited 2 times. Last update was at 2014/08/03 03:28:07
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 13:37:02
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Towering Hierophant Bio-Titan
|
niv-mizzet wrote:LongStrike wrote:More like one turn of shooting trucks then you get assaulted. Maybe your an ork player...
Automatically Appended Next Post:
Considering this game is like idk what would you say 85% luck? Yes.
I intentionally don't brag until someone brings the "it's mostly luck" thing to the table, but I ran 38-1 in 6th edition, playing mostly blood angels. And I'm known for having hilarious bad luck such as Mephiston getting perils every round, always getting hot on his pistol and failing the armor save, and things like running a knight ally for 4 games before I passed my very first 4+i save.
The game is NOT mostly luck. Moving your dudes in such a way that you get to make rolls and your opponent does not is what wins. Knowing armies and what their dudes can do helps accomplish that.
This. So many times over.
People who say this game is 85% luck, have about a 5% understanding of the games core concepts and still have to convert about 80% of what they perceive as luck into game sense. 5% luck is maybe being generous, and I'd only say it's that high because I'm also encompassing the luck of running into certain match ups and models, that are inherintly bad or good for certain armies. Dice luck which is what I'm sure he was referring to is about 2% of the game IMO. Maybe it's even 1% and I'm just not quite good enough yet!
|
This message was edited 1 time. Last update was at 2014/08/03 13:37:50
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 19:44:34
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Flashy Flashgitz
|
You know how 31% of all statistics are made up on the fly?
|
With love from Denmark
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 21:06:35
Subject: Re: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Horrific Howling Banshee
|
Played an apoc game today. Nothing serious/competitive at all, but I'm surprised by the amount of missiles they can take/spam. Deathkoptas, buggies, tankbustas, battlewagons equipped with them etc.
Also ard boyz with a painboy are a pain to deal with. And they seem to fare waaay better than the same amount of points in boyz with no toyz. They are also harder to push back.
|
This message was edited 1 time. Last update was at 2014/08/03 21:07:11
"I'm rather intrigued to discover that my opponent, who looks like a perfectly civilised person, is in fact mathematically capable" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/03 23:17:51
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
LongStrike wrote: Thread title changed.
Reds8n
I just think that orks is a tar pit horde. Yes you have to decide what to assault, and shoot but that's just about every army. I've just got no respect for the army that's my personal opinion.
I have to be honest, I don't see why this thread was kept open.
Why should we care if you have "respect" for the army? There is no discussion value in your post, so why did you make it? Particularly when you didn't offer how ANY army is any different?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/04 12:17:27
Subject: Re: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
I can see how someone might be completely confused after jumping the tau bandwagon during their prime time and suddenly finding themselves in assault where the rules made that pretty much impossible for any other assault army.
Maybe tau need to move from click&delete back to creating speed bumps for orks - an art lost when 6th replaced 5th
When I think about it, the ork codex turned out pretty damn well.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/04 14:16:16
Subject: Re: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Nurgle Veteran Marine with the Flu
Southern California
|
Jidmah wrote:I can see how someone might be completely confused after jumping the tau bandwagon during their prime time and suddenly finding themselves in assault where the rules made that pretty much impossible for any other assault army.
Maybe tau need to move from click&delete back to creating speed bumps for orks - an art lost when 6th replaced 5th
When I think about it, the ork codex turned out pretty damn well.
the dust has settled and thnk the codex s awesome. was annoyed at first. FOC switcharoo has been replaced by unbound and several detachments and several supplements. Its not 6th edition anymore. I was/am still annoyed how they nerfed kanz for NO apparent reason. but Im sure Ill get over it.
edit: to OP. your a cry baby and/or a tau player. orks require some of the most extensive use of foresight, planning, risk management, and battlefield geometry then any other race. don be mad bro.
|
This message was edited 1 time. Last update was at 2014/08/04 14:20:56
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/04 14:28:20
Subject: Discussion of the tactical merits or lack thereof -- of orks
|
 |
Towering Hierophant Bio-Titan
|
Lol don't over do it, it's Orks not Dark Eldar
OP is pretty TFG for this thread tho
|
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
|
 |
 |
|